Player Matchup

Fafnir
Fafnir
Grande Autistic
Fafnir
Level 158
God Stats
19W - 9L
1,722 SR
Queue Stats
412W - 326L
1,733 Elo+
Party 1
Chiron
Chiron
Penghuinz
Chiron
Level 153
God Stats
10W - 3L
1,500 SR
Queue Stats
379W - 302L
1,775 Elo+
Party 1
Sylvanus
Sylvanus
Pink Square4616
Sylvanus
Level 129
God Stats
4W - 1L
1,935 SR
Queue Stats
55W - 52L
1,828 Elo+
Party 1
Poseidon
Poseidon
REYCAMRAMAN
Poseidon
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
135W - 140L
1,704 Elo+
Solo
Awilix
Awilix
the_florida_boii
Awilix
Level 130
God Stats
6W - 1L
1,740 SR
Queue Stats
79W - 64L
1,663 Elo+
Solo
Team Averages
Level 146
1,679 SR
1,741 Elo+

VS

Team Averages
Level 140
1,535 SR
1,633 Elo+
Amaterasu
Amaterasu
CxmpGN
Amaterasu
Level 129
God Stats
6W - 6L
1,659 SR
Queue Stats
376W - 340L
1,632 Elo+
Solo
Fenrir
Fenrir
Evadnei
Fenrir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,631 Elo+
Solo
Olorun
Olorun
Pure Paxy
Olorun
Level 149
God Stats
3W - 6L
1,504 SR
Queue Stats
454W - 430L
1,556 Elo+
Solo
Scylla
Scylla
Wheeinorout
Scylla
Level 151
God Stats
19W - 13L
1,505 SR
Queue Stats
247W - 206L
1,659 Elo+
Solo
Chaac
Chaac
xHynes
Chaac
Level 129
God Stats
1W - 4L
1,507 SR
Queue Stats
94W - 79L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
10,285
541
2,780
11,830
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Penghuinz
Chiron
20
5 / 1 / 3
12,022
633
10,099
12,142
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
16
1 / 2 / 3
9,871
520
9,314
13,022
10,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
REYCAMRAMAN
Poseidon
19
4 / 0 / 1
11,414
601
7,959
8,320
3,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 7
10,338
544
9,071
12,203
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CxmpGN
Amaterasu
18
0 / 3 / 2
10,425
549
7,021
19,190
14,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Evadnei
Fenrir
12
3 / 3 / 0
8,406
442
4,865
13,188
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Pure Paxy
Olorun
14
0 / 1 / 0
9,128
480
1,853
6,029
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
15
1 / 4 / 1
8,879
467
6,650
9,766
3,566
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
xHynes
Chaac
12
1 / 4 / 2
8,135
428
6,759
11,453
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
5
5
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CxmpGN
Amaterasu
0
3
2
0.33
L
Fenrir
Evadnei
Fenrir
3
3
0
1
W
3
0
4
5
W
Chiron
Penghuinz
Chiron
5
1
3
6.5
W
Sylvanus
1
2
3
1.25
L
Olorun
Pure Paxy
Olorun
0
1
0
0
W
Poseidon
REYCAMRAMAN
Poseidon
4
0
1
4.5
L
Scylla
1
4
1
0.38
W
2
2
7
2.75
L
Chaac
xHynes
Chaac
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,223
Damage
27,148
57,517
Taken
59,626
36,107
Mitigated
31,994
31,974
Healing
21,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CxmpGN
Amaterasu
7,021
3,477
0
8,296
19,190
14,214
0
8,880
10,310
0
77,721
L
Fenrir
Evadnei
Fenrir
4,865
1,451
0
3,384
13,188
7,464
0
4,342
8,846
0
23,741
W
2,780
608
0
4,726
11,830
11,988
0
3,361
8,469
22,436
0
W
Chiron
Penghuinz
Chiron
10,099
4,716
913
8,036
12,142
5,171
0
3,137
9,005
0
122,021
W
Sylvanus
9,314
3,254
2,287
6,803
13,022
10,432
590
1,740
11,282
61,994
11,057
L
Olorun
Pure Paxy
Olorun
1,853
1,158
0
3,680
6,029
1,782
0
2,084
3,945
57,447
0
W
Poseidon
REYCAMRAMAN
Poseidon
7,959
1,714
0
5,528
8,320
3,945
203
970
7,350
90,305
0
L
Scylla
6,650
1,094
0
3,625
9,766
3,566
0
2,455
7,311
63,811
0
W
9,071
4,439
0
3,681
12,203
4,571
268
2,983
9,220
0
64,002
L
Chaac
xHynes
Chaac
6,759
1,872
0
2,961
11,453
4,968
0
2,675
8,778
0
49,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,930
Gold Earned
44,973
618
Minions Killed
536
0
Camps Cleared
0
1,862,249
Distance Traveled
1,508,362
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,425
549
160
8
0
383,140
2
L
Fenrir
8,406
442
19
1
0
359,735
6
W
Fafnir
10,285
541
40
2
0
369,450
9
W
Chiron
12,022
633
201
11
0
380,648
7
W
Sylvanus
9,871
520
121
6
0
332,415
3
L
Olorun
9,128
480
142
7
0
138,848
0
W
Poseidon
11,414
601
145
8
0
342,153
0
L
Scylla
8,879
467
129
7
0
358,149
10
W
Awilix
10,338
544
111
6
0
437,583
2
L
Chaac
8,135
428
86
5
0
268,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role