Player Matchup

Apollo
Apollo
Jaykelvik
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Zabil
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,479 Elo+
Solo
Medusa
Medusa
Zoesdesilva
Medusa
Level 39
God Stats
7W - 5L
1,714 SR
Queue Stats
38W - 52L
1,309 Elo+
Party 1
Nemesis
Nemesis
casp4357
Nemesis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 97L
1,568 Elo+
Party 2
Bacchus
Bacchus
devilinmydreams
Bacchus
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 18L
1,441 Elo+
Party 1
Team Averages
Level 83
1,543 SR
1,460 Elo+

VS

Team Averages
Level 94
1,522 SR
1,418 Elo+
Merlin
Merlin
Mistrzu
Merlin
Level 68
God Stats
2W - 5L
1,494 SR
Queue Stats
44W - 49L
1,372 Elo+
Solo
Janus
Janus
MusicAnubis
Janus
Level 102
God Stats
3W - 4L
1,551 SR
Queue Stats
284W - 267L
1,539 Elo+
Solo
Cernunnos
Cernunnos
TrzeciSyn
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
loliast
Pele
Level 66
God Stats
12W - 8L
1,528 SR
Queue Stats
42W - 58L
1,339 Elo+
Solo
Anubis
Anubis
sapega046
Anubis
Level 90
God Stats
0W - 2L
1,536 SR
Queue Stats
95W - 68L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jaykelvik
Apollo
13
5 / 4 / 2
7,744
553
7,296
12,295
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Zabil
Agni
13
2 / 2 / 2
7,501
536
6,400
6,285
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
12
1 / 4 / 0
7,410
529
3,285
6,465
2,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
casp4357
Nemesis
16
4 / 1 / 4
8,955
640
5,232
9,802
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 6 / 3
6,216
444
2,091
10,381
5,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mistrzu
Merlin
15
4 / 2 / 0
8,637
617
4,868
6,598
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 2
7,826
559
4,441
7,541
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
TrzeciSyn
Cernunnos
11
6 / 5 / 5
7,602
543
12,649
12,769
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
loliast
Pele
1
0 / 0 / 0
4,272
305
0
0
0
Anubis
sapega046
Anubis
11
3 / 2 / 8
7,170
512
7,245
6,552
2,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
12
Kills
16
17
Deaths
12
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
Jaykelvik
Apollo
5
4
2
1.5
L
Merlin
Mistrzu
Merlin
4
2
0
2
L
3
3
2
1.33
L
Cernunnos
TrzeciSyn
Cernunnos
6
5
5
1.7
W
Agni
Zabil
Agni
2
2
2
1.5
W
Medusa
1
4
0
0.25
W
Nemesis
casp4357
Nemesis
4
1
4
6
W
0
6
3
0.25
L
Pele
loliast
Pele
0
0
0
0
L
Anubis
sapega046
Anubis
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,304
Damage
29,203
45,228
Taken
33,460
16,895
Mitigated
11,632
15,796
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Jaykelvik
Apollo
7,296
3,681
0
6,079
12,295
3,666
1,174
3,249
8,994
0
40,422
L
Merlin
Mistrzu
Merlin
4,868
117
0
1,571
6,598
2,392
0
0
6,598
51,843
0
L
4,441
33
0
1,078
7,541
2,361
28
3,820
3,721
43,438
0
L
Cernunnos
TrzeciSyn
Cernunnos
12,649
7,640
0
3,822
12,769
4,038
386
3,449
9,320
0
37,617
W
Agni
Zabil
Agni
6,400
96
0
802
6,285
1,929
0
2,330
3,829
43,895
0
W
Medusa
3,285
1,132
0
818
6,465
2,473
726
4,835
1,630
0
33,372
W
Nemesis
casp4357
Nemesis
5,232
1,205
0
5,636
9,802
2,989
0
2,453
7,273
0
56,722
W
2,091
513
88
2,373
10,381
5,838
74
3,396
6,948
9,681
0
L
Pele
loliast
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
sapega046
Anubis
7,245
343
344
2,090
6,552
2,841
562
1,222
5,330
29,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,826
Gold Earned
35,507
365
Minions Killed
317
0
Camps Cleared
0
1,414,164
Distance Traveled
1,027,943
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,744
553
86
6
0
267,607
3
L
Merlin
8,637
617
125
9
0
235,377
0
L
Janus
7,826
559
88
6
0
282,528
8
L
Cernunnos
7,602
543
56
4
0
230,090
5
W
Agni
7,501
536
81
6
0
294,223
0
W
Medusa
7,410
529
84
6
0
252,782
0
W
Nemesis
8,955
640
111
8
0
331,715
4
W
Bacchus
6,216
444
3
0
0
267,837
0
L
Pele
4,272
305
0
0
0
0
0
L
Anubis
7,170
512
48
3
0
279,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role