Player Matchup

Bakasura
Bakasura
Ayyyyyy0850
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 3
Aphrodite
Aphrodite
FazeDerBlitz
Aphrodite
Level 44
God Stats
3W - 4L
1,526 SR
Queue Stats
512W - 593L
1,250 Elo+
Party 2
Merlin
Merlin
schmutz-hazi420
Merlin
Level 116
God Stats
21W - 26L
1,636 SR
Queue Stats
917W - 860L
1,470 Elo+
Party 3
Neith
Neith
schmutz-viper
Neith
Level 69
God Stats
5W - 7L
1,715 SR
Queue Stats
111W - 109L
1,436 Elo+
Party 3
Tyr
Tyr
yannikblue1203
Tyr
Level 33
God Stats
14W - 27L
1,332 SR
Queue Stats
136W - 195L
1,257 Elo+
Party 2
Team Averages
Level 53
1,542 SR
1,421 Elo+

VS

Team Averages
Level 81
1,351 SR
1,384 Elo+
Sun Wukong
Sun Wukong
KETSUMI_18
Sun Wukong
Level 27
God Stats
34W - 22L
1,369 SR
Queue Stats
118W - 129L
1,336 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RaulR23
Cu Chulainn
Level 90
God Stats
5W - 2L
1,213 SR
Queue Stats
98W - 93L
1,346 Elo+
Party 1
Chronos
Chronos
epos2002
Chronos
Level 100
God Stats
1W - 2L
1,213 SR
Queue Stats
58W - 59L
1,353 Elo+
Party 1
Ra
Ra
spooky9-4
Ra
Level 125
God Stats
15W - 20L
1,222 SR
Queue Stats
133W - 121L
1,301 Elo+
Solo
Thanatos
Thanatos
tiborcium
Thanatos
Level 61
God Stats
11W - 10L
1,737 SR
Queue Stats
324W - 324L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ayyyyyy0850
Bakasura
11
3 / 0 / 0
6,371
579
1,665
5,710
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
FazeDerBlitz
Aphrodite
7
0 / 4 / 1
4,385
399
1,995
6,242
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 0
5,779
525
4,156
5,712
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 4
5,384
489
4,571
7,083
1,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,036
458
1,756
6,725
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KETSUMI_18
Sun Wukong
11
1 / 0 / 0
6,757
614
2,194
4,638
1,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
RaulR23
Cu Chulainn
10
3 / 1 / 4
6,549
595
6,253
6,612
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
epos2002
Chronos
10
3 / 1 / 5
6,448
586
5,033
6,040
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 0 / 1
8,114
738
5,308
5,305
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
tiborcium
Thanatos
9
1 / 2 / 3
5,903
537
2,391
7,709
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
14
14
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Ayyyyyy0850
Bakasura
3
0
0
3
L
Aphrodite
FazeDerBlitz
Aphrodite
0
4
1
0.13
W
Sun Wukong
KETSUMI_18
Sun Wukong
1
0
0
1
W
Cu Chulainn
RaulR23
Cu Chulainn
3
1
4
5
W
Chronos
epos2002
Chronos
3
1
5
5.5
L
1
4
0
0.25
L
0
4
4
0.5
W
6
0
1
6.5
W
Thanatos
tiborcium
Thanatos
1
2
3
1.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,143
Damage
21,179
31,472
Taken
30,304
13,236
Mitigated
11,735
9,955
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Ayyyyyy0850
Bakasura
1,665
1,321
0
2,021
5,710
3,105
0
1,837
3,800
0
25,665
L
Aphrodite
FazeDerBlitz
Aphrodite
1,995
203
924
1,918
6,242
1,922
0
1,853
4,389
10,500
0
W
Sun Wukong
KETSUMI_18
Sun Wukong
2,194
384
0
1,220
4,638
1,586
56
0
4,438
0
35,354
W
Cu Chulainn
RaulR23
Cu Chulainn
6,253
1,669
0
650
6,612
4,620
0
1,061
5,328
0
30,109
W
Chronos
epos2002
Chronos
5,033
1,336
435
3,320
6,040
1,602
925
683
5,172
29,631
0
L
4,156
174
0
410
5,712
1,842
0
3,167
2,319
35,656
0
L
4,571
2,079
0
1,799
7,083
1,729
0
2,560
4,505
0
26,088
W
5,308
698
22
3,781
5,305
1,751
62
2,137
2,878
50,710
0
W
Thanatos
tiborcium
Thanatos
2,391
722
0
5,852
7,709
2,176
0
1,491
5,907
0
27,077
L
1,756
226
0
2,883
6,725
4,638
0
573
6,118
0
19,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,955
Gold Earned
33,771
237
Minions Killed
359
0
Camps Cleared
0
1,070,000
Distance Traveled
1,129,402
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,371
579
67
6
0
209,855
0
L
Aphrodite
4,385
399
15
1
0
215,373
2
W
Sun Wukong
6,757
614
79
7
0
204,014
0
W
Cu Chulainn
6,549
595
50
5
0
239,906
1
W
Chronos
6,448
586
59
5
0
212,369
2
L
Merlin
5,779
525
71
6
0
203,791
5
L
Neith
5,384
489
48
4
0
231,191
2
W
Ra
8,114
738
119
11
0
227,152
4
W
Thanatos
5,903
537
52
5
0
245,961
2
L
Tyr
5,036
458
36
3
0
209,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role