Player Matchup

Medusa
Medusa
Katnipeur
Medusa
Level 120
God Stats
4W - 0L
1,860 SR
Queue Stats
69W - 35L
1,632 Elo+
Party 1
Athena
Athena
Yatagarokuu
Athena
Level 87
God Stats
15W - 8L
1,862 SR
Queue Stats
118W - 80L
1,684 Elo+
Party 1
Vulcan
Vulcan
babours
Vulcan
Level 91
God Stats
2W - 0L
1,746 SR
Queue Stats
76W - 47L
1,607 Elo+
Party 1
Team Averages
Level 99
1,823 SR
1,641 Elo+

VS

Team Averages
Level 59
1,720 SR
1,611 Elo+
Kukulkan
Kukulkan
AdMarMan
Kukulkan
Level 7
God Stats
1W - 1L
1,815 SR
Queue Stats
6W - 2L
1,751 Elo+
Solo
Heimdallr
Heimdallr
CE0ofMemes
Heimdallr
Level 28
God Stats
29W - 20L
1,844 SR
Queue Stats
144W - 106L
1,581 Elo+
Solo
Cu Chulainn
Cu Chulainn
mulero11
Cu Chulainn
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Katnipeur
Medusa
13
6 / 5 / 12
10,233
731
11,590
11,795
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
14
3 / 2 / 17
10,961
783
7,385
17,783
22,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
babours
Vulcan
15
11 / 1 / 6
11,115
794
12,394
6,918
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdMarMan
Kukulkan
13
1 / 5 / 2
9,130
652
7,903
8,256
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
CE0ofMemes
Heimdallr
12
3 / 7 / 3
9,466
676
10,105
10,898
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
mulero11
Cu Chulainn
12
4 / 8 / 3
10,240
731
10,800
14,660
10,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
20
Kills
8
8
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AdMarMan
Kukulkan
1
5
2
0.4
L
Heimdallr
CE0ofMemes
Heimdallr
3
7
3
0.64
W
Medusa
Katnipeur
Medusa
6
5
12
2.4
W
Athena
3
2
17
5.75
W
Vulcan
babours
Vulcan
11
1
6
14
L
Cu Chulainn
mulero11
Cu Chulainn
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
28,808
36,496
Taken
33,814
31,558
Mitigated
17,925
13,190
Healing
1,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AdMarMan
Kukulkan
7,903
689
0
882
8,256
2,977
0
4,600
3,510
42,700
0
L
Heimdallr
CE0ofMemes
Heimdallr
10,105
5,661
0
0
10,898
4,425
0
7,118
3,688
0
39,782
W
Medusa
Katnipeur
Medusa
11,590
5,772
462
2,417
11,795
5,704
1,107
2,870
8,776
0
34,956
W
Athena
7,385
3,556
1,040
5,272
17,783
22,237
667
4,263
13,136
22,135
0
W
Vulcan
babours
Vulcan
12,394
2,212
1,006
2,993
6,918
3,617
747
1,671
5,091
52,735
0
L
Cu Chulainn
mulero11
Cu Chulainn
10,800
2,710
0
546
14,660
10,523
0
7,666
6,814
3,805
23,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,309
Gold Earned
28,836
171
Minions Killed
191
0
Camps Cleared
0
854,100
Distance Traveled
710,375
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,130
652
94
7
0
251,656
2
L
Heimdallr
9,466
676
61
4
0
213,415
2
W
Medusa
10,233
731
53
4
0
262,290
4
W
Athena
10,961
783
22
2
0
309,560
2
W
Vulcan
11,115
794
96
7
0
282,250
4
L
Cu Chulainn
10,240
731
36
3
0
245,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role