Player Matchup

Erlang Shen
Erlang Shen
Antarezzz
Erlang Shen
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Fengulth
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Fentanylgummies
Poseidon
Level 124
God Stats
4W - 5L
1,341 SR
Queue Stats
127W - 126L
1,463 Elo+
Solo
Sylvanus
Sylvanus
nosoyelkenny
Sylvanus
Level 118
God Stats
8W - 11L
1,500 SR
Queue Stats
394W - 375L
1,445 Elo+
Party 2
Neith
Neith
paperplaness
Neith
Level 107
God Stats
26W - 32L
1,292 SR
Queue Stats
191W - 182L
1,368 Elo+
Party 2
Team Averages
Level 114
1,427 SR
1,455 Elo+

VS

Team Averages
Level 99
1,588 SR
1,630 Elo+
Tsukuyomi
Tsukuyomi
Azonypse
Tsukuyomi
Level 124
God Stats
8W - 2L
1,786 SR
Queue Stats
30W - 25L
1,555 Elo+
Solo
Izanami
Izanami
FearFearsMe
Izanami
Level 107
God Stats
2W - 1L
1,472 SR
Queue Stats
13W - 21L
1,753 Elo+
Party 1
Cthulhu
Cthulhu
KARIMO2GNADY
Cthulhu
Level 85
God Stats
2W - 0L
1,747 SR
Queue Stats
12W - 15L
1,753 Elo+
Party 1
Scylla
Scylla
Leokon
Scylla
Level 136
God Stats
24W - 14L
1,645 SR
Queue Stats
216W - 204L
1,517 Elo+
Solo
Chaac
Chaac
ZeeGods
Chaac
Level 43
God Stats
2W - 3L
1,288 SR
Queue Stats
296W - 235L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Antarezzz
Erlang Shen
17
4 / 4 / 1
10,450
523
8,226
14,812
10,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
Fengulth
Hades
18
7 / 7 / 2
11,740
587
8,234
19,515
9,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
17
3 / 4 / 3
10,600
530
9,263
12,044
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
nosoyelkenny
Sylvanus
14
1 / 7 / 9
9,142
457
7,717
20,947
18,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 5 / 4
9,903
495
8,535
12,420
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azonypse
Tsukuyomi
18
8 / 3 / 7
11,619
581
12,186
15,862
7,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
FearFearsMe
Izanami
18
4 / 5 / 6
11,197
560
12,783
14,064
4,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
KARIMO2GNADY
Cthulhu
14
2 / 4 / 12
9,683
484
8,425
15,628
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Leokon
Scylla
19
9 / 2 / 4
11,805
590
14,954
8,115
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ZeeGods
Chaac
18
4 / 4 / 9
11,230
562
11,940
17,371
17,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
18
Kills
27
27
Deaths
18
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Antarezzz
Erlang Shen
4
4
1
1.13
W
Tsukuyomi
Azonypse
Tsukuyomi
8
3
7
3.83
W
Izanami
FearFearsMe
Izanami
4
5
6
1.4
L
Hades
Fengulth
Hades
7
7
2
1.14
L
Poseidon
3
4
3
1.13
W
Cthulhu
KARIMO2GNADY
Cthulhu
2
4
12
2
W
Scylla
Leokon
Scylla
9
2
4
5.5
W
Chaac
ZeeGods
Chaac
4
4
9
2.13
L
Sylvanus
nosoyelkenny
Sylvanus
1
7
9
0.79
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,975
Damage
60,288
79,738
Taken
71,040
48,901
Mitigated
45,558
23,760
Healing
23,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Antarezzz
Erlang Shen
8,226
3,444
0
4,479
14,812
10,109
200
3,514
11,167
0
78,454
W
Tsukuyomi
Azonypse
Tsukuyomi
12,186
4,116
0
5,738
15,862
7,729
0
4,116
11,706
0
78,347
W
Izanami
FearFearsMe
Izanami
12,783
8,297
0
4,665
14,064
4,606
2,678
4,832
9,192
0
87,436
L
Hades
Fengulth
Hades
8,234
1,348
133
6,540
19,515
9,306
288
3,384
15,614
68,601
0
L
Poseidon
9,263
611
0
2,500
12,044
6,175
1,580
2,657
9,264
76,759
0
W
Cthulhu
KARIMO2GNADY
Cthulhu
8,425
527
929
2,696
15,628
13,230
69
6,400
9,156
23,677
0
W
Scylla
Leokon
Scylla
14,954
2,451
0
2,108
8,115
2,977
0
2,850
5,225
72,336
0
W
Chaac
ZeeGods
Chaac
11,940
2,292
0
6,966
17,371
17,016
709
6,436
10,547
0
71,767
L
Sylvanus
nosoyelkenny
Sylvanus
7,717
1,125
1,151
5,112
20,947
18,654
185
8,684
11,996
19,241
0
L
8,535
3,500
0
3,845
12,420
4,657
545
4,882
7,485
0
53,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,835
Gold Earned
55,534
537
Minions Killed
569
0
Camps Cleared
0
1,828,319
Distance Traveled
1,808,593
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,450
523
126
6
0
390,646
2
W
Tsukuyomi
11,619
581
127
6
0
392,321
2
W
Izanami
11,197
560
176
9
0
324,135
4
L
Hades
11,740
587
151
8
0
352,581
6
L
Poseidon
10,600
530
138
7
0
389,516
1
W
Cthulhu
9,683
484
30
2
0
362,498
4
W
Scylla
11,805
590
111
6
0
344,426
3
W
Chaac
11,230
562
125
6
0
385,213
2
L
Sylvanus
9,142
457
29
1
0
341,388
4
L
Neith
9,903
495
93
5
0
354,188
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role