Player Matchup

Anhur
Anhur
Cheaterbolt
Anhur
Level 126
God Stats
6W - 2L
1,696 SR
Queue Stats
78W - 59L
1,615 Elo+
Party 1
Chiron
Chiron
Nazer92
Chiron
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 75L
1,629 Elo+
Party 1
Persephone
Persephone
Runokateka
Persephone
Level 147
God Stats
7W - 9L
1,521 SR
Queue Stats
238W - 200L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
WozniakW
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Yakineko
Ra
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 54L
1,611 Elo+
Party 1
Team Averages
Level 138
1,543 SR
1,597 Elo+

VS

Team Averages
Level 64
1,547 SR
1,416 Elo+
Hel
Hel
Destyna
Hel
Level 129
God Stats
3W - 3L
1,733 SR
Queue Stats
180W - 197L
1,551 Elo+
Solo
Bakasura
Bakasura
Grim The Bot
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 89L
1,188 Elo+
Party 2
Kukulkan
Kukulkan
Sevanik
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Slim BM
Izanami
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 150L
1,173 Elo+
Party 2
Anhur
Anhur
WinterBurning
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 12
9,552
955
6,679
9,732
3,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
Nazer92
Chiron
15
6 / 0 / 11
9,294
929
9,558
7,289
3,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Runokateka
Persephone
17
4 / 1 / 15
9,541
954
16,836
8,721
3,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
WozniakW
Cthulhu
15
3 / 2 / 16
9,472
947
9,781
14,577
13,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 12
8,591
859
4,466
7,887
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 5 / 4
6,877
688
5,553
10,996
8,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Grim The Bot
Bakasura
9
1 / 4 / 1
6,493
649
2,741
7,529
2,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Sevanik
Kukulkan
16
2 / 4 / 2
8,159
816
12,298
9,981
4,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Slim BM
Izanami
15
1 / 5 / 2
8,253
825
6,057
10,569
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 5 / 2
7,550
755
6,989
11,747
4,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
23
Kills
6
6
Deaths
23
66
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
Hel
0
5
4
0.4
L
Bakasura
Grim The Bot
Bakasura
1
4
1
0.38
W
Chiron
Nazer92
Chiron
6
0
11
11.5
W
Persephone
Runokateka
Persephone
4
1
15
11.5
L
Kukulkan
Sevanik
Kukulkan
2
4
2
0.75
L
Izanami
Slim BM
Izanami
1
5
2
0.4
L
2
5
2
0.6
W
Cthulhu
WozniakW
Cthulhu
3
2
16
5.5
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,320
Damage
33,638
48,206
Taken
50,822
28,247
Mitigated
24,891
24,758
Healing
18,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,679
3,474
854
533
9,732
3,747
1,920
3,415
5,877
0
14,043
L
Hel
5,553
234
8,595
4,354
10,996
8,596
0
7,920
3,076
9,521
0
L
Bakasura
Grim The Bot
Bakasura
2,741
1,855
0
850
7,529
2,935
0
2,910
4,619
0
2,543
W
Chiron
Nazer92
Chiron
9,558
1,642
2,606
2,361
7,289
3,678
1,733
3,451
3,838
0
20,382
W
Persephone
Runokateka
Persephone
16,836
602
2,867
1,011
8,721
3,724
889
3,907
4,813
30,768
0
L
Kukulkan
Sevanik
Kukulkan
12,298
544
0
646
9,981
4,231
0
6,256
3,725
24,436
0
L
Izanami
Slim BM
Izanami
6,057
2,637
1,480
1,488
10,569
4,388
0
6,285
4,284
0
26,948
L
6,989
2,257
576
576
11,747
4,741
0
7,712
4,035
0
14,135
W
Cthulhu
WozniakW
Cthulhu
9,781
154
1,035
1,887
14,577
13,296
74
4,209
9,922
17,931
0
W
4,466
157
7,836
3,768
7,887
3,802
694
2,869
5,018
18,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,450
Gold Earned
37,332
121
Minions Killed
101
0
Camps Cleared
0
1,039,306
Distance Traveled
861,308
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,552
955
13
1
0
199,615
1
L
Hel
6,877
688
7
1
0
180,410
2
L
Bakasura
6,493
649
10
1
0
140,409
1
W
Chiron
9,294
929
28
3
0
201,281
0
W
Persephone
9,541
954
29
3
0
192,563
5
L
Kukulkan
8,159
816
30
3
0
178,155
0
L
Izanami
8,253
825
39
4
0
174,272
2
L
Anhur
7,550
755
15
2
0
188,062
1
W
Cthulhu
9,472
947
25
3
0
227,847
5
W
Ra
8,591
859
26
3
0
218,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role