Player Matchup

Zhong Kui
Zhong Kui
Mula4Prez
Zhong Kui
Level 29
God Stats
8W - 9L
1,373 SR
Queue Stats
64W - 77L
1,483 Elo+
Party 1
Ymir
Ymir
Noblebluebolt
Ymir
Level 31
God Stats
11W - 7L
1,713 SR
Queue Stats
138W - 172L
1,465 Elo+
Party 1
Sol
Sol
One Inch Savage
Sol
Level 36
God Stats
9W - 4L
1,589 SR
Queue Stats
109W - 127L
1,527 Elo+
Party 1
Ra
Ra
RedExcaliber217
Ra
Level 28
God Stats
2W - 2L
1,256 SR
Queue Stats
42W - 44L
1,604 Elo+
Party 1
Thanatos
Thanatos
parent_ninja
Thanatos
Level 27
God Stats
18W - 16L
1,647 SR
Queue Stats
133W - 146L
1,504 Elo+
Party 1
Team Averages
Level 30
1,516 SR
1,517 Elo+

VS

Team Averages
Level 19
1,429 SR
1,497 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BlazingWings201
Tsukuyomi
Level 13
God Stats
0W - 2L
1,262 SR
Queue Stats
17W - 21L
1,503 Elo+
Party 2
Fenrir
Fenrir
MarmaladeYT
Fenrir
Level 13
God Stats
4W - 9L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Ymir
Ymir
Maxis737
Ymir
Level 29
God Stats
2W - 7L
1,360 SR
Queue Stats
20W - 26L
1,478 Elo+
Party 2
Set
Set
RNG_JeronimoTv
Set
Level 29
God Stats
15W - 15L
1,524 SR
Queue Stats
197W - 233L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mula4Prez
Zhong Kui
14
2 / 1 / 0
7,798
600
4,939
7,679
6,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 5 / 7
6,631
510
4,074
10,473
4,603
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 4 / 0
7,455
573
5,915
6,040
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 0 / 3
7,591
584
5,372
6,551
2,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
parent_ninja
Thanatos
13
6 / 1 / 1
7,863
605
2,871
10,223
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 5 / 0
6,028
464
2,693
7,345
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
BlazingWings201
Tsukuyomi
10
5 / 6 / 4
6,847
527
5,456
7,227
1,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
6
1 / 1 / 2
5,276
406
419
7,541
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
4 / 4 / 6
6,618
509
6,778
9,853
6,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 0
7,200
554
5,060
6,985
3,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
18
Kills
11
11
Deaths
18
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
0
0
L
Tsukuyomi
BlazingWings201
Tsukuyomi
5
6
4
1.17
L
Fenrir
1
1
2
2
L
Ymir
4
4
6
1.75
W
Zhong Kui
Mula4Prez
Zhong Kui
2
1
0
2
W
1
5
7
0.9
W
6
4
0
1.5
L
1
2
0
0.5
W
3
0
3
4.5
W
Thanatos
parent_ninja
Thanatos
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,171
Damage
20,406
40,966
Taken
38,951
19,018
Mitigated
15,769
22,728
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,693
498
0
0
7,345
2,325
470
3,753
3,268
27,586
0
L
Tsukuyomi
BlazingWings201
Tsukuyomi
5,456
3,012
0
208
7,227
1,817
725
3,884
3,330
0
10,262
L
Fenrir
419
367
0
2,715
7,541
1,756
0
1,257
6,264
0
18,510
L
Ymir
6,778
1,974
381
822
9,853
6,496
193
5,829
3,960
20,384
0
W
Zhong Kui
Mula4Prez
Zhong Kui
4,939
669
0
4,604
7,679
6,035
633
0
7,304
41,743
0
W
4,074
1,339
0
1,555
10,473
4,603
84
3,403
7,070
18,298
0
W
5,915
1,388
0
1,317
6,040
2,799
1,167
2,283
3,757
30,190
1,373
L
5,060
1,597
0
1,761
6,985
3,375
826
4,589
2,046
0
41,701
W
5,372
856
185
3,020
6,551
2,254
1,254
3,047
3,504
38,966
0
W
Thanatos
parent_ninja
Thanatos
2,871
337
0
12,047
10,223
3,327
492
738
9,460
0
48,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
31,969
364
Minions Killed
207
0
Camps Cleared
0
1,220,944
Distance Traveled
1,238,287
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,028
464
51
4
0
235,607
0
L
Tsukuyomi
6,847
527
12
1
0
237,144
0
L
Fenrir
5,276
406
29
2
0
288,493
0
L
Ymir
6,618
509
27
2
0
229,090
0
W
Zhong Kui
7,798
600
96
7
0
236,021
2
W
Ymir
6,631
510
29
2
0
229,433
0
W
Sol
7,455
573
71
5
0
237,430
2
L
Set
7,200
554
88
7
0
247,953
3
W
Ra
7,591
584
68
5
0
255,402
5
W
Thanatos
7,863
605
100
8
0
262,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role