Player Matchup

Danzaburou
Danzaburou
BunzTheBunziest
Danzaburou
Level 65
God Stats
67W - 44L
1,625 SR
Queue Stats
130W - 105L
1,576 Elo+
Solo
Cerberus
Cerberus
CMAKKERS
Cerberus
Level 89
God Stats
36W - 37L
1,531 SR
Queue Stats
680W - 595L
1,538 Elo+
Party 2
Artemis
Artemis
CypherFlare
Artemis
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 12L
1,791 Elo+
Party 2
Baba Yaga
Baba Yaga
Robber
Baba Yaga
Level 142
God Stats
27W - 18L
1,808 SR
Queue Stats
232W - 142L
1,618 Elo+
Party 2
Ravana
Ravana
ionandar
Ravana
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 165L
1,483 Elo+
Party 2
Team Averages
Level 95
1,593 SR
1,601 Elo+

VS

Team Averages
Level 82
1,582 SR
1,464 Elo+
Sobek
Sobek
AgitoHanta
Sobek
Level 55
God Stats
8W - 7L
1,655 SR
Queue Stats
98W - 104L
1,407 Elo+
Party 1
Rama
Rama
Drpapperskorg
Rama
Level 42
God Stats
13W - 11L
1,650 SR
Queue Stats
227W - 213L
1,508 Elo+
Party 3
Erlang Shen
Erlang Shen
M1etz
Erlang Shen
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 150L
1,383 Elo+
Party 1
Scylla
Scylla
TigBitties420x
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
negroponte
Set
Level 127
God Stats
3W - 6L
1,603 SR
Queue Stats
128W - 134L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BunzTheBunziest
Danzaburou
14
8 / 0 / 0
8,647
665
7,910
6,608
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
CMAKKERS
Cerberus
10
0 / 2 / 4
6,092
469
2,208
6,462
3,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
CypherFlare
Artemis
14
5 / 2 / 1
8,533
656
10,224
7,968
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Robber
Baba Yaga
14
3 / 1 / 2
8,056
620
3,117
4,914
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
ionandar
Ravana
10
2 / 3 / 2
6,487
499
1,879
6,386
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 2 / 3
6,324
486
1,347
6,507
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 3 / 0
6,337
487
5,187
9,057
2,261
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
M1etz
Erlang Shen
10
0 / 6 / 0
5,798
446
2,598
8,066
4,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 3
6,983
537
6,196
5,366
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 3
6,392
492
2,590
7,754
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
18
Kills
7
8
Deaths
18
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
2
3
1.25
W
Danzaburou
BunzTheBunziest
Danzaburou
8
0
0
8
W
Cerberus
CMAKKERS
Cerberus
0
2
4
1
W
Artemis
CypherFlare
Artemis
5
2
1
2.75
L
3
3
0
1
L
Erlang Shen
M1etz
Erlang Shen
0
6
0
0
W
Baba Yaga
Robber
Baba Yaga
3
1
2
4
L
2
2
3
1.75
W
Ravana
ionandar
Ravana
2
3
2
1
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,338
Damage
17,918
32,338
Taken
36,750
13,926
Mitigated
16,319
9,785
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
1,347
170
0
2,806
6,507
3,449
0
692
5,815
15,384
0
W
Danzaburou
BunzTheBunziest
Danzaburou
7,910
3,119
0
2,209
6,608
4,107
526
261
6,105
0
48,687
W
Cerberus
CMAKKERS
Cerberus
2,208
84
0
935
6,462
3,100
0
1,987
4,475
22,355
0
W
Artemis
CypherFlare
Artemis
10,224
4,993
0
3,566
7,968
2,378
56
1,496
6,472
0
53,143
L
5,187
4,227
0
4,033
9,057
2,261
0
577
8,480
0
38,623
L
Erlang Shen
M1etz
Erlang Shen
2,598
1,216
0
822
8,066
4,488
0
0
8,066
0
26,956
W
Baba Yaga
Robber
Baba Yaga
3,117
0
0
1,987
4,914
1,682
0
1,878
3,036
51,772
0
L
6,196
323
0
759
5,366
1,463
0
2,367
2,861
43,516
0
W
Ravana
ionandar
Ravana
1,879
306
0
1,088
6,386
2,659
0
1,921
4,465
0
33,788
L
2,590
1,118
0
260
7,754
4,658
0
1,504
6,203
0
40,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,815
Gold Earned
31,834
423
Minions Killed
332
0
Camps Cleared
0
1,225,533
Distance Traveled
1,170,975
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,324
486
31
2
0
228,405
1
W
Danzaburou
8,647
665
101
8
0
209,873
3
W
Cerberus
6,092
469
36
3
0
238,890
0
W
Artemis
8,533
656
110
8
0
226,271
4
L
Rama
6,337
487
79
6
0
201,533
2
L
Erlang Shen
5,798
446
58
4
0
219,425
1
W
Baba Yaga
8,056
620
118
9
0
262,934
6
L
Scylla
6,983
537
89
7
0
247,485
3
W
Ravana
6,487
499
58
4
0
287,565
4
L
Set
6,392
492
75
6
0
274,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role