Player Matchup

Cthulhu
Cthulhu
DonLeon95H
Cthulhu
Level 10
God Stats
17W - 25L
1,445 SR
Queue Stats
296W - 311L
1,399 Elo+
Party 4
Raijin
Raijin
Felegun
Raijin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,547 Elo+
Party 1
Chaac
Chaac
Ignattelo
Chaac
Level 8
God Stats
1W - 1L
1,697 SR
Queue Stats
57W - 77L
1,537 Elo+
Party 1
Freya
Freya
Majorseahawk
Freya
Level 6
God Stats
5W - 3L
1,648 SR
Queue Stats
21W - 17L
1,556 Elo+
Party 4
Zeus
Zeus
S1yDemon
Zeus
Level 27
God Stats
13W - 14L
1,522 SR
Queue Stats
152W - 180L
1,505 Elo+
Party 1
Team Averages
Level 14
1,562 SR
1,509 Elo+

VS

Team Averages
Level 20
1,567 SR
1,564 Elo+
Nu Wa
Nu Wa
Amiah
Nu Wa
Level 20
God Stats
13W - 4L
1,686 SR
Queue Stats
63W - 44L
1,592 Elo+
Party 2
Chaac
Chaac
Murmaíder
Chaac
Level 22
God Stats
4W - 1L
1,547 SR
Queue Stats
67W - 44L
1,605 Elo+
Party 2
Amaterasu
Amaterasu
NRTI
Amaterasu
Level 12
God Stats
6W - 5L
1,619 SR
Queue Stats
11W - 9L
1,572 Elo+
Party 3
Sol
Sol
RaunTUV
Sol
Level 23
God Stats
16W - 16L
1,482 SR
Queue Stats
38W - 28L
1,550 Elo+
Solo
Arachne
Arachne
kananar501
Arachne
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonLeon95H
Cthulhu
15
1 / 3 / 3
9,548
955
7,453
13,298
9,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Raijin
Felegun
Raijin
15
0 / 10 / 5
9,139
914
12,179
15,969
5,854
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Ignattelo
Chaac
15
1 / 8 / 3
9,460
946
6,207
17,566
15,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 7 / 4
9,556
956
4,320
16,476
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
15
3 / 6 / 2
9,788
979
19,347
12,104
3,435
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

71

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amiah
Nu Wa
17
6 / 3 / 19
11,309
1,131
11,141
7,977
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
7 / 0 / 21
11,129
1,113
13,775
10,144
12,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
NRTI
Amaterasu
17
4 / 1 / 22
10,398
1,040
8,053
9,106
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
18
10 / 1 / 19
11,509
1,151
22,473
13,394
5,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
kananar501
Arachne
17
7 / 1 / 19
11,586
1,159
13,130
12,699
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
134
6
Kills
34
34
Deaths
6
17
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Amiah
Nu Wa
6
3
19
5.17
L
Cthulhu
DonLeon95H
Cthulhu
1
3
3
0.83
L
Raijin
Felegun
Raijin
0
10
5
0.25
L
Chaac
Ignattelo
Chaac
1
8
3
0.31
L
1
7
4
0.43
W
Chaac
7
0
21
17.5
W
Amaterasu
NRTI
Amaterasu
4
1
22
15
W
Sol
10
1
19
19.5
L
Zeus
3
6
2
0.67
W
Arachne
kananar501
Arachne
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,506
Damage
68,572
75,413
Taken
53,320
41,182
Mitigated
33,770
5,315
Healing
17,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Amiah
Nu Wa
11,141
3,118
1,025
1,195
7,977
3,114
0
6,832
1,095
33,417
0
L
Cthulhu
DonLeon95H
Cthulhu
7,453
176
268
0
13,298
9,662
0
8,042
5,191
34,763
0
L
Raijin
Felegun
Raijin
12,179
1,268
0
0
15,969
5,854
0
7,209
8,685
34,836
0
L
Chaac
Ignattelo
Chaac
6,207
860
0
2,282
17,566
15,711
0
9,579
7,859
221
15,921
L
4,320
1,449
0
2,765
16,476
6,520
0
5,293
11,108
28,721
0
W
Chaac
13,775
2,656
0
4,543
10,144
12,461
0
8,443
1,640
460
35,922
W
Amaterasu
NRTI
Amaterasu
8,053
4,195
0
1,703
9,106
7,715
0
6,710
2,296
14
14,453
W
Sol
22,473
9,916
0
5,937
13,394
5,394
0
11,261
2,058
42,508
0
L
Zeus
19,347
873
0
0
12,104
3,435
0
3,965
8,089
33,051
0
W
Arachne
kananar501
Arachne
13,130
10,798
0
3,123
12,699
5,086
0
10,199
2,425
0
25,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,491
Gold Earned
55,931
218
Minions Killed
205
4
Camps Cleared
11
892,778
Distance Traveled
1,008,379
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,309
1,131
66
7
1
142,423
0
L
Cthulhu
9,548
955
35
4
0
192,661
3
L
Raijin
9,139
914
57
6
1
160,100
0
L
Chaac
9,460
946
22
2
0
203,158
0
L
Freya
9,556
956
67
7
1
166,364
0
W
Chaac
11,129
1,113
49
5
1
218,814
2
W
Amaterasu
10,398
1,040
8
1
2
233,383
1
W
Sol
11,509
1,151
61
6
1
166,947
1
L
Zeus
9,788
979
37
4
2
170,495
0
W
Arachne
11,586
1,159
21
2
6
246,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role