Player Matchup

Arachne
Arachne
Gold V
FistOfChocolate
Arachne
Gold V
Level 157
God Stats
2W - 3L
1,305 SR
Queue Stats
10W - 13L
1,396 MMR
Party 4
Geb
Geb
Gold IV
MadJker
Geb
Gold IV
Level 147
God Stats
5W - 0L
1,998 SR
Queue Stats
7W - 4L
1,770 MMR
Party 4
Baba Yaga
Baba Yaga
Gold I
NeutralGoodGod
Baba Yaga
Gold I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
SaladaDePota
Aphrodite
Silver I
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 50L
1,492 MMR
Party 1
Cupid
Cupid
Gold II
chimpteammate
Cupid
Gold II
Level 68
God Stats
8W - 3L
1,731 SR
Queue Stats
140W - 119L
1,673 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,607 SR
1,566 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,563 SR
1,546 MMR
Hercules
Hercules
Gold III
Guanluii
Hercules
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Gold V
Jiabou
Fenrir
Gold V
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
109W - 104L
1,583 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
OhZalty
Kumbhakarna
Gold IV
Level 154
God Stats
3W - 2L
1,649 SR
Queue Stats
33W - 22L
1,551 MMR
Party 2
Apollo
Apollo
Gold IV
TheDefender98
Apollo
Gold IV
Level 157
God Stats
1W - 2L
1,667 SR
Queue Stats
33W - 20L
1,596 MMR
Party 2
Janus
Janus
Gold I
ZetsPlay
Janus
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 7
12,237
644
13,480
17,961
12,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Geb
15
0 / 4 / 10
10,221
538
6,498
12,522
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
NeutralGoodGod
Baba Yaga
19
4 / 1 / 8
12,329
649
16,090
12,146
10,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
SaladaDePota
Aphrodite
17
4 / 1 / 9
11,205
590
10,314
14,045
7,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
7 / 0 / 8
12,373
651
18,478
15,031
5,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetPersephoneNemesisTsukuyomiCu Chulainn

VS

Bans
ScyllaYemojaKhepriKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Guanluii
Hercules
15
0 / 3 / 2
9,140
481
5,133
16,990
14,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Jiabou
Fenrir
13
1 / 5 / 1
8,106
427
5,123
13,726
6,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
OhZalty
Kumbhakarna
12
0 / 7 / 4
8,291
436
4,569
19,744
14,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 4 / 0
10,083
531
12,437
17,261
6,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
ZetsPlay
Janus
16
4 / 6 / 1
10,050
529
9,541
13,342
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
25
Kills
7
7
Deaths
25
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
L
Hercules
Guanluii
Hercules
0
3
2
0.33
L
Fenrir
Jiabou
Fenrir
1
5
1
0.3
W
Geb
0
4
10
1.25
W
Baba Yaga
NeutralGoodGod
Baba Yaga
4
1
8
8
L
Kumbhakarna
OhZalty
Kumbhakarna
0
7
4
0.29
W
Aphrodite
SaladaDePota
Aphrodite
4
1
9
8.5
L
2
4
0
0.5
L
Janus
ZetsPlay
Janus
4
6
1
0.75
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,860
Damage
36,803
71,705
Taken
81,063
43,027
Mitigated
46,348
41,814
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,480
8,293
0
5,672
17,961
12,445
3,259
3,433
14,393
0
80,816
L
Hercules
Guanluii
Hercules
5,133
1,783
0
5,549
16,990
14,136
0
8,201
8,613
1,047
53,946
L
Fenrir
Jiabou
Fenrir
5,123
1,534
0
1,601
13,726
6,504
0
5,292
8,370
0
55,964
W
Geb
6,498
501
0
2,816
12,522
7,316
342
3,990
8,348
25,355
0
W
Baba Yaga
NeutralGoodGod
Baba Yaga
16,090
947
0
6,247
12,146
10,758
230
1,561
10,216
89,440
0
L
Kumbhakarna
OhZalty
Kumbhakarna
4,569
679
0
3,047
19,744
14,672
0
7,345
12,259
16,634
0
W
Aphrodite
SaladaDePota
Aphrodite
10,314
1,651
6,833
10,622
14,045
7,029
2,517
2,423
11,462
76,594
0
L
12,437
8,760
0
5,800
17,261
6,407
1,066
5,323
11,924
0
80,333
L
Janus
ZetsPlay
Janus
9,541
805
0
1,420
13,342
4,629
0
6,263
6,995
73,488
0
W
18,478
11,693
845
8,779
15,031
5,479
5,678
3,582
11,359
0
96,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,365
Gold Earned
45,670
592
Minions Killed
587
0
Camps Cleared
0
1,823,397
Distance Traveled
1,813,645
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,237
644
102
5
0
362,659
5
L
Hercules
9,140
481
131
7
0
363,013
5
L
Fenrir
8,106
427
107
6
0
386,455
4
W
Geb
10,221
538
30
2
0
401,877
3
W
Baba Yaga
12,329
649
165
9
0
367,314
3
L
Kumbhakarna
8,291
436
16
1
0
355,445
4
W
Aphrodite
11,205
590
145
8
0
359,464
5
L
Apollo
10,083
531
171
9
0
325,697
5
L
Janus
10,050
529
162
9
0
383,035
5
W
Cupid
12,373
651
150
8
0
332,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role