Player Matchup

Fenrir
Fenrir
Bulbasauurx2
Fenrir
Level 25
God Stats
0W - 3L
1,219 SR
Queue Stats
29W - 40L
1,483 Elo+
Solo
Agni
Agni
Sahtorius
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 82L
1,601 Elo+
Solo
Skadi
Skadi
Satzukii
Skadi
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 5L
1,849 Elo+
Solo
Chaac
Chaac
ZusPippi
Chaac
Level 24
God Stats
6W - 12L
1,581 SR
Queue Stats
224W - 220L
1,704 Elo+
Solo
Anubis
Anubis
olio098
Anubis
Level 6
God Stats
2W - 3L
1,407 SR
Queue Stats
6W - 7L
1,579 Elo+
Solo
Team Averages
Level 17
1,441 SR
1,643 Elo+

VS

Team Averages
Level 31
1,803 SR
1,651 Elo+
Hel
Hel
Merhume
Hel
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Orlikor
Yemoja
Level 5
God Stats
1W - 0L
1,739 SR
Queue Stats
2W - 1L
1,415 Elo+
Solo
Cthulhu
Cthulhu
WaveCutter
Cthulhu
Level 29
God Stats
7W - 2L
1,816 SR
Queue Stats
30W - 27L
1,564 Elo+
Solo
Ullr
Ullr
octacxnt
Ullr
Level 89
God Stats
30W - 5L
2,122 SR
Queue Stats
161W - 29L
1,963 Elo+
Party 1
Anhur
Anhur
УшнойКлещ
Anhur
Level 17
God Stats
33W - 7L
1,841 SR
Queue Stats
92W - 32L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
2 / 5 / 0
4,881
488
2,837
6,759
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
10
1 / 3 / 2
5,414
541
5,140
5,675
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Satzukii
Skadi
8
0 / 2 / 0
4,974
497
1,617
5,524
775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
ZusPippi
Chaac
11
0 / 1 / 0
5,752
575
5,365
8,220
4,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
olio098
Anubis
9
1 / 2 / 1
5,427
543
1,025
4,237
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 1 / 4
5,582
558
1,723
4,957
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Orlikor
Yemoja
10
1 / 1 / 5
6,077
608
1,014
4,460
2,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
WaveCutter
Cthulhu
10
2 / 0 / 0
5,691
569
3,907
5,921
3,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
10
3 / 2 / 1
5,746
575
5,732
8,014
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 0 / 1
6,846
685
8,106
6,953
1,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
0
0.4
W
Hel
0
1
4
2
W
Yemoja
Orlikor
Yemoja
1
1
5
3.5
L
Agni
1
3
2
0.67
L
Skadi
Satzukii
Skadi
0
2
0
0
W
Cthulhu
WaveCutter
Cthulhu
2
0
0
2
L
Chaac
ZusPippi
Chaac
0
1
0
0
W
Ullr
3
2
1
1.75
L
Anubis
olio098
Anubis
1
2
1
0.75
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,984
Damage
20,482
30,415
Taken
30,305
9,969
Mitigated
11,311
11,962
Healing
14,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,837
349
0
1,476
6,759
1,811
0
1,117
5,642
0
8,356
W
Hel
1,723
466
2,358
3,336
4,957
1,700
149
1,502
3,455
30,063
0
W
Yemoja
Orlikor
Yemoja
1,014
63
752
1,610
4,460
2,041
894
1,080
3,380
16,200
0
L
Agni
5,140
221
0
1,390
5,675
1,336
210
1,044
4,631
29,179
0
L
Skadi
Satzukii
Skadi
1,617
506
0
1,804
5,524
775
0
525
4,999
0
25,248
W
Cthulhu
WaveCutter
Cthulhu
3,907
128
204
2,348
5,921
3,192
0
59
5,417
23,608
0
L
Chaac
ZusPippi
Chaac
5,365
597
0
4,952
8,220
4,534
0
3,185
4,635
0
35,020
W
Ullr
5,732
2,256
0
1,926
8,014
2,390
39
2,251
5,688
0
31,864
L
Anubis
olio098
Anubis
1,025
0
0
2,340
4,237
1,513
0
373
3,864
27,048
0
W
8,106
4,509
0
2,418
6,953
1,988
134
1,273
5,680
0
42,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
29,942
263
Minions Killed
291
0
Camps Cleared
0
918,069
Distance Traveled
901,021
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,881
488
11
1
0
185,378
4
W
Hel
5,582
558
60
6
0
185,291
3
W
Yemoja
6,077
608
21
2
0
169,249
0
L
Agni
5,414
541
50
5
0
196,191
3
L
Skadi
4,974
497
61
6
0
193,453
1
W
Cthulhu
5,691
569
57
6
0
179,725
3
L
Chaac
5,752
575
70
7
0
184,276
2
W
Ullr
5,746
575
72
7
0
173,489
2
L
Anubis
5,427
543
71
7
0
158,771
5
W
Anhur
6,846
685
81
8
0
193,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role