Player Matchup

Chronos
Chronos
ADVANCEDemi9
Chronos
Level 69
God Stats
9W - 6L
1,641 SR
Queue Stats
365W - 369L
1,474 Elo+
Party 1
Ymir
Ymir
ELPIRATA_KILLER
Ymir
Level 57
God Stats
11W - 6L
1,789 SR
Queue Stats
272W - 271L
1,495 Elo+
Party 1
Bellona
Bellona
Never_Limp-MF
Bellona
Level 42
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 2L
1,253 Elo+
Solo
Scylla
Scylla
YT_3raM_Fake
Scylla
Level 47
God Stats
29W - 23L
1,384 SR
Queue Stats
543W - 524L
1,470 Elo+
Party 1
Bakasura
Bakasura
xxSantiago06
Bakasura
Level 24
God Stats
16W - 11L
1,641 SR
Queue Stats
516W - 571L
1,423 Elo+
Party 1
Team Averages
Level 48
1,545 SR
1,423 Elo+

VS

Team Averages
Level 33
1,499 SR
1,360 Elo+
Agni
Agni
SavageHaze420
Agni
Level 24
God Stats
8W - 10L
1,522 SR
Queue Stats
16W - 23L
1,373 Elo+
Party 3
Tsukuyomi
Tsukuyomi
VacuumChicken
Tsukuyomi
Level 29
God Stats
33W - 29L
1,475 SR
Queue Stats
188W - 217L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
XxOWEN34xX
Danzaburou
Level 39
God Stats
28W - 36L
1,417 SR
Queue Stats
40W - 55L
1,326 Elo+
Party 3
Sobek
Sobek
skelterknife
Sobek
Level 27
God Stats
3W - 6L
1,365 SR
Queue Stats
25W - 29L
1,427 Elo+
Party 2
Osiris
Osiris
xenarot475
Osiris
Level 46
God Stats
2W - 9L
1,716 SR
Queue Stats
20W - 43L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ADVANCEDemi9
Chronos
12
5 / 1 / 11
8,025
472
7,499
7,248
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 4 / 10
9,382
552
12,151
16,738
9,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
14
6 / 8 / 0
8,749
515
9,408
13,816
11,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
15
8 / 0 / 6
9,259
545
13,115
6,794
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
xxSantiago06
Bakasura
16
3 / 3 / 3
9,158
539
4,817
11,436
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,482
381
1,225
7,854
2,194
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
VacuumChicken
Tsukuyomi
14
7 / 6 / 2
8,684
511
10,065
14,798
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
XxOWEN34xX
Danzaburou
13
3 / 7 / 1
8,235
484
8,177
13,307
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 7 / 4
7,005
412
6,416
15,904
11,799
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
xenarot475
Osiris
13
4 / 7 / 3
7,786
458
6,391
14,212
12,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
31
Kills
15
16
Deaths
34
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
ADVANCEDemi9
Chronos
5
1
11
10.5
W
9
4
10
3.5
W
Bellona
6
8
0
0.75
L
0
7
0
0
L
Tsukuyomi
VacuumChicken
Tsukuyomi
7
6
2
1.33
L
Danzaburou
XxOWEN34xX
Danzaburou
3
7
1
0.5
W
Scylla
8
0
6
11
L
1
7
4
0.43
L
Osiris
xenarot475
Osiris
4
7
3
0.79
W
Bakasura
xxSantiago06
Bakasura
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,990
Damage
32,274
56,032
Taken
66,075
29,446
Mitigated
36,805
14,642
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ADVANCEDemi9
Chronos
7,499
3,978
0
3,276
7,248
2,010
482
981
6,242
32,391
0
W
12,151
2,349
159
4,938
16,738
9,886
72
4,289
12,449
42,392
0
W
Bellona
9,408
5,161
0
2,175
13,816
11,313
504
0
13,341
0
37,770
L
1,225
411
0
942
7,854
2,194
665
4,664
2,827
23,639
0
L
Tsukuyomi
VacuumChicken
Tsukuyomi
10,065
2,562
0
2,825
14,798
5,465
0
4,935
9,606
0
45,575
L
Danzaburou
XxOWEN34xX
Danzaburou
8,177
4,328
342
2,402
13,307
4,417
611
8,217
5,016
0
52,981
W
Scylla
13,115
1,144
0
1,948
6,794
2,153
188
1,575
5,169
48,534
0
L
6,416
528
0
2,754
15,904
11,799
0
12,402
3,367
14,612
0
L
Osiris
xenarot475
Osiris
6,391
3,311
0
812
14,212
12,930
425
1,779
11,358
0
28,802
W
Bakasura
xxSantiago06
Bakasura
4,817
3,749
0
2,146
11,436
4,084
445
796
10,590
0
65,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,573
Gold Earned
38,192
370
Minions Killed
283
0
Camps Cleared
0
1,550,450
Distance Traveled
1,407,759
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,025
472
55
3
0
246,798
1
W
Ymir
9,382
552
50
3
0
329,517
0
W
Bellona
8,749
515
71
4
0
272,683
4
L
Agni
6,482
381
50
3
0
207,084
0
L
Tsukuyomi
8,684
511
82
5
0
314,880
0
L
Danzaburou
8,235
484
94
6
0
257,832
0
W
Scylla
9,259
545
63
4
0
322,967
4
L
Sobek
7,005
412
18
1
0
327,429
1
L
Osiris
7,786
458
39
2
0
300,534
2
W
Bakasura
9,158
539
131
8
0
378,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role