Player Matchup

Thor
Thor
ACGOR
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,236 Elo+
Party 1
Chaac
Chaac
Agieritto
Chaac
Level 4
God Stats
1W - 2L
1,735 SR
Queue Stats
2W - 4L
1,430 Elo+
Solo
Jing Wei
Jing Wei
Bublenok
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,236 Elo+
Party 1
Aphrodite
Aphrodite
FihjiD
Aphrodite
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
winetu
Hachiman
Level 18
God Stats
58W - 81L
1,290 SR
Queue Stats
171W - 200L
1,306 Elo+
Solo
Team Averages
Level 10
1,505 SR
1,342 Elo+

VS

Team Averages
Level 22
1,468 SR
1,421 Elo+
Anubis
Anubis
CIFUUX
Anubis
Level 27
God Stats
3W - 2L
1,543 SR
Queue Stats
45W - 56L
1,485 Elo+
Party 2
Fafnir
Fafnir
DARKSOULDS
Fafnir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,401 Elo+
Party 2
Xbalanque
Xbalanque
NapTaa
Xbalanque
Level 20
God Stats
6W - 12L
1,344 SR
Queue Stats
29W - 44L
1,383 Elo+
Party 2
Neith
Neith
SamitosaPc
Neith
Level 28
God Stats
1W - 0L
1,268 SR
Queue Stats
73W - 93L
1,410 Elo+
Party 2
Ymir
Ymir
diegusi
Ymir
Level 24
God Stats
3W - 0L
1,684 SR
Queue Stats
24W - 25L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ACGOR
Thor
8
0 / 12 / 1
5,656
354
3,094
14,113
4,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Agieritto
Chaac
11
3 / 6 / 2
7,420
464
12,240
13,223
10,555
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Bublenok
Jing Wei
10
0 / 10 / 2
6,266
392
4,454
13,493
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
FihjiD
Aphrodite
5
0 / 0 / 1
5,285
330
137
2,392
1,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
winetu
Hachiman
11
3 / 1 / 1
7,002
438
2,966
5,381
1,560
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CIFUUX
Anubis
16
11 / 2 / 5
10,007
625
11,447
7,928
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
DARKSOULDS
Fafnir
11
5 / 0 / 11
8,906
557
3,349
6,583
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
NapTaa
Xbalanque
13
9 / 2 / 8
9,038
565
7,043
9,400
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
13
2 / 2 / 9
8,227
514
5,900
7,740
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
diegusi
Ymir
13
1 / 1 / 10
8,214
513
5,429
9,374
4,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
6
Kills
28
29
Deaths
7
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thor
ACGOR
Thor
0
12
1
0.04
L
Chaac
Agieritto
Chaac
3
6
2
0.67
L
Jing Wei
Bublenok
Jing Wei
0
10
2
0.1
W
Anubis
CIFUUX
Anubis
11
2
5
6.75
W
Fafnir
DARKSOULDS
Fafnir
5
0
11
10.5
L
Aphrodite
FihjiD
Aphrodite
0
0
1
0.5
W
Xbalanque
NapTaa
Xbalanque
9
2
8
6.5
W
Neith
2
2
9
3.25
W
Ymir
diegusi
Ymir
1
1
10
6
L
Hachiman
winetu
Hachiman
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,891
Damage
33,168
48,602
Taken
41,025
21,099
Mitigated
18,232
7,623
Healing
18,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ACGOR
Thor
3,094
1,267
0
100
14,113
4,371
234
6,649
7,464
0
16,771
L
Chaac
Agieritto
Chaac
12,240
732
0
2,273
13,223
10,555
0
5,399
7,824
0
37,929
L
Jing Wei
Bublenok
Jing Wei
4,454
2,651
0
2,631
13,493
3,200
823
5,421
8,072
0
29,208
W
Anubis
CIFUUX
Anubis
11,447
424
0
4,603
7,928
3,475
2,442
137
7,695
60,032
0
W
Fafnir
DARKSOULDS
Fafnir
3,349
1,011
0
3,575
6,583
4,694
838
0
6,508
15,123
0
L
Aphrodite
FihjiD
Aphrodite
137
24
0
619
2,392
1,413
0
727
1,665
4,922
0
W
Xbalanque
NapTaa
Xbalanque
7,043
5,567
684
3,869
9,400
2,965
5,218
0
9,300
0
33,198
W
Neith
5,900
3,118
0
1,581
7,740
2,762
646
0
7,465
0
33,832
W
Ymir
diegusi
Ymir
5,429
1,088
0
3,694
9,374
4,336
1,318
0
9,303
40,404
0
L
Hachiman
winetu
Hachiman
2,966
1,612
0
2,000
5,381
1,560
78
2,029
3,352
0
27,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
44,392
191
Minions Killed
340
0
Camps Cleared
0
1,164,248
Distance Traveled
1,326,790
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,656
354
28
2
0
203,305
4
L
Chaac
7,420
464
53
3
0
258,508
1
L
Jing Wei
6,266
392
51
3
0
254,455
3
W
Anubis
10,007
625
119
7
0
249,258
5
W
Fafnir
8,906
557
30
2
0
278,132
1
L
Aphrodite
5,285
330
9
1
0
187,226
1
W
Xbalanque
9,038
565
51
3
0
252,658
0
W
Neith
8,227
514
58
4
0
255,205
1
W
Ymir
8,214
513
82
5
0
291,537
4
L
Hachiman
7,002
438
50
3
0
260,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role