Player Matchup

Nemesis
Nemesis
Ayanokoji_LOL
Nemesis
Level 29
God Stats
0W - 3L
1,199 SR
Queue Stats
47W - 35L
1,544 Elo+
Solo
Baba Yaga
Baba Yaga
Infotex
Baba Yaga
Level 18
God Stats
2W - 4L
1,535 SR
Queue Stats
24W - 38L
1,400 Elo+
Solo
King Arthur
King Arthur
PND_OmegaK
King Arthur
Level 17
God Stats
4W - 5L
1,558 SR
Queue Stats
116W - 76L
1,570 Elo+
Solo
Geb
Geb
Peahead-MacGraw
Geb
Level 7
God Stats
69W - 52L
1,687 SR
Queue Stats
323W - 360L
1,387 Elo+
Solo
Apollo
Apollo
very_cookie4
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,433 Elo+

VS

Team Averages
Level 19
1,614 SR
1,445 Elo+
Susano
Susano
Bloody_alfa
Susano
Level 24
God Stats
11W - 9L
1,500 SR
Queue Stats
48W - 42L
1,690 Elo+
Solo
Artio
Artio
MrBandoooooley
Artio
Level 15
God Stats
23W - 22L
1,573 SR
Queue Stats
32W - 31L
1,538 Elo+
Solo
Set
Set
Yang_Gunna
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,189 Elo+
Solo
Cupid
Cupid
bio_insomnio
Cupid
Level 24
God Stats
3W - 2L
1,730 SR
Queue Stats
214W - 203L
1,486 Elo+
Solo
Ares
Ares
haertin
Ares
Level 29
God Stats
4W - 0L
1,768 SR
Queue Stats
20W - 26L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
6 / 5 / 0
7,539
503
8,939
11,718
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Infotex
Baba Yaga
10
0 / 3 / 3
5,983
399
4,047
6,216
2,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PND_OmegaK
King Arthur
14
2 / 1 / 0
7,943
530
7,665
12,071
10,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 2
5,709
381
2,828
5,965
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
7
0 / 4 / 0
5,236
349
1,048
5,754
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
3 / 3 / 2
7,813
521
7,553
10,738
4,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 0 / 0
7,934
529
6,027
13,313
12,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 1
7,112
474
2,524
7,047
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 0 / 2
8,294
553
8,026
7,589
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
haertin
Ares
11
1 / 2 / 4
7,467
498
1,429
10,224
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
13
13
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
6
5
0
1.2
W
Susano
3
3
2
1.33
L
Baba Yaga
Infotex
Baba Yaga
0
3
3
0.5
W
1
0
0
1
L
King Arthur
PND_OmegaK
King Arthur
2
1
0
2
L
0
0
2
1
W
1
3
1
0.5
W
7
0
2
8
W
Ares
haertin
Ares
1
2
4
1.5
L
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,527
Damage
25,559
41,724
Taken
48,911
21,641
Mitigated
29,500
10,947
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
8,939
4,800
0
2,704
11,718
4,498
0
749
10,969
0
38,338
W
Susano
7,553
3,234
0
2,953
10,738
4,403
0
839
9,899
0
43,870
L
Baba Yaga
Infotex
Baba Yaga
4,047
476
0
996
6,216
2,590
0
0
6,216
23,515
0
W
6,027
501
340
6,863
13,313
12,261
446
0
13,079
43,925
0
L
King Arthur
PND_OmegaK
King Arthur
7,665
1,075
0
4,235
12,071
10,276
68
5,827
6,244
0
51,734
L
2,828
184
0
2,242
5,965
2,808
0
531
5,434
10,495
0
W
2,524
1,463
0
1,092
7,047
2,793
852
2,156
4,891
0
27,133
W
8,026
4,759
606
5,483
7,589
2,688
2,728
2,134
5,455
0
41,485
W
Ares
haertin
Ares
1,429
95
0
2,149
10,224
7,355
690
1,746
8,478
18,279
0
L
Apollo
1,048
661
0
770
5,754
1,469
0
349
5,405
0
12,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,410
Gold Earned
38,620
228
Minions Killed
306
0
Camps Cleared
0
1,195,283
Distance Traveled
1,345,096
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,539
503
63
4
0
254,476
0
W
Susano
7,813
521
75
5
0
284,613
5
L
Baba Yaga
5,983
399
32
2
0
254,254
2
W
Artio
7,934
529
91
6
0
243,213
1
L
King Arthur
7,943
530
101
7
0
256,784
2
L
Geb
5,709
381
15
1
0
217,108
1
W
Set
7,112
474
52
3
0
297,331
0
W
Cupid
8,294
553
61
4
0
247,982
0
W
Ares
7,467
498
27
2
0
271,957
1
L
Apollo
5,236
349
17
1
0
212,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role