Player Matchup

Hel
Hel
Celaeneo
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Gankinglanes689
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,571 Elo+
Solo
Guan Yu
Guan Yu
beady_restorer
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo
Fenrir
Fenrir
il PapaSmurf li
Fenrir
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 24L
1,493 Elo+
Party 1
Ymir
Ymir
the210selectaz
Ymir
Level 17
God Stats
12W - 18L
1,458 SR
Queue Stats
179W - 191L
1,345 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,420 Elo+

VS

Team Averages
Level 23
1,632 SR
1,516 Elo+
Bacchus
Bacchus
 
Bacchus
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Andemion2
Hercules
Level 25
God Stats
4W - 3L
1,554 SR
Queue Stats
23W - 21L
1,398 Elo+
Solo
Anhur
Anhur
ImALooSerR
Anhur
Level 29
God Stats
6W - 2L
1,818 SR
Queue Stats
118W - 63L
1,708 Elo+
Solo
Kukulkan
Kukulkan
Silversurfer822
Kukulkan
Level 25
God Stats
8W - 9L
1,505 SR
Queue Stats
47W - 54L
1,399 Elo+
Solo
Thanatos
Thanatos
x VIN3R
Thanatos
Level 27
God Stats
6W - 1L
1,781 SR
Queue Stats
214W - 207L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,582
458
789
4,690
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
4,843
484
2,826
5,859
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 5 / 0
4,666
467
1,553
5,161
2,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
3 / 2 / 0
5,502
550
3,228
6,194
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 1
4,219
422
1,224
6,562
1,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 1 / 2
5,133
513
1,758
5,435
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Andemion2
Hercules
9
3 / 1 / 2
5,479
548
2,791
4,628
2,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
10
4 / 0 / 0
5,893
589
4,760
4,858
1,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
9
3 / 2 / 2
5,653
565
2,703
2,986
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
x VIN3R
Thanatos
10
5 / 0 / 3
6,190
619
4,354
5,084
3,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
16
16
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
2
2
W
Hercules
Andemion2
Hercules
3
1
2
4
L
0
5
1
0.1
L
0
1
0
0
W
Anhur
4
0
0
4
W
Kukulkan
3
2
2
2
L
1
5
0
0.2
L
3
2
0
1.5
L
0
3
1
0.17
W
Thanatos
x VIN3R
Thanatos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,620
Damage
16,366
28,466
Taken
22,991
8,126
Mitigated
10,521
8,972
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,758
83
0
708
5,435
2,458
165
54
5,381
9,866
0
W
Hercules
Andemion2
Hercules
2,791
1,633
0
1,350
4,628
2,502
758
304
4,149
0
18,902
L
789
113
0
532
4,690
1,256
0
1,705
2,985
16,816
0
L
2,826
2,390
0
3,115
5,859
975
0
150
5,709
0
26,615
W
Anhur
4,760
3,266
0
3,414
4,858
1,212
0
327
4,506
0
33,003
W
Kukulkan
2,703
581
0
250
2,986
944
753
385
2,601
22,320
0
L
1,553
975
0
406
5,161
2,098
0
177
4,709
0
11,367
L
3,228
649
0
2,635
6,194
1,995
0
927
5,242
0
26,961
L
1,224
419
166
2,118
6,562
1,802
0
1,502
5,060
12,332
0
W
Thanatos
x VIN3R
Thanatos
4,354
1,834
0
4,946
5,084
3,405
0
943
4,141
0
30,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,812
Gold Earned
28,348
196
Minions Killed
221
0
Camps Cleared
0
852,389
Distance Traveled
891,679
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,133
513
18
2
0
208,364
0
W
Hercules
5,479
548
41
4
0
162,169
0
L
Hel
4,582
458
30
3
0
158,304
1
L
Rama
4,843
484
60
6
0
145,870
2
W
Anhur
5,893
589
52
5
0
157,933
1
W
Kukulkan
5,653
565
45
5
0
176,980
2
L
Guan Yu
4,666
467
25
3
0
175,047
0
L
Fenrir
5,502
550
61
6
0
188,241
1
L
Ymir
4,219
422
20
2
0
184,927
0
W
Thanatos
6,190
619
65
7
0
186,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role