Player Matchup

Bellona
Bellona
Platinum I
 
Bellona
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
BringerOfDeath92
Heimdallr
Gold II
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 10L
1,816 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
DippyTheDude
Erlang Shen
Platinum V
Level 56
God Stats
3W - 0L
1,798 SR
Queue Stats
46W - 43L
1,789 MMR
Solo
Ymir
Ymir
Platinum III
bixbyclay
Ymir
Platinum III
Level 154
God Stats
11W - 11L
1,864 SR
Queue Stats
87W - 88L
1,799 MMR
Solo
Raijin
Raijin
Platinum III
thor0818
Raijin
Platinum III
Level 57
God Stats
4W - 4L
1,593 SR
Queue Stats
250W - 230L
1,791 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 96
1,651 SR
1,739 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,703 SR
1,800 MMR
Nemesis
Nemesis
Gold II
EXO7ICxBREEZE
Nemesis
Gold II
Level 141
God Stats
8W - 4L
1,888 SR
Queue Stats
64W - 69L
1,784 MMR
Solo
Cabrakan
Cabrakan
Platinum V
Tangod the god
Cabrakan
Platinum V
Level 107
God Stats
27W - 16L
1,734 SR
Queue Stats
97W - 94L
1,818 MMR
Solo
Danzaburou
Danzaburou
Gold II
lu15 car
Danzaburou
Gold II
Level 159
God Stats
16W - 14L
1,677 SR
Queue Stats
205W - 179L
1,719 MMR
Party 1
Hel
Hel
Gold II
titiuh
Hel
Gold II
Level 160
God Stats
0W - 1L
1,632 SR
Queue Stats
53W - 36L
1,864 MMR
Party 1
Achilles
Achilles
Gold I
zMemoKJL
Achilles
Gold I
Level 146
God Stats
2W - 3L
1,585 SR
Queue Stats
78W - 61L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
9 / 1 / 13
13,706
653
19,552
24,027
21,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
20
15 / 1 / 12
13,757
655
31,331
17,926
9,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
DippyTheDude
Erlang Shen
19
7 / 2 / 9
12,792
609
10,518
18,647
9,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
17
4 / 3 / 22
12,271
584
6,919
23,011
27,568
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
thor0818
Raijin
19
6 / 1 / 13
13,115
625
14,514
12,141
6,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ScyllaCthulhuSetKing ArthurChang'e

VS

Bans
TsukuyomiJanusNu WaHun BatzCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
2 / 12 / 2
9,397
447
6,553
22,373
7,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
17
3 / 8 / 2
10,967
522
12,838
21,266
29,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
lu15 car
Danzaburou
18
1 / 8 / 4
11,337
540
11,504
21,783
11,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
titiuh
Hel
16
1 / 5 / 4
10,326
492
11,572
12,991
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
zMemoKJL
Achilles
15
1 / 8 / 3
9,771
465
9,251
24,894
21,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
23
41
Kills
8
8
Deaths
41
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
1
13
15.5
W
Heimdallr
15
1
12
21
W
Erlang Shen
DippyTheDude
Erlang Shen
7
2
9
5.75
L
Nemesis
2
12
2
0.25
L
Cabrakan
3
8
2
0.5
W
Ymir
4
3
22
5
L
Danzaburou
lu15 car
Danzaburou
1
8
4
0.38
W
Raijin
thor0818
Raijin
6
1
13
12.5
L
Hel
titiuh
Hel
1
5
4
0.6
L
Achilles
zMemoKJL
Achilles
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,834
Damage
51,718
95,752
Taken
103,307
74,671
Mitigated
74,653
41,003
Healing
22,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
19,552
9,070
0
12,537
24,027
21,553
1,894
9,362
13,947
0
86,774
W
Heimdallr
31,331
17,271
0
9,563
17,926
9,254
9,525
2,159
15,661
0
117,111
W
Erlang Shen
DippyTheDude
Erlang Shen
10,518
5,164
0
9,256
18,647
9,796
1,240
4,925
13,524
0
96,554
L
Nemesis
6,553
1,809
0
4,790
22,373
7,688
0
3,802
18,407
0
47,849
L
Cabrakan
12,838
1,447
0
4,235
21,266
29,092
0
3,331
17,785
57,959
0
W
Ymir
6,919
1,644
0
6,624
23,011
27,568
846
3,916
18,840
19,393
0
L
Danzaburou
lu15 car
Danzaburou
11,504
4,213
0
2,432
21,783
11,015
2,729
3,760
17,939
0
84,378
W
Raijin
thor0818
Raijin
14,514
1,306
0
3,023
12,141
6,500
1,501
4,017
7,864
86,476
0
L
Hel
titiuh
Hel
11,572
553
3,389
4,115
12,991
5,207
0
4,865
7,923
77,104
0
L
Achilles
zMemoKJL
Achilles
9,251
1,940
0
3,570
24,894
21,651
0
4,878
19,811
0
36,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,641
Gold Earned
51,798
607
Minions Killed
558
0
Camps Cleared
0
2,033,960
Distance Traveled
1,921,959
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,706
653
149
7
0
430,562
3
W
Heimdallr
13,757
655
152
7
0
370,331
4
W
Erlang Shen
12,792
609
138
7
0
462,412
4
L
Nemesis
9,397
447
85
4
0
419,325
6
L
Cabrakan
10,967
522
131
6
0
299,083
2
W
Ymir
12,271
584
20
1
0
387,320
9
L
Danzaburou
11,337
540
153
7
0
388,206
2
W
Raijin
13,115
625
148
7
0
383,335
4
L
Hel
10,326
492
149
7
0
389,170
1
L
Achilles
9,771
465
40
2
0
426,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role