Player Matchup

Xing Tian
Xing Tian
Corsnacs
Xing Tian
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,834 Elo+
Party 2
Guan Yu
Guan Yu
DreamViz
Guan Yu
Level 3
God Stats
5W - 3L
1,838 SR
Queue Stats
30W - 30L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Kurtuno1
Cthulhu
Level 1
God Stats
6W - 4L
1,814 SR
Queue Stats
16W - 16L
1,737 Elo+
Party 2
Thanatos
Thanatos
Rhyzosfear
Thanatos
Level 16
God Stats
5W - 4L
1,298 SR
Queue Stats
16W - 18L
1,444 Elo+
Party 2
Anubis
Anubis
Stzrn
Anubis
Level 5
God Stats
3W - 0L
1,814 SR
Queue Stats
26W - 27L
1,430 Elo+
Party 2
Team Averages
Level 7
1,653 SR
1,593 Elo+

VS

Team Averages
Level 14
1,459 SR
1,328 Elo+
Olorun
Olorun
Fortress913
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,259 Elo+
Party 1
Sobek
Sobek
GLGThiefLOL
Sobek
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
PhilTheThrill129
Jing Wei
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
5W - 12L
1,394 Elo+
Party 1
Ra
Ra
Romulux Andrega
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,259 Elo+
Party 1
Thor
Thor
TheDrunkLord
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Corsnacs
Xing Tian
18
13 / 3 / 27
10,896
1,211
17,875
10,128
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
DreamViz
Guan Yu
18
15 / 1 / 25
12,462
1,385
16,815
10,020
11,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Kurtuno1
Cthulhu
18
5 / 0 / 33
11,323
1,258
15,049
12,004
12,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Rhyzosfear
Thanatos
18
12 / 5 / 27
11,470
1,274
17,298
11,964
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Stzrn
Anubis
18
11 / 3 / 29
11,146
1,238
23,100
11,278
6,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 9 / 8
9,255
1,028
7,419
18,918
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 8 / 3
11,147
1,239
10,175
22,591
18,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 12 / 4
9,436
1,048
12,486
20,381
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 15 / 4
8,910
990
7,098
16,968
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 12 / 7
8,580
953
11,101
21,607
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
38
56
Kills
12
12
Deaths
56
141
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Corsnacs
Xing Tian
13
3
27
8.83
W
Guan Yu
DreamViz
Guan Yu
15
1
25
27.5
L
Olorun
1
9
8
0.56
L
6
8
3
0.94
W
Cthulhu
Kurtuno1
Cthulhu
5
0
33
21.5
L
4
12
4
0.5
W
Thanatos
Rhyzosfear
Thanatos
12
5
27
5.1
L
1
15
4
0.2
W
Anubis
Stzrn
Anubis
11
3
29
8.5
L
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,137
Damage
48,279
55,394
Taken
100,465
41,449
Mitigated
41,206
19,228
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Corsnacs
Xing Tian
17,875
1,982
0
190
10,128
5,238
0
4,758
5,370
24,349
0
W
Guan Yu
DreamViz
Guan Yu
16,815
2,969
1,646
3,438
10,020
11,672
0
4,252
5,768
0
23,579
L
Olorun
7,419
4,028
473
3,897
18,918
5,481
0
9,933
8,634
18,795
0
L
10,175
1,049
0
2,046
22,591
18,820
0
10,101
12,130
25,333
0
W
Cthulhu
Kurtuno1
Cthulhu
15,049
1,254
675
545
12,004
12,959
0
4,452
7,552
33,034
0
L
12,486
8,070
0
1,383
20,381
5,485
0
9,031
10,775
0
18,145
W
Thanatos
Rhyzosfear
Thanatos
17,298
9,779
0
7,322
11,964
4,953
0
6,684
5,280
0
27,545
L
7,098
1,338
110
43
16,968
4,786
0
10,544
5,975
22,959
0
W
Anubis
Stzrn
Anubis
23,100
3,129
0
5,412
11,278
6,627
0
4,546
6,732
30,088
0
L
11,101
3,419
0
705
21,607
6,634
0
14,898
6,283
0
24,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,297
Gold Earned
47,328
125
Minions Killed
115
4
Camps Cleared
4
835,734
Distance Traveled
711,646
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,896
1,211
24
3
1
174,035
0
W
Guan Yu
12,462
1,385
14
2
0
200,864
0
L
Olorun
9,255
1,028
20
2
1
131,063
0
L
Sobek
11,147
1,239
19
2
1
147,880
2
W
Cthulhu
11,323
1,258
53
6
1
182,346
1
L
Jing Wei
9,436
1,048
13
1
0
183,171
1
W
Thanatos
11,470
1,274
22
2
1
145,074
0
L
Ra
8,910
990
45
5
1
108,850
0
W
Anubis
11,146
1,238
12
1
1
133,415
1
L
Thor
8,580
953
18
2
1
140,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role