Player Matchup

Artemis
Artemis
AndreRomfost16
Artemis
Level 26
God Stats
29W - 17L
1,617 SR
Queue Stats
187W - 184L
1,635 Elo+
Solo
Izanami
Izanami
BigToeLicker
Izanami
Level 25
God Stats
7W - 3L
1,725 SR
Queue Stats
9W - 7L
1,658 Elo+
Party 1
Kukulkan
Kukulkan
Exumbroski
Kukulkan
Level 17
God Stats
49W - 42L
1,462 SR
Queue Stats
51W - 44L
1,514 Elo+
Solo
Ares
Ares
TNBigDaddy71
Ares
Level 17
God Stats
9W - 5L
1,938 SR
Queue Stats
12W - 10L
1,839 Elo+
Party 1
Bellona
Bellona
iNagato
Bellona
Level 28
God Stats
29W - 29L
1,397 SR
Queue Stats
88W - 89L
1,428 Elo+
Solo
Team Averages
Level 23
1,628 SR
1,615 Elo+

VS

Team Averages
Level 19
1,511 SR
1,520 Elo+
Ra
Ra
BoneJar
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MikeyTodd
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,803 Elo+
Solo
Ah Puch
Ah Puch
QueenAmeliaFan
Ah Puch
Level 29
God Stats
3W - 3L
1,799 SR
Queue Stats
40W - 45L
1,477 Elo+
Solo
Loki
Loki
Vilhelm88
Loki
Level 28
God Stats
1W - 1L
1,480 SR
Queue Stats
2W - 3L
1,442 Elo+
Solo
Agni
Agni
clotaldo
Agni
Level 8
God Stats
65W - 54L
1,277 SR
Queue Stats
354W - 374L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 14
10,831
985
9,910
4,791
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
BigToeLicker
Izanami
17
4 / 4 / 9
11,191
1,017
8,336
10,371
4,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Exumbroski
Kukulkan
19
11 / 1 / 7
12,802
1,164
21,958
8,305
3,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 12
11,999
1,091
7,743
10,420
10,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
iNagato
Bellona
17
0 / 3 / 14
10,196
927
5,357
12,145
9,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

216

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 6
9,971
906
8,905
13,550
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
MikeyTodd
Hou Yi
17
5 / 5 / 3
11,942
1,086
12,399
17,842
6,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 1 / 3
9,269
843
8,916
3,196
889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
16
2 / 3 / 5
10,137
922
5,918
8,938
3,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Agni
17
1 / 7 / 6
10,589
963
4,863
12,265
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
22
Kills
9
9
Deaths
22
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
14
9
W
Izanami
BigToeLicker
Izanami
4
4
9
2.13
L
0
6
6
0.5
W
Kukulkan
Exumbroski
Kukulkan
11
1
7
14.5
L
Hou Yi
MikeyTodd
Hou Yi
5
5
3
1.3
L
1
1
3
2.5
W
5
1
12
11
L
Loki
2
3
5
1.5
L
Agni
1
7
6
0.57
W
Bellona
iNagato
Bellona
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,304
Damage
41,001
46,032
Taken
55,791
30,943
Mitigated
19,469
4,692
Healing
2,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,910
4,496
0
1,372
4,791
2,102
0
2,287
2,504
0
23,002
W
Izanami
BigToeLicker
Izanami
8,336
5,798
907
1,930
10,371
4,437
0
3,831
6,540
0
25,057
L
8,905
231
289
0
13,550
4,741
0
9,245
4,305
30,812
0
W
Kukulkan
Exumbroski
Kukulkan
21,958
1,653
0
0
8,305
3,896
0
4,919
3,386
74,827
0
L
Hou Yi
MikeyTodd
Hou Yi
12,399
6,961
0
1,568
17,842
6,453
0
7,877
9,965
0
52,965
L
8,916
93
0
332
3,196
889
0
1,071
2,125
14,969
0
W
7,743
0
0
0
10,420
10,831
0
4,513
5,907
21,492
0
L
Loki
5,918
663
0
0
8,938
3,338
0
3,970
4,968
0
27,349
L
Agni
4,863
808
0
0
12,265
4,048
0
7,538
4,727
19,826
0
W
Bellona
iNagato
Bellona
5,357
1,317
0
483
12,145
9,677
0
7,134
5,011
0
10,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,019
Gold Earned
51,908
254
Minions Killed
231
12
Camps Cleared
6
1,056,192
Distance Traveled
965,088
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,831
985
42
4
1
217,883
0
W
Izanami
11,191
1,017
42
4
3
176,021
0
L
Ra
9,971
906
56
5
1
202,382
0
W
Kukulkan
12,802
1,164
137
12
7
209,768
1
L
Hou Yi
11,942
1,086
103
9
4
202,634
0
L
Ah Puch
9,269
843
7
1
0
110,852
4
W
Ares
11,999
1,091
21
2
0
214,255
0
L
Loki
10,137
922
32
3
1
243,281
0
L
Agni
10,589
963
33
3
0
205,939
0
W
Bellona
10,196
927
12
1
1
238,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role