Player Matchup

Osiris
Osiris
Diamond IV
 
Osiris
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum I
DogWitDaBudder
Amaterasu
Platinum I
Level 160
God Stats
21W - 12L
1,829 SR
Queue Stats
567W - 538L
2,066 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
PovertysFinest
Ao Kuang
Diamond V
Level 160
God Stats
22W - 14L
1,803 SR
Queue Stats
453W - 437L
2,066 MMR
Solo
Scylla
Scylla
Platinum I
SpawnCraft
Scylla
Platinum I
Level 157
God Stats
13W - 14L
1,946 SR
Queue Stats
276W - 261L
2,067 MMR
Solo
Chernobog
Chernobog
Diamond IV
Triumphheart
Chernobog
Diamond IV
Level 158
God Stats
1W - 2L
1,881 SR
Queue Stats
372W - 329L
2,084 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,792 SR
1,957 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,629 SR
1,969 MMR
Xing Tian
Xing Tian
Platinum I
 
Xing Tian
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum II
El Vato III
Vulcan
Platinum II
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 27L
2,082 MMR
Party 1
The Morrigan
The Morrigan
Diamond IV
TeisFer
The Morrigan
Diamond IV
Level 160
God Stats
19W - 10L
1,744 SR
Queue Stats
215W - 171L
2,151 MMR
Party 1
Izanami
Izanami
Diamond III
VersaceVampireX
Izanami
Diamond III
Level 160
God Stats
17W - 12L
1,667 SR
Queue Stats
203W - 184L
2,083 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
bigweinerkuzenbo
Erlang Shen
Platinum IV
Level 149
God Stats
5W - 0L
1,734 SR
Queue Stats
72W - 42L
2,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
2 / 5 / 2
9,693
462
9,557
17,299
16,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
DogWitDaBudder
Amaterasu
12
0 / 5 / 2
8,425
401
2,420
15,217
10,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
17
6 / 7 / 3
11,223
534
11,855
24,119
9,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
SpawnCraft
Scylla
15
1 / 2 / 1
8,650
412
8,056
11,754
4,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Triumphheart
Chernobog
17
0 / 4 / 2
10,249
488
6,723
14,801
5,614
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetNu WaDanzaburouAphroditeApollo

VS

Bans
Cu ChulainnGebCthulhuSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 1 / 9
10,747
512
4,889
15,167
12,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
20
3 / 3 / 5
13,675
651
17,299
13,750
6,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

The Morrigan
TeisFer
The Morrigan
19
10 / 3 / 7
13,458
641
18,413
10,036
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 1 / 2
12,982
618
3,653
11,553
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
bigweinerkuzenbo
Erlang Shen
19
6 / 1 / 10
12,900
614
15,301
15,162
11,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
23
23
Deaths
9
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
2
0.6
W
Xing Tian
 
Xing Tian
2
1
9
6.5
L
Amaterasu
DogWitDaBudder
Amaterasu
0
5
2
0.2
W
Vulcan
3
3
5
1.83
L
Ao Kuang
6
7
3
1.07
L
Scylla
SpawnCraft
Scylla
1
2
1
0.75
W
The Morrigan
TeisFer
The Morrigan
10
3
7
4.5
L
Chernobog
Triumphheart
Chernobog
0
4
2
0.25
W
2
1
2
3
W
Erlang Shen
bigweinerkuzenbo
Erlang Shen
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,611
Damage
59,555
83,190
Taken
65,668
46,970
Mitigated
38,213
26,342
Healing
26,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,557
1,610
0
4,790
17,299
16,459
0
9,335
7,478
0
62,694
W
Xing Tian
 
Xing Tian
4,889
436
0
3,985
15,167
12,191
0
4,478
10,539
22,122
0
L
Amaterasu
DogWitDaBudder
Amaterasu
2,420
495
0
2,111
15,217
10,544
0
8,527
6,520
0
22,110
W
Vulcan
17,299
6,124
0
6,186
13,750
6,035
1,116
3,845
9,430
93,423
0
L
Ao Kuang
11,855
2,259
0
11,048
24,119
9,637
0
7,904
15,853
67,763
0
L
Scylla
SpawnCraft
Scylla
8,056
494
0
3,622
11,754
4,716
67
6,033
5,367
58,852
0
W
The Morrigan
TeisFer
The Morrigan
18,413
4,295
0
2,722
10,036
4,209
503
5,396
4,615
86,091
2,072
L
Chernobog
Triumphheart
Chernobog
6,723
5,070
0
4,771
14,801
5,614
1,613
5,374
9,270
0
78,137
W
3,653
2,898
0
7,180
11,553
4,190
9,844
2,950
8,603
0
114,879
W
Erlang Shen
bigweinerkuzenbo
Erlang Shen
15,301
8,709
0
6,014
15,162
11,588
0
5,709
9,390
0
89,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
63,762
525
Minions Killed
641
0
Camps Cleared
0
1,842,143
Distance Traveled
2,038,352
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,693
462
115
5
0
403,946
3
W
Xing Tian
10,747
512
14
1
0
416,283
7
L
Amaterasu
8,425
401
34
2
0
353,207
3
W
Vulcan
13,675
651
180
9
0
424,362
3
L
Ao Kuang
11,223
534
117
6
0
355,379
6
L
Scylla
8,650
412
102
5
0
375,791
7
W
The Morrigan
13,458
641
139
7
0
391,856
5
L
Chernobog
10,249
488
157
7
0
353,820
6
W
Izanami
12,982
618
193
9
0
352,559
2
W
Erlang Shen
12,900
614
115
5
0
453,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role