Player Matchup

Kukulkan
Kukulkan
Aether1994
Kukulkan
Level 53
God Stats
12W - 10L
1,566 SR
Queue Stats
35W - 27L
1,468 Elo+
Solo
Fafnir
Fafnir
MyDogsThicc
Fafnir
Level 121
God Stats
0W - 3L
1,594 SR
Queue Stats
19W - 25L
1,532 Elo+
Party 3
Skadi
Skadi
Swenny64
Skadi
Level 140
God Stats
5W - 2L
1,512 SR
Queue Stats
8W - 13L
1,412 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxdestrohyerxX
Tsukuyomi
Level 112
God Stats
1W - 1L
1,827 SR
Queue Stats
6W - 6L
1,510 Elo+
Party 1
Osiris
Osiris
thomasmaxwell0
Osiris
Level 128
God Stats
1W - 1L
1,719 SR
Queue Stats
24W - 21L
1,608 Elo+
Party 3
Team Averages
Level 111
1,644 SR
1,506 Elo+

VS

Team Averages
Level 131
1,703 SR
1,584 Elo+
Nemesis
Nemesis
ClaspMyGoose
Nemesis
Level 118
God Stats
9W - 4L
1,660 SR
Queue Stats
214W - 206L
1,526 Elo+
Solo
Mulan
Mulan
FeebleZeus8
Mulan
Level 156
God Stats
8W - 1L
1,715 SR
Queue Stats
27W - 25L
1,606 Elo+
Party 2
He Bo
He Bo
LuXArchitect
He Bo
Level 92
God Stats
4W - 2L
1,878 SR
Queue Stats
153W - 119L
1,600 Elo+
Solo
Cupid
Cupid
SangHeart
Cupid
Level 144
God Stats
12W - 5L
1,617 SR
Queue Stats
139W - 108L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
TheGreatShield
Sylvanus
Level 147
God Stats
31W - 18L
1,642 SR
Queue Stats
126W - 81L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aether1994
Kukulkan
14
3 / 6 / 0
9,064
504
7,970
10,601
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
13
2 / 2 / 2
9,022
501
5,355
11,758
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Swenny64
Skadi
16
3 / 3 / 1
9,580
532
7,392
10,385
3,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
XxdestrohyerxX
Tsukuyomi
14
0 / 4 / 1
8,366
465
6,169
11,807
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
2 / 3 / 1
9,791
544
8,906
17,315
15,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ClaspMyGoose
Nemesis
16
4 / 3 / 5
9,783
544
6,869
13,543
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 2 / 4
10,046
558
13,458
15,510
14,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 5
9,129
507
10,580
7,770
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
SangHeart
Cupid
17
3 / 3 / 2
10,263
570
6,264
7,667
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
14
4 / 1 / 6
9,225
513
5,984
14,509
13,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
10
Kills
17
18
Deaths
10
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aether1994
Kukulkan
3
6
0
0.5
W
Nemesis
ClaspMyGoose
Nemesis
4
3
5
2.17
W
2
2
4
2
W
4
1
5
6.5
L
Fafnir
2
2
2
1.5
W
Cupid
SangHeart
Cupid
3
3
2
1.33
L
Skadi
Swenny64
Skadi
3
3
1
1.17
W
Sylvanus
4
1
6
7
L
Tsukuyomi
XxdestrohyerxX
Tsukuyomi
0
4
1
0.13
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,792
Damage
43,155
61,866
Taken
58,999
40,008
Mitigated
40,142
18,095
Healing
22,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aether1994
Kukulkan
7,970
211
0
371
10,601
3,759
0
5,117
5,238
63,437
0
W
Nemesis
ClaspMyGoose
Nemesis
6,869
1,956
0
6,364
13,543
6,208
0
2,584
10,959
0
60,451
W
13,458
1,809
0
3,912
15,510
14,530
58
1,033
14,477
0
72,771
W
10,580
841
0
2,049
7,770
3,310
0
2,773
4,997
58,201
0
L
Fafnir
5,355
776
0
3,334
11,758
13,103
0
4,628
6,970
23,030
0
W
Cupid
SangHeart
Cupid
6,264
3,303
832
1,637
7,667
2,767
1,024
1,184
6,483
0
73,364
L
Skadi
Swenny64
Skadi
7,392
4,369
0
2,215
10,385
3,510
990
1,258
9,087
0
78,787
W
Sylvanus
5,984
1,175
2,127
5,623
14,509
13,327
35
5,751
8,758
21,418
0
L
Tsukuyomi
XxdestrohyerxX
Tsukuyomi
6,169
1,730
0
4,701
11,807
4,148
0
3,194
8,497
0
56,697
L
8,906
3,943
0
7,474
17,315
15,488
1,072
1,747
15,510
0
62,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,823
Gold Earned
48,446
563
Minions Killed
555
0
Camps Cleared
0
1,697,127
Distance Traveled
1,650,113
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,064
504
134
7
0
330,942
4
W
Nemesis
9,783
544
105
6
0
378,541
3
W
Mulan
10,046
558
146
8
0
318,439
2
W
He Bo
9,129
507
109
6
0
347,703
1
L
Fafnir
9,022
501
37
2
0
333,407
5
W
Cupid
10,263
570
168
9
0
304,063
5
L
Skadi
9,580
532
143
8
0
340,992
8
W
Sylvanus
9,225
513
27
2
0
301,367
7
L
Tsukuyomi
8,366
465
111
6
0
376,438
6
L
Osiris
9,791
544
138
8
0
315,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role