Player Matchup

Pele
Pele
Apollo7517
Pele
Level 119
God Stats
6W - 6L
1,606 SR
Queue Stats
69W - 71L
1,375 Elo+
Party 2
Aphrodite
Aphrodite
DiXTeR413
Aphrodite
Level 69
God Stats
1W - 1L
1,652 SR
Queue Stats
12W - 18L
1,375 Elo+
Party 2
Izanami
Izanami
KingAcidical
Izanami
Level 46
God Stats
3W - 10L
1,305 SR
Queue Stats
6W - 19L
1,286 Elo+
Party 2
Bellona
Bellona
TheYungPhantom
Bellona
Level 25
God Stats
2W - 2L
1,661 SR
Queue Stats
5W - 11L
1,322 Elo+
Party 2
Cerberus
Cerberus
oxIXSnipezXIxo
Cerberus
Level 109
God Stats
11W - 17L
1,724 SR
Queue Stats
63W - 70L
1,322 Elo+
Party 2
Team Averages
Level 74
1,590 SR
1,336 Elo+

VS

Team Averages
Level 72
1,460 SR
1,438 Elo+
Ymir
Ymir
Busted7878
Ymir
Level 9
God Stats
19W - 20L
1,590 SR
Queue Stats
107W - 109L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
DerSkoll
Sun Wukong
Level 45
God Stats
2W - 2L
1,325 SR
Queue Stats
69W - 73L
1,316 Elo+
Party 3
Persephone
Persephone
EcLypZe__
Persephone
Level 147
God Stats
6W - 4L
1,213 SR
Queue Stats
181W - 165L
1,457 Elo+
Party 3
Izanami
Izanami
TaserFace29
Izanami
Level 53
God Stats
33W - 26L
1,466 SR
Queue Stats
639W - 608L
1,443 Elo+
Party 1
Nemesis
Nemesis
YuckJody
Nemesis
Level 108
God Stats
3W - 1L
1,708 SR
Queue Stats
306W - 279L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 0
11,391
570
11,419
17,881
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
DiXTeR413
Aphrodite
13
0 / 6 / 2
8,321
416
6,468
11,558
10,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
KingAcidical
Izanami
14
0 / 5 / 5
8,997
450
4,503
12,515
5,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 6 / 2
7,539
377
8,238
10,982
9,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
14
0 / 7 / 1
8,736
437
5,159
16,118
13,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
10,530
527
4,565
12,046
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
DerSkoll
Sun Wukong
18
4 / 0 / 7
11,745
587
13,587
13,287
9,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
EcLypZe__
Persephone
16
2 / 5 / 2
10,457
523
9,180
8,391
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
TaserFace29
Izanami
18
9 / 2 / 4
11,494
575
10,927
14,305
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
YuckJody
Nemesis
20
9 / 2 / 6
12,845
642
11,850
12,978
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
26
26
Deaths
11
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
10
2
0
5
W
2
2
9
3.25
W
Sun Wukong
DerSkoll
Sun Wukong
4
0
7
7.5
L
Aphrodite
DiXTeR413
Aphrodite
0
6
2
0.17
W
Persephone
EcLypZe__
Persephone
2
5
2
0.6
L
Izanami
KingAcidical
Izanami
0
5
5
0.5
W
Izanami
TaserFace29
Izanami
9
2
4
5.5
L
0
6
2
0.17
W
Nemesis
YuckJody
Nemesis
9
2
6
6
L
Cerberus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,787
Damage
50,109
69,054
Taken
61,007
44,606
Mitigated
34,817
21,366
Healing
19,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,419
3,210
0
5,330
17,881
6,853
0
3,560
14,321
0
81,230
W
4,565
739
0
2,489
12,046
9,984
559
2,781
9,265
24,027
0
W
Sun Wukong
DerSkoll
Sun Wukong
13,587
2,755
0
4,422
13,287
9,172
10
3,867
8,970
0
69,724
L
Aphrodite
DiXTeR413
Aphrodite
6,468
451
2,695
4,651
11,558
10,027
216
1,790
9,768
39,704
0
W
Persephone
EcLypZe__
Persephone
9,180
474
0
885
8,391
2,439
1,186
234
8,128
59,035
0
L
Izanami
KingAcidical
Izanami
4,503
2,923
0
2,362
12,515
5,194
226
6,458
6,057
0
48,475
W
Izanami
TaserFace29
Izanami
10,927
7,409
0
7,316
14,305
5,152
3,085
3,188
11,092
0
93,975
L
8,238
2,222
0
685
10,982
9,332
0
1,790
9,192
0
35,468
W
Nemesis
YuckJody
Nemesis
11,850
5,674
0
4,083
12,978
8,070
2,020
1,013
11,921
0
96,613
L
Cerberus
5,159
229
0
5,643
16,118
13,200
0
479
15,639
51,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,984
Gold Earned
57,071
471
Minions Killed
574
0
Camps Cleared
0
1,748,414
Distance Traveled
1,976,601
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,391
570
113
6
0
372,133
0
W
Ymir
10,530
527
46
2
0
406,274
0
W
Sun Wukong
11,745
587
120
6
0
395,229
2
L
Aphrodite
8,321
416
85
4
0
339,579
2
W
Persephone
10,457
523
87
4
0
345,893
4
L
Izanami
8,997
450
98
5
0
336,900
0
W
Izanami
11,494
575
164
8
0
335,219
5
L
Bellona
7,539
377
46
2
0
356,901
0
W
Nemesis
12,845
642
157
8
0
493,986
2
L
Cerberus
8,736
437
129
6
0
342,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role