Player Matchup

Loki
Loki
GorroTheGreat1
Loki
Level 5
God Stats
17W - 19L
1,584 SR
Queue Stats
52W - 40L
1,733 Elo+
Party 1
Ullr
Ullr
ImThrok
Ullr
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 36L
1,893 Elo+
Party 1
Ymir
Ymir
NoticedSmile493
Ymir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,650 Elo+
Solo
Nu Wa
Nu Wa
TORROTHEGREAT
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 104L
1,783 Elo+
Party 1
Chronos
Chronos
TTV_Perttle
Chronos
Level 28
God Stats
5W - 0L
1,726 SR
Queue Stats
72W - 50L
1,772 Elo+
Solo
Team Averages
Level 11
1,562 SR
1,766 Elo+

VS

Team Averages
Level 9
1,576 SR
1,701 Elo+
Nu Wa
Nu Wa
Indien5001
Nu Wa
Level 7
God Stats
4W - 3L
1,664 SR
Queue Stats
7W - 4L
1,787 Elo+
Solo
Olorun
Olorun
Not_gabbo2110
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Bacchus
Bacchus
Project_Tunes
Bacchus
Level 8
God Stats
2W - 6L
1,796 SR
Queue Stats
19W - 24L
1,715 Elo+
Party 2
Cupid
Cupid
Shades o Gray
Cupid
Level 22
God Stats
0W - 2L
1,264 SR
Queue Stats
71W - 52L
1,663 Elo+
Solo
Izanami
Izanami
temp-760512
Izanami
Level 7
God Stats
3W - 6L
1,656 SR
Queue Stats
28W - 25L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,544
504
155
5,750
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ullr
ImThrok
Ullr
13
11 / 0 / 2
8,010
728
10,350
4,833
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 11
6,863
624
2,800
6,996
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 4
6,667
606
4,520
4,938
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
TTV_Perttle
Chronos
14
5 / 0 / 1
7,865
715
6,606
5,104
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 5 / 0
5,140
467
1,799
8,032
2,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 1 / 0
4,139
376
907
2,212
675
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
7
0 / 6 / 0
4,608
419
1,999
9,566
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 0
6,430
585
5,134
6,743
1,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
temp-760512
Izanami
7
0 / 6 / 0
4,489
408
2,273
8,221
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
19
Kills
3
4
Deaths
19
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Ullr
ImThrok
Ullr
11
0
2
12
L
Nu Wa
0
5
0
0
L
0
1
0
0
W
1
0
11
6.5
L
Bacchus
0
6
0
0
L
3
1
0
3
W
1
2
4
1.5
W
Chronos
TTV_Perttle
Chronos
5
0
1
5.5
L
Izanami
temp-760512
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,431
Damage
12,112
27,621
Taken
34,774
10,644
Mitigated
10,519
7,348
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
155
55
0
1,718
5,750
1,467
0
309
5,441
0
19,463
W
Ullr
ImThrok
Ullr
10,350
6,125
0
705
4,833
1,641
2,004
997
3,836
0
54,665
L
Nu Wa
1,799
676
0
2,159
8,032
2,556
270
5,221
2,811
25,818
0
L
907
611
0
630
2,212
675
0
1,530
682
6,623
0
W
2,800
740
0
825
6,996
3,325
468
1,334
5,662
9,472
0
L
Bacchus
1,999
317
0
702
9,566
3,761
0
2,274
7,292
9,524
0
L
5,134
1,379
0
2,374
6,743
1,979
555
2,900
3,843
0
38,537
W
4,520
994
0
1,316
4,938
1,288
0
170
4,768
39,477
0
W
Chronos
TTV_Perttle
Chronos
6,606
2,650
0
2,784
5,104
2,923
1,392
1,895
3,209
49,543
3,755
L
Izanami
temp-760512
Izanami
2,273
1,476
0
1,033
8,221
1,548
0
1,677
6,544
0
19,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,949
Gold Earned
24,806
327
Minions Killed
181
0
Camps Cleared
0
1,024,456
Distance Traveled
808,009
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,544
504
43
4
0
207,064
0
W
Ullr
8,010
728
90
8
0
192,034
0
L
Nu Wa
5,140
467
43
4
0
167,366
0
L
Olorun
4,139
376
20
2
0
81,137
0
W
Ymir
6,863
624
13
1
0
226,076
0
L
Bacchus
4,608
419
8
1
0
188,380
0
L
Cupid
6,430
585
71
6
0
184,078
4
W
Nu Wa
6,667
606
80
7
0
205,500
0
W
Chronos
7,865
715
101
9
0
193,782
2
L
Izanami
4,489
408
39
4
0
187,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role