Player Matchup

Erlang Shen
Erlang Shen
JussTrix
Erlang Shen
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MOPUL
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
MrBlockman
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,119 Elo+
Party 3
Nu Wa
Nu Wa
Peksimet
Nu Wa
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,753 Elo+
Party 3
Apollo
Apollo
cookie13
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,474 Elo+

VS

Team Averages
Level 48
1,465 SR
1,535 Elo+
Bacchus
Bacchus
DeadlyObayashka
Bacchus
Level 58
God Stats
5W - 2L
1,309 SR
Queue Stats
24W - 24L
1,726 Elo+
Solo
King Arthur
King Arthur
Gh628ost
King Arthur
Level 13
God Stats
2W - 2L
1,328 SR
Queue Stats
244W - 264L
1,347 Elo+
Party 1
Heimdallr
Heimdallr
MrJack20252
Heimdallr
Level 67
God Stats
13W - 19L
1,637 SR
Queue Stats
537W - 541L
1,522 Elo+
Party 1
Arachne
Arachne
ambroQ
Arachne
Level 40
God Stats
8W - 2L
1,903 SR
Queue Stats
51W - 44L
1,527 Elo+
Solo
Zeus
Zeus
franciotto25
Zeus
Level 62
God Stats
8W - 13L
1,151 SR
Queue Stats
227W - 237L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JussTrix
Erlang Shen
12
1 / 2 / 3
6,494
590
3,509
9,029
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
MOPUL
Ares
10
3 / 1 / 4
6,202
564
6,686
10,307
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
5,980
544
3,831
7,356
3,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Peksimet
Nu Wa
11
1 / 0 / 3
6,485
590
2,957
1,904
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
cookie13
Apollo
12
5 / 1 / 4
6,864
624
5,293
4,578
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
5,145
468
2,798
8,927
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Gh628ost
King Arthur
9
1 / 1 / 1
5,771
525
2,973
8,329
3,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
MrJack20252
Heimdallr
10
1 / 1 / 1
5,722
520
3,871
7,205
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
ambroQ
Arachne
11
2 / 2 / 1
6,026
548
2,988
8,416
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 1
6,461
587
4,968
3,880
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
6
6
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
King Arthur
Gh628ost
King Arthur
1
1
1
1.5
W
Erlang Shen
JussTrix
Erlang Shen
1
2
3
1.25
W
Ares
MOPUL
Ares
3
1
4
5
W
1
2
0
0.5
L
Heimdallr
MrJack20252
Heimdallr
1
1
1
1.5
W
Nu Wa
Peksimet
Nu Wa
1
0
3
2.5
L
Arachne
ambroQ
Arachne
2
2
1
1.25
W
Apollo
cookie13
Apollo
5
1
4
7
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,276
Damage
17,598
33,174
Taken
36,757
17,102
Mitigated
13,774
13,220
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,798
274
417
987
8,927
5,045
0
3,339
5,588
7,926
0
L
King Arthur
Gh628ost
King Arthur
2,973
521
0
2,463
8,329
3,231
0
509
7,820
0
19,367
W
Erlang Shen
JussTrix
Erlang Shen
3,509
1,880
0
4,702
9,029
3,965
0
2,074
6,955
0
39,099
W
Ares
MOPUL
Ares
6,686
324
0
2,286
10,307
7,852
0
3,669
6,638
17,882
0
W
3,831
1,060
0
3,079
7,356
3,244
0
0
7,356
0
20,946
L
Heimdallr
MrJack20252
Heimdallr
3,871
2,314
0
1,184
7,205
2,241
0
3,571
3,634
0
29,378
W
Nu Wa
Peksimet
Nu Wa
2,957
306
0
392
1,904
529
284
457
1,447
35,303
0
L
Arachne
ambroQ
Arachne
2,988
2,069
0
5,163
8,416
2,150
315
1,128
7,288
0
27,556
W
Apollo
cookie13
Apollo
5,293
3,319
0
2,761
4,578
1,512
442
1,566
3,012
0
39,071
L
4,968
611
0
763
3,880
1,107
0
1,096
2,784
39,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
29,125
322
Minions Killed
243
0
Camps Cleared
0
1,115,985
Distance Traveled
1,085,959
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,145
468
11
1
0
226,411
5
L
King Arthur
5,771
525
32
3
0
210,950
0
W
Erlang Shen
6,494
590
90
8
0
233,164
3
W
Ares
6,202
564
23
2
0
213,303
4
W
Tyr
5,980
544
51
5
0
192,003
0
L
Heimdallr
5,722
520
51
5
0
216,967
2
W
Nu Wa
6,485
590
77
7
0
228,845
2
L
Arachne
6,026
548
65
6
0
232,867
2
W
Apollo
6,864
624
81
7
0
248,670
7
L
Zeus
6,461
587
84
8
0
198,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role