Player Matchup

Kuzenbo
Kuzenbo
Cmanizzo
Kuzenbo
Level 153
God Stats
11W - 4L
1,605 SR
Queue Stats
738W - 687L
1,692 Elo+
Solo
Skadi
Skadi
HotRotate
Skadi
Level 128
God Stats
39W - 28L
1,720 SR
Queue Stats
148W - 136L
1,614 Elo+
Solo
Loki
Loki
NeoPhantom10
Loki
Level 129
God Stats
7W - 7L
1,523 SR
Queue Stats
667W - 659L
1,497 Elo+
Party 2
Sol
Sol
Primordials End
Sol
Level 96
God Stats
0W - 2L
1,667 SR
Queue Stats
8W - 17L
1,251 Elo+
Solo
Bellona
Bellona
SoulRaven10
Bellona
Level 123
God Stats
5W - 7L
1,741 SR
Queue Stats
388W - 392L
1,471 Elo+
Party 2
Team Averages
Level 126
1,651 SR
1,505 Elo+

VS

Team Averages
Level 132
1,413 SR
1,497 Elo+
Sobek
Sobek
DefiantDeadlock
Sobek
Level 123
God Stats
8W - 2L
1,500 SR
Queue Stats
18W - 17L
1,551 Elo+
Party 1
Ra
Ra
Nappary
Ra
Level 127
God Stats
1W - 1L
1,301 SR
Queue Stats
27W - 28L
1,500 Elo+
Party 1
Apollo
Apollo
Steezin406
Apollo
Level 142
God Stats
40W - 41L
1,479 SR
Queue Stats
712W - 688L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
bloodthebulldog
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,402 Elo+
Party 1
He Bo
He Bo
snowsniper90
He Bo
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
52W - 54L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cmanizzo
Kuzenbo
10
0 / 4 / 0
7,387
410
7,029
15,103
7,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
HotRotate
Skadi
14
0 / 6 / 0
7,950
442
9,025
10,632
3,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 4 / 0
8,406
467
5,708
12,109
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 2 / 0
8,376
465
5,716
8,659
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
SoulRaven10
Bellona
15
1 / 3 / 0
9,276
515
6,366
9,858
10,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
8,852
492
4,584
12,579
11,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 0 / 6
10,973
610
8,062
7,877
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Steezin406
Apollo
15
7 / 0 / 6
9,458
525
8,401
14,983
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
bloodthebulldog
Sun Wukong
14
0 / 1 / 3
8,392
466
4,582
9,209
5,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 1 / 6
10,121
562
11,310
9,750
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
3
Kills
19
19
Deaths
3
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cmanizzo
Kuzenbo
0
4
0
0
W
1
1
13
7.5
L
Skadi
HotRotate
Skadi
0
6
0
0
W
4
0
6
7
L
1
4
0
0.25
L
1
2
0
0.5
L
Bellona
SoulRaven10
Bellona
1
3
0
0.33
W
Apollo
Steezin406
Apollo
7
0
6
10
W
Sun Wukong
bloodthebulldog
Sun Wukong
0
1
3
1.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,844
Damage
36,939
56,361
Taken
54,398
31,664
Mitigated
30,613
14,183
Healing
19,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cmanizzo
Kuzenbo
7,029
2,258
0
3,878
15,103
7,534
58
6,869
8,192
28,173
0
W
4,584
662
0
4,406
12,579
11,716
0
3,667
8,912
20,237
0
L
Skadi
HotRotate
Skadi
9,025
4,024
0
1,746
10,632
3,446
508
3,658
6,952
0
61,297
W
8,062
1,063
2,038
3,587
7,877
3,435
0
2,863
5,014
95,096
0
L
5,708
779
0
3,705
12,109
5,720
0
5,747
6,238
0
55,291
L
5,716
1,019
0
2,851
8,659
3,973
0
4,252
4,345
59,194
2,871
L
Bellona
SoulRaven10
Bellona
6,366
1,730
0
2,003
9,858
10,991
0
3,170
6,678
0
59,705
W
Apollo
Steezin406
Apollo
8,401
5,051
0
5,318
14,983
6,050
694
4,189
10,794
0
65,568
W
Sun Wukong
bloodthebulldog
Sun Wukong
4,582
616
0
1,170
9,209
5,912
283
0
9,209
0
49,867
W
11,310
322
0
2,715
9,750
3,500
0
1,924
7,826
72,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
47,796
501
Minions Killed
582
0
Camps Cleared
0
1,592,533
Distance Traveled
1,743,224
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,387
410
33
2
0
309,345
5
W
Sobek
8,852
492
24
1
0
338,344
7
L
Skadi
7,950
442
110
6
0
285,719
0
W
Ra
10,973
610
217
12
0
383,907
3
L
Loki
8,406
467
113
6
0
350,637
4
L
Sol
8,376
465
117
7
0
312,278
1
L
Bellona
9,276
515
128
7
0
334,554
3
W
Apollo
9,458
525
112
6
0
335,786
7
W
Sun Wukong
8,392
466
115
6
0
325,534
2
W
He Bo
10,121
562
114
6
0
359,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role