Player Matchup

Bellona
Bellona
ShadowJuggler44
Bellona
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 195L
1,463 Elo+
Solo
Pele
Pele
Twisted_Echo9
Pele
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Hades
Hades
stephskids
Hades
Level 5
God Stats
1W - 3L
1,353 SR
Queue Stats
1W - 3L
1,206 Elo+
Solo
Team Averages
Level 12
1,451 SR
1,390 Elo+

VS

Team Averages
Level 22
1,670 SR
1,513 Elo+
King Arthur
King Arthur
FeetSniffer2725
King Arthur
Level 29
God Stats
3W - 2L
1,588 SR
Queue Stats
27W - 19L
1,592 Elo+
Solo
Hera
Hera
Mundo Oof
Hera
Level 23
God Stats
17W - 10L
1,922 SR
Queue Stats
179W - 144L
1,425 Elo+
Party 1
Zhong Kui
Zhong Kui
SigIntDubs
Zhong Kui
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 5L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
8,939
596
5,439
15,511
15,009
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 3 / 3
9,345
623
7,956
14,117
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
10
2 / 7 / 1
8,892
593
5,085
12,469
8,396
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FeetSniffer2725
King Arthur
14
6 / 3 / 5
10,406
694
9,759
12,229
11,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
13
2 / 1 / 7
9,531
635
4,899
5,623
2,617
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SigIntDubs
Zhong Kui
15
5 / 1 / 6
10,747
716
20,517
14,897
12,852
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
13
13
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FeetSniffer2725
King Arthur
6
3
5
2.83
W
Hera
2
1
7
5.5
L
2
3
3
1.17
W
Zhong Kui
SigIntDubs
Zhong Kui
5
1
6
8
L
1
3
3
0.83
L
Hades
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,480
Damage
35,175
42,097
Taken
32,749
31,295
Mitigated
26,899
4,565
Healing
12,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FeetSniffer2725
King Arthur
9,759
923
438
2,041
12,229
11,430
120
2,507
9,722
0
44,831
W
Hera
4,899
1,228
0
605
5,623
2,617
342
166
5,457
24,524
0
L
5,439
713
0
1,818
15,511
15,009
0
9,866
5,645
0
15,906
W
Zhong Kui
SigIntDubs
Zhong Kui
20,517
2,442
0
9,902
14,897
12,852
1,671
2,769
12,128
80,324
0
L
7,956
1,330
0
1,130
14,117
7,890
0
8,264
5,853
235
37,148
L
Hades
5,085
915
254
1,363
12,469
8,396
0
7,306
5,163
15,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,176
Gold Earned
30,684
103
Minions Killed
198
0
Camps Cleared
0
671,042
Distance Traveled
781,422
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,406
694
57
4
0
267,347
6
W
Hera
9,531
635
40
3
0
263,826
2
L
Bellona
8,939
596
16
1
0
267,873
1
W
Zhong Kui
10,747
716
101
7
0
250,249
4
L
Pele
9,345
623
63
4
0
258,054
2
L
Hades
8,892
593
24
2
0
145,115
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role