Player Matchup

Sylvanus
Sylvanus
Bean Packet
Sylvanus
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
376W - 378L
1,542 Elo+
Party 1
Geb
Geb
Big Quap
Geb
Level 13
God Stats
4W - 0L
1,906 SR
Queue Stats
7W - 5L
1,586 Elo+
Party 1
Artio
Artio
Maruzu Amayo
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 20L
1,679 Elo+
Party 1
Cerberus
Cerberus
Wolvecci
Cerberus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,864 Elo+
Party 1
Cthulhu
Cthulhu
i NeneKappa
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,845 Elo+
Party 1
Team Averages
Level 41
1,581 SR
1,703 Elo+

VS

Team Averages
Level 15
1,548 SR
1,430 Elo+
Chronos
Chronos
Chohnos
Chronos
Level 6
God Stats
12W - 6L
1,619 SR
Queue Stats
49W - 40L
1,501 Elo+
Solo
Rama
Rama
Jakecitoo
Rama
Level 23
God Stats
3W - 4L
1,623 SR
Queue Stats
198W - 222L
1,406 Elo+
Solo
Cerberus
Cerberus
SHAO KAHN 01621
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Solo
Amaterasu
Amaterasu
ShadowEclipzzYT
Amaterasu
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 42L
1,445 Elo+
Solo
Olorun
Olorun
TheWizard9062
Olorun
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
281W - 344L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bean Packet
Sylvanus
9
5 / 0 / 2
5,178
647
4,789
2,516
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 2
4,884
611
1,423
4,296
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 1
5,429
679
3,548
5,565
2,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Wolvecci
Cerberus
10
3 / 0 / 1
5,688
711
2,643
4,658
2,186
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
i NeneKappa
Cthulhu
9
2 / 0 / 6
5,112
639
4,339
4,121
1,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chohnos
Chronos
8
0 / 2 / 0
4,458
557
2,275
4,771
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
7
0 / 2 / 0
4,072
509
613
4,361
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
5
0 / 3 / 0
3,899
487
1,787
5,932
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
ShadowEclipzzYT
Amaterasu
4
0 / 2 / 0
3,488
436
1,407
3,911
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 4 / 0
3,724
466
2,164
6,033
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
13
Kills
0
0
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bean Packet
Sylvanus
5
0
2
6
W
1
0
2
2
L
Chronos
Chohnos
Chronos
0
2
0
0
L
Rama
0
2
0
0
W
2
0
1
2.5
L
Cerberus
0
3
0
0
L
Amaterasu
ShadowEclipzzYT
Amaterasu
0
2
0
0
L
0
4
0
0
W
Cerberus
Wolvecci
Cerberus
3
0
1
3.5
W
Cthulhu
i NeneKappa
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,742
Damage
8,246
21,156
Taken
25,008
9,142
Mitigated
9,266
12,094
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bean Packet
Sylvanus
4,789
2,225
278
895
2,516
1,444
246
1,292
1,224
19,671
4,464
W
1,423
252
0
2,076
4,296
1,452
0
427
3,869
21,434
0
L
Chronos
Chohnos
Chronos
2,275
795
0
1,512
4,771
1,345
0
2,805
1,966
22,519
0
L
Rama
613
579
0
843
4,361
1,123
0
2,846
1,515
0
12,873
W
3,548
1,140
0
3,953
5,565
2,390
0
1,208
4,357
27,363
0
L
Cerberus
1,787
808
0
1,472
5,932
3,388
0
3,946
1,986
9,356
0
L
Amaterasu
ShadowEclipzzYT
Amaterasu
1,407
708
0
2,070
3,911
2,018
0
2,227
1,684
0
6,856
L
2,164
1,332
292
1,465
6,033
1,392
111
4,356
1,677
10,152
0
W
Cerberus
Wolvecci
Cerberus
2,643
317
0
2,929
4,658
2,186
0
1,303
3,355
32,739
0
W
Cthulhu
i NeneKappa
Cthulhu
4,339
400
79
1,884
4,121
1,670
111
1,996
2,125
18,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
19,641
263
Minions Killed
127
0
Camps Cleared
0
823,538
Distance Traveled
610,090
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,178
647
38
5
0
128,965
0
W
Geb
4,884
611
43
5
0
181,547
0
L
Chronos
4,458
557
41
5
0
140,528
3
L
Rama
4,072
509
26
3
0
136,765
0
W
Artio
5,429
679
52
7
0
172,751
0
L
Cerberus
3,899
487
24
3
0
110,955
0
L
Amaterasu
3,488
436
11
1
0
74,543
0
L
Olorun
3,724
466
25
3
0
147,299
0
W
Cerberus
5,688
711
94
12
0
175,889
1
W
Cthulhu
5,112
639
36
5
0
164,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role