Player Matchup

Bellona
Bellona
Buzzcraft
Bellona
Level 5
God Stats
2W - 1L
1,520 SR
Queue Stats
4W - 6L
1,378 Elo+
Solo
Ah Puch
Ah Puch
CrazyMontana
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 254L
1,268 Elo+
Solo
Arachne
Arachne
GoodDay94
Arachne
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 23L
1,488 Elo+
Solo
Scylla
Scylla
Wolphegone
Scylla
Level 7
God Stats
2W - 3L
1,211 SR
Queue Stats
13W - 11L
1,223 Elo+
Party 2
Medusa
Medusa
yazhrogg
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,223 Elo+
Party 2
Team Averages
Level 15
1,446 SR
1,316 Elo+

VS

Team Averages
Level 17
1,531 SR
1,459 Elo+
Apollo
Apollo
Edijz
Apollo
Level 24
God Stats
17W - 9L
1,595 SR
Queue Stats
138W - 155L
1,506 Elo+
Party 1
Loki
Loki
Nikjkss
Loki
Level 16
God Stats
3W - 2L
1,431 SR
Queue Stats
74W - 77L
1,359 Elo+
Party 1
Yemoja
Yemoja
TRkudret
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
TriezV2
Hercules
Level 18
God Stats
77W - 65L
1,544 SR
Queue Stats
128W - 144L
1,504 Elo+
Party 1
Zeus
Zeus
Vilyb
Zeus
Level 25
God Stats
3W - 3L
1,586 SR
Queue Stats
59W - 56L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buzzcraft
Bellona
18
7 / 5 / 14
12,310
492
16,133
17,828
16,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
CrazyMontana
Ah Puch
19
1 / 2 / 7
12,607
504
10,838
19,404
9,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
GoodDay94
Arachne
17
8 / 6 / 6
11,959
478
14,567
21,638
9,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Wolphegone
Scylla
19
11 / 3 / 8
12,754
510
17,037
10,886
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
yazhrogg
Medusa
19
8 / 2 / 9
12,147
486
21,606
17,458
7,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Edijz
Apollo
19
6 / 4 / 1
12,258
490
8,836
16,852
6,807
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
Nikjkss
Loki
16
4 / 5 / 4
11,225
449
9,514
24,045
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
TRkudret
Yemoja
14
1 / 11 / 4
10,655
426
3,620
23,149
18,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
TriezV2
Hercules
14
1 / 8 / 3
9,583
383
8,937
21,170
8,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
Vilyb
Zeus
18
6 / 9 / 1
12,273
491
20,016
20,925
9,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
35
Kills
18
18
Deaths
37
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Buzzcraft
Bellona
7
5
14
2.8
W
Ah Puch
CrazyMontana
Ah Puch
1
2
7
2.25
L
Apollo
Edijz
Apollo
6
4
1
1.63
W
Arachne
GoodDay94
Arachne
8
6
6
1.83
L
Loki
Nikjkss
Loki
4
5
4
1.2
L
Yemoja
TRkudret
Yemoja
1
11
4
0.27
L
Hercules
TriezV2
Hercules
1
8
3
0.31
L
Zeus
Vilyb
Zeus
6
9
1
0.72
W
Scylla
Wolphegone
Scylla
11
3
8
5
W
Medusa
yazhrogg
Medusa
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,181
Damage
50,923
87,214
Taken
106,141
47,662
Mitigated
51,150
29,375
Healing
21,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Buzzcraft
Bellona
16,133
2,864
0
1,982
17,828
16,044
965
7,168
10,660
0
57,567
W
Ah Puch
CrazyMontana
Ah Puch
10,838
1,714
99
10,003
19,404
9,585
658
2,946
16,458
78,537
0
L
Apollo
Edijz
Apollo
8,836
4,653
342
3,553
16,852
6,807
110
4,620
12,013
0
62,972
W
Arachne
GoodDay94
Arachne
14,567
10,702
0
7,378
21,638
9,714
2,026
5,325
16,313
0
58,892
L
Loki
Nikjkss
Loki
9,514
2,423
375
5,908
24,045
7,702
407
8,227
15,582
0
78,963
L
Yemoja
TRkudret
Yemoja
3,620
1,072
1,239
585
23,149
18,522
54
7,102
15,473
27,124
0
L
Hercules
TriezV2
Hercules
8,937
1,979
1,310
3,630
21,170
8,950
686
4,375
16,238
0
35,684
L
Zeus
Vilyb
Zeus
20,016
2,088
0
4,200
20,925
9,169
0
8,090
12,238
91,160
0
W
Scylla
Wolphegone
Scylla
17,037
973
0
377
10,886
4,384
837
2,901
7,985
52,803
0
W
Medusa
yazhrogg
Medusa
21,606
9,451
0
9,536
17,458
7,935
6,614
6,105
11,353
0
81,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,777
Gold Earned
55,994
501
Minions Killed
459
0
Camps Cleared
0
2,306,443
Distance Traveled
2,103,763
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,310
492
98
4
0
501,388
4
W
Ah Puch
12,607
504
130
5
0
375,701
0
L
Apollo
12,258
490
115
5
0
476,069
5
W
Arachne
11,959
478
91
4
0
519,616
7
L
Loki
11,225
449
102
4
0
472,990
0
L
Yemoja
10,655
426
45
2
0
298,168
6
L
Hercules
9,583
383
70
3
0
446,026
5
L
Zeus
12,273
491
127
5
0
410,510
1
W
Scylla
12,754
510
80
3
0
433,451
3
W
Medusa
12,147
486
102
4
0
476,287
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role