Player Matchup

Chiron
Chiron
Koimu
Chiron
Level 25
God Stats
15W - 19L
1,433 SR
Queue Stats
26W - 29L
1,406 Elo+
Solo
Loki
Loki
Nightlasher4967
Loki
Level 15
God Stats
4W - 3L
1,696 SR
Queue Stats
6W - 4L
1,336 Elo+
Solo
Camazotz
Camazotz
TLW_ironrope
Camazotz
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 56L
1,341 Elo+
Solo
Chaac
Chaac
ruden200
Chaac
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
th1ago114
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,526 SR
1,417 Elo+

VS

Team Averages
Level 23
1,413 SR
1,403 Elo+
Chernobog
Chernobog
AarSoln
Chernobog
Level 18
God Stats
17W - 8L
1,531 SR
Queue Stats
202W - 201L
1,322 Elo+
Solo
Achilles
Achilles
Dragonslayr2655
Achilles
Level 17
God Stats
1W - 1L
1,208 SR
Queue Stats
22W - 27L
1,364 Elo+
Solo
Nu Wa
Nu Wa
EchoTheElusive
Nu Wa
Level 29
God Stats
19W - 17L
1,583 SR
Queue Stats
283W - 304L
1,428 Elo+
Solo
Cerberus
Cerberus
smokinLC
Cerberus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,483 Elo+
Solo
Nemesis
Nemesis
spooky13saint
Nemesis
Level 29
God Stats
22W - 21L
1,243 SR
Queue Stats
718W - 747L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Koimu
Chiron
9
3 / 5 / 0
5,744
442
6,799
10,642
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,347
411
1,669
5,991
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Camazotz
TLW_ironrope
Camazotz
6
0 / 8 / 0
4,656
358
1,827
7,632
1,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Chaac
ruden200
Chaac
6
0 / 7 / 0
4,445
342
968
8,185
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
1
0 / 1 / 0
3,899
300
0
853
259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AarSoln
Chernobog
12
4 / 1 / 1
7,512
578
5,944
5,324
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Achilles
12
9 / 0 / 1
7,842
603
4,258
4,832
3,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
5 / 0 / 5
8,046
619
5,738
2,415
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
smokinLC
Cerberus
10
1 / 1 / 2
6,643
511
1,048
6,297
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
13
3 / 1 / 3
7,831
602
4,771
8,067
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
3
Kills
22
23
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AarSoln
Chernobog
4
1
1
4.5
W
Achilles
9
0
1
9.5
W
5
0
5
7.5
L
Chiron
Koimu
Chiron
3
5
0
0.6
L
0
2
0
0
L
Camazotz
TLW_ironrope
Camazotz
0
8
0
0
L
Chaac
ruden200
Chaac
0
7
0
0
W
Cerberus
smokinLC
Cerberus
1
1
2
2
W
Nemesis
3
1
3
4.5
L
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,263
Damage
21,759
33,303
Taken
26,935
10,319
Mitigated
11,296
8,054
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AarSoln
Chernobog
5,944
4,113
0
0
5,324
2,382
2,153
0
5,324
0
33,184
W
Achilles
4,258
1,672
0
2,201
4,832
3,201
757
0
4,632
0
16,277
W
5,738
2,236
64
1,166
2,415
786
3,018
0
2,390
35,400
0
L
Chiron
Koimu
Chiron
6,799
3,003
85
3,755
10,642
2,941
0
937
9,688
0
25,454
L
1,669
186
0
1,842
5,991
1,513
0
976
4,804
0
17,373
L
Camazotz
TLW_ironrope
Camazotz
1,827
464
0
1,117
7,632
1,608
644
1,193
6,282
0
12,257
L
Chaac
ruden200
Chaac
968
124
0
1,255
8,185
3,998
0
3,241
4,595
0
11,748
W
Cerberus
smokinLC
Cerberus
1,048
126
0
1,412
6,297
2,298
185
0
6,297
16,147
0
W
Nemesis
4,771
2,609
0
3,898
8,067
2,629
0
0
8,067
0
49,316
L
Ares
0
0
0
0
853
259
0
107
724
1,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,091
Gold Earned
37,874
108
Minions Killed
312
0
Camps Cleared
0
827,085
Distance Traveled
1,222,190
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,512
578
62
5
0
239,217
1
W
Achilles
7,842
603
15
1
0
262,108
1
W
Nu Wa
8,046
619
78
6
0
206,884
0
L
Chiron
5,744
442
38
3
0
192,787
1
L
Loki
5,347
411
28
2
0
230,670
0
L
Camazotz
4,656
358
26
2
0
176,040
0
L
Chaac
4,445
342
16
1
0
191,399
2
W
Cerberus
6,643
511
61
5
0
236,325
2
W
Nemesis
7,831
602
96
7
0
277,656
0
L
Ares
3,899
300
0
0
0
36,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role