Player Matchup

Ymir
Ymir
BenxallO
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,658 Elo+
Solo
Izanami
Izanami
HesThe0ne
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ShesTheÖne
Thoth
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,603 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,587 Elo+

VS

Team Averages
Level 13
1,439 SR
1,177 Elo+
Izanami
Izanami
AlphaParzival
Izanami
Level 15
God Stats
5W - 6L
1,605 SR
Queue Stats
16W - 32L
1,233 Elo+
Party 2
Chang'e
Chang'e
Xenoful
Chang'e
Level 13
God Stats
17W - 26L
1,299 SR
Queue Stats
28W - 44L
1,124 Elo+
Party 2
Anubis
Anubis
parofin
Anubis
Level 12
God Stats
18W - 25L
1,411 SR
Queue Stats
18W - 32L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 2 / 12
9,329
666
1,996
8,875
7,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
HesThe0ne
Izanami
13
1 / 2 / 12
9,594
685
4,658
7,255
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
15 / 0 / 2
11,709
836
21,323
5,118
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 6 / 2
8,470
605
3,109
9,563
2,255
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Xenoful
Chang'e
11
0 / 5 / 3
7,912
565
4,478
12,229
3,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
parofin
Anubis
13
3 / 6 / 1
8,781
627
5,185
11,473
3,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
4
4
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
6
2
0.33
W
Ymir
1
2
12
3.5
W
Izanami
HesThe0ne
Izanami
1
2
12
3.5
W
15
0
2
16
L
Chang'e
Xenoful
Chang'e
0
5
3
0.3
L
Anubis
parofin
Anubis
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,977
Damage
12,772
21,248
Taken
33,265
12,604
Mitigated
9,658
2,139
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,109
2,880
0
782
9,563
2,255
0
6,170
3,393
0
28,289
W
Ymir
1,996
160
0
360
8,875
7,350
131
3,113
5,762
17,864
0
W
Izanami
HesThe0ne
Izanami
4,658
2,870
0
1,529
7,255
3,452
2,217
3,597
3,658
0
52,788
W
21,323
148
0
250
5,118
1,802
290
3,007
2,111
62,190
0
L
Chang'e
Xenoful
Chang'e
4,478
209
343
2,276
12,229
3,764
0
7,105
5,124
26,739
0
L
Anubis
parofin
Anubis
5,185
170
0
2,244
11,473
3,639
0
10,152
1,321
33,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,632
Gold Earned
25,163
185
Minions Killed
143
0
Camps Cleared
0
660,277
Distance Traveled
636,435
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,470
605
43
3
0
183,581
1
W
Ymir
9,329
666
26
2
0
215,686
1
W
Izanami
9,594
685
81
6
0
204,904
0
W
Thoth
11,709
836
78
6
0
239,687
4
L
Chang'e
7,912
565
44
3
0
246,341
3
L
Anubis
8,781
627
56
4
0
206,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role