Player Matchup

Vulcan
Vulcan
Andomedys
Vulcan
Level 25
God Stats
1W - 3L
1,211 SR
Queue Stats
5W - 6L
1,377 Elo+
Solo
Scylla
Scylla
AngeArcadia
Scylla
Level 18
God Stats
30W - 29L
1,414 SR
Queue Stats
53W - 61L
1,455 Elo+
Solo
Neith
Neith
Hycklare
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,564 Elo+
Party 3
Bellona
Bellona
LiyncHeda
Bellona
Level 29
God Stats
60W - 44L
1,636 SR
Queue Stats
104W - 120L
1,500 Elo+
Solo
Artemis
Artemis
Mamoria
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,564 Elo+
Party 3
Team Averages
Level 29
1,452 SR
1,492 Elo+

VS

Team Averages
Level 18
1,497 SR
1,383 Elo+
Danzaburou
Danzaburou
Deathj3zter
Danzaburou
Level 18
God Stats
32W - 41L
1,528 SR
Queue Stats
395W - 453L
1,420 Elo+
Party 2
Neith
Neith
GarraMorte
Neith
Level 20
God Stats
36W - 42L
1,514 SR
Queue Stats
71W - 121L
1,323 Elo+
Party 1
Athena
Athena
KiRcHhOfF__
Athena
Level 22
God Stats
2W - 3L
1,421 SR
Queue Stats
359W - 404L
1,435 Elo+
Party 2
Nemesis
Nemesis
STCrowley
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,336 Elo+
Solo
Skadi
Skadi
Wurm05
Skadi
Level 18
God Stats
11W - 10L
1,523 SR
Queue Stats
91W - 128L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Andomedys
Vulcan
20
12 / 2 / 20
15,891
1,059
31,575
9,897
4,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
20
4 / 2 / 20
13,606
907
20,677
12,238
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Hycklare
Neith
20
3 / 0 / 24
14,015
934
24,157
7,855
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
LiyncHeda
Bellona
19
2 / 2 / 19
12,900
860
13,976
14,973
15,485
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Mamoria
Artemis
20
17 / 1 / 15
16,777
1,118
38,165
14,633
7,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deathj3zter
Danzaburou
19
1 / 6 / 2
12,716
848
14,959
22,124
8,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
19
0 / 9 / 5
12,511
834
14,271
28,819
9,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
19
1 / 8 / 3
12,289
819
4,118
39,734
34,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
STCrowley
Nemesis
18
4 / 10 / 1
13,271
885
10,986
26,881
12,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Wurm05
Skadi
19
1 / 5 / 4
12,537
836
12,723
17,857
5,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
22
38
Kills
7
7
Deaths
38
98
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Andomedys
Vulcan
12
2
20
11
W
Scylla
4
2
20
7
L
Danzaburou
Deathj3zter
Danzaburou
1
6
2
0.33
L
Neith
0
9
5
0.28
W
Neith
Hycklare
Neith
3
0
24
15
L
Athena
1
8
3
0.31
W
Bellona
LiyncHeda
Bellona
2
2
19
5.75
W
Artemis
Mamoria
Artemis
17
1
15
24.5
L
Nemesis
STCrowley
Nemesis
4
10
1
0.45
L
Skadi
Wurm05
Skadi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,550
Damage
57,057
59,596
Taken
135,415
35,536
Mitigated
69,267
14,337
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Andomedys
Vulcan
31,575
7,450
0
1,946
9,897
4,483
0
361
9,536
52,721
0
W
Scylla
20,677
1,296
350
990
12,238
4,813
0
1,052
11,186
42,830
0
L
Danzaburou
Deathj3zter
Danzaburou
14,959
4,739
0
2,081
22,124
8,137
0
10,530
11,378
0
59,844
L
Neith
14,271
7,403
0
2,987
28,819
9,094
0
11,512
16,930
0
50,146
W
Neith
Hycklare
Neith
24,157
11,502
0
4,669
7,855
3,514
0
307
7,548
0
65,102
L
Athena
4,118
1,205
0
0
39,734
34,256
0
13,214
26,121
12,960
0
W
Bellona
LiyncHeda
Bellona
13,976
5,672
0
359
14,973
15,485
0
951
14,022
0
21,836
W
Artemis
Mamoria
Artemis
38,165
28,258
0
6,023
14,633
7,241
0
1,447
13,186
0
64,467
L
Nemesis
STCrowley
Nemesis
10,986
4,015
0
3,449
26,881
12,200
0
6,443
20,322
0
38,911
L
Skadi
Wurm05
Skadi
12,723
6,128
0
1,231
17,857
5,580
0
9,399
8,287
0
38,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,189
Gold Earned
63,324
307
Minions Killed
318
14
Camps Cleared
7
1,363,162
Distance Traveled
1,423,489
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,891
1,059
45
3
1
300,793
0
W
Scylla
13,606
907
69
5
1
250,430
0
L
Danzaburou
12,716
848
107
7
0
262,212
0
L
Neith
12,511
834
77
5
0
260,529
1
W
Neith
14,015
934
113
8
1
258,934
0
L
Athena
12,289
819
17
1
1
287,185
0
W
Bellona
12,900
860
19
1
2
269,371
0
W
Artemis
16,777
1,118
61
4
9
283,634
0
L
Nemesis
13,271
885
53
4
4
313,455
1
L
Skadi
12,537
836
64
4
2
300,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role