Player Matchup

Scylla
Scylla
EauDeVi
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Izackpot
Da Ji
Level 22
God Stats
2W - 0L
1,469 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LeKaito
Cthulhu
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Ra
Ra
LeSquatly
Ra
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Rama
Rama
V0rteX4
Rama
Level 25
God Stats
4W - 0L
1,562 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Team Averages
Level 32
1,506 SR
1,500 Elo+

VS

Team Averages
Level 19
1,483 SR
1,434 Elo+
Artemis
Artemis
Chrumko95
Artemis
Level 28
God Stats
72W - 42L
1,554 SR
Queue Stats
125W - 162L
1,388 Elo+
Party 2
Rama
Rama
Mirec126
Rama
Level 25
God Stats
14W - 21L
1,471 SR
Queue Stats
134W - 168L
1,388 Elo+
Party 2
Olorun
Olorun
Montti231
Olorun
Level 16
God Stats
6W - 5L
1,507 SR
Queue Stats
19W - 20L
1,435 Elo+
Solo
Bellona
Bellona
S3trygun
Bellona
Level 8
God Stats
13W - 19L
1,384 SR
Queue Stats
17W - 34L
1,266 Elo+
Solo
Nu Wa
Nu Wa
Setk4
Nu Wa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EauDeVi
Scylla
18
6 / 1 / 28
10,783
1,078
16,663
6,877
2,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Izackpot
Da Ji
18
17 / 1 / 19
12,388
1,239
22,180
11,572
5,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
LeKaito
Cthulhu
18
5 / 2 / 32
11,340
1,134
19,796
17,813
20,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 29
11,115
1,112
15,811
11,379
5,988
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
V0rteX4
Rama
18
9 / 2 / 22
11,538
1,154
12,553
8,915
4,317
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

313

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chrumko95
Artemis
16
2 / 11 / 4
9,634
963
12,409
20,287
8,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
15
4 / 8 / 2
10,292
1,029
13,460
20,441
7,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Montti231
Olorun
14
0 / 9 / 4
8,613
861
12,345
22,305
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
S3trygun
Bellona
14
0 / 4 / 4
8,481
848
4,855
11,823
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Setk4
Nu Wa
14
1 / 10 / 3
8,839
884
8,292
16,805
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
24
42
Kills
7
7
Deaths
42
130
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chrumko95
Artemis
2
11
4
0.36
W
Scylla
EauDeVi
Scylla
6
1
28
20
W
Da Ji
Izackpot
Da Ji
17
1
19
26.5
W
Cthulhu
LeKaito
Cthulhu
5
2
32
10.5
W
5
1
29
19.5
L
Rama
4
8
2
0.63
L
Olorun
Montti231
Olorun
0
9
4
0.22
L
Bellona
S3trygun
Bellona
0
4
4
0.5
L
Nu Wa
Setk4
Nu Wa
1
10
3
0.25
W
Rama
V0rteX4
Rama
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,003
Damage
51,361
56,556
Taken
91,661
39,281
Mitigated
41,055
15,244
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chrumko95
Artemis
12,409
4,357
732
2,030
20,287
8,060
0
10,880
9,407
0
24,559
W
Scylla
EauDeVi
Scylla
16,663
1,089
0
10
6,877
2,803
0
2,691
4,186
38,232
0
W
Da Ji
Izackpot
Da Ji
22,180
5,699
0
2,865
11,572
5,829
0
5,441
6,006
0
28,893
W
Cthulhu
LeKaito
Cthulhu
19,796
1,062
1,650
1,379
17,813
20,344
0
6,698
11,045
37,169
0
W
15,811
2,097
2,821
4,408
11,379
5,988
0
3,528
7,801
34,570
0
L
Rama
13,460
11,702
0
0
20,441
7,958
0
12,267
8,174
0
38,024
L
Olorun
Montti231
Olorun
12,345
6,455
389
4,140
22,305
8,829
0
10,404
11,901
25,010
0
L
Bellona
S3trygun
Bellona
4,855
1,493
0
265
11,823
9,549
0
6,852
4,971
0
11,130
L
Nu Wa
Setk4
Nu Wa
8,292
3,066
0
540
16,805
6,659
0
11,867
4,938
18,324
0
W
Rama
V0rteX4
Rama
12,553
8,738
0
2,111
8,915
4,317
0
2,279
6,611
0
27,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,164
Gold Earned
45,859
178
Minions Killed
132
3
Camps Cleared
5
960,102
Distance Traveled
779,495
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,634
963
22
2
0
141,874
0
W
Scylla
10,783
1,078
57
6
0
194,551
0
W
Da Ji
12,388
1,239
12
1
1
206,425
0
W
Cthulhu
11,340
1,134
30
3
1
207,256
0
W
Ra
11,115
1,112
55
6
0
176,059
0
L
Rama
10,292
1,029
58
6
0
152,864
3
L
Olorun
8,613
861
18
2
3
152,047
0
L
Bellona
8,481
848
7
1
0
193,327
1
L
Nu Wa
8,839
884
27
3
2
139,383
1
W
Rama
11,538
1,154
24
2
1
175,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role