Player Matchup

Sobek
Sobek
Felps_PL
Sobek
Level 18
God Stats
2W - 3L
1,246 SR
Queue Stats
326W - 318L
1,294 Elo+
Solo
Merlin
Merlin
WallurHayha
Merlin
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
13W - 20L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
Ygris
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
jwesley03
Sun Wukong
Level 19
God Stats
23W - 15L
1,605 SR
Queue Stats
51W - 57L
1,333 Elo+
Solo
Pele
Pele
warriorKDLA
Pele
Level 13
God Stats
4W - 2L
1,855 SR
Queue Stats
13W - 17L
1,482 Elo+
Party 1
Team Averages
Level 17
1,541 SR
1,411 Elo+

VS

Team Averages
Level 14
1,451 SR
1,418 Elo+
Cthulhu
Cthulhu
Abismo1408
Cthulhu
Level 16
God Stats
4W - 5L
1,342 SR
Queue Stats
52W - 68L
1,287 Elo+
Solo
Cupid
Cupid
AgusM01
Cupid
Level 28
God Stats
3W - 3L
1,687 SR
Queue Stats
57W - 42L
1,483 Elo+
Solo
Neith
Neith
Metalxeiroso
Neith
Level 13
God Stats
2W - 8L
1,226 SR
Queue Stats
2W - 12L
1,158 Elo+
Solo
Sun Wukong
Sun Wukong
UltraDTK
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,346 Elo+
Solo
Nemesis
Nemesis
XxTheproxX556XxT
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,813 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Felps_PL
Sobek
18
11 / 0 / 15
13,725
1,248
13,966
16,034
22,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
18
3 / 4 / 27
11,027
1,002
23,585
14,109
6,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Ygris
Kukulkan
19
11 / 0 / 19
13,195
1,200
25,133
6,489
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
jwesley03
Sun Wukong
19
11 / 4 / 23
13,762
1,251
17,513
19,146
12,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 6 / 21
11,917
1,083
16,632
18,438
7,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

224

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abismo1408
Cthulhu
16
1 / 12 / 4
10,296
936
9,495
28,031
23,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
AgusM01
Cupid
17
4 / 11 / 8
11,174
1,016
19,776
20,911
7,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 4
10,221
929
7,046
9,315
3,392
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
UltraDTK
Sun Wukong
17
3 / 5 / 10
11,042
1,004
18,035
22,619
15,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 10 / 7
11,182
1,017
13,030
24,974
9,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
47
42
Kills
14
14
Deaths
42
105
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abismo1408
Cthulhu
1
12
4
0.25
L
Cupid
AgusM01
Cupid
4
11
8
0.73
W
Sobek
Felps_PL
Sobek
11
0
15
18.5
L
2
4
4
1
L
Sun Wukong
UltraDTK
Sun Wukong
3
5
10
1.6
W
Merlin
3
4
27
4.13
L
4
10
7
0.75
W
Kukulkan
Ygris
Kukulkan
11
0
19
20.5
W
Sun Wukong
jwesley03
Sun Wukong
11
4
23
5.63
W
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,829
Damage
67,382
74,216
Taken
105,850
51,210
Mitigated
60,549
12,053
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abismo1408
Cthulhu
9,495
1,101
325
516
28,031
23,873
0
17,966
9,603
24,249
0
L
Cupid
AgusM01
Cupid
19,776
10,657
801
2,600
20,911
7,881
0
13,653
7,128
0
46,111
W
Sobek
Felps_PL
Sobek
13,966
1,200
0
2,900
16,034
22,188
0
1,734
14,050
24,009
0
L
7,046
3,203
0
220
9,315
3,392
0
4,428
4,761
0
24,366
L
Sun Wukong
UltraDTK
Sun Wukong
18,035
3,374
0
3,217
22,619
15,487
0
12,098
10,330
366
29,395
W
Merlin
23,585
2,180
0
659
14,109
6,156
0
1,715
12,144
43,717
0
L
13,030
6,547
0
4,905
24,974
9,916
0
13,493
11,321
0
22,027
W
Kukulkan
Ygris
Kukulkan
25,133
3,461
0
0
6,489
3,093
0
1,700
4,589
52,230
0
W
Sun Wukong
jwesley03
Sun Wukong
17,513
4,893
0
4,686
19,146
12,048
0
2,145
16,576
23
35,774
W
16,632
4,293
0
3,808
18,438
7,725
0
1,907
16,256
0
29,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,626
Gold Earned
53,915
209
Minions Killed
161
8
Camps Cleared
4
1,043,174
Distance Traveled
987,899
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,296
936
49
4
0
175,738
2
L
Cupid
11,174
1,016
48
4
1
199,404
0
W
Sobek
13,725
1,248
19
2
1
224,318
0
L
Neith
10,221
929
23
2
0
142,583
0
L
Sun Wukong
11,042
1,004
18
2
2
248,847
2
W
Merlin
11,027
1,002
44
4
2
188,529
1
L
Nemesis
11,182
1,017
23
2
1
221,327
1
W
Kukulkan
13,195
1,200
76
7
1
203,958
0
W
Sun Wukong
13,762
1,251
49
4
3
232,197
0
W
Pele
11,917
1,083
21
2
1
194,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role