Player Matchup

Ra
Ra
Platinum V
BennyXD
Ra
Platinum V
Level 156
God Stats
37W - 28L
1,602 SR
Queue Stats
381W - 344L
1,716 MMR
Solo
Thanatos
Thanatos
Gold I
Dento9
Thanatos
Gold I
Level 120
God Stats
19W - 12L
1,813 SR
Queue Stats
164W - 139L
1,714 MMR
Solo
Rama
Rama
Platinum III
Phantaci
Rama
Platinum III
Level 160
God Stats
17W - 15L
1,593 SR
Queue Stats
254W - 237L
1,835 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
Scärlet
Kuzenbo
Gold III
Level 157
God Stats
15W - 9L
1,854 SR
Queue Stats
257W - 243L
1,559 MMR
Party 2
Arachne
Arachne
Platinum V
Workdad
Arachne
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,672 SR
1,665 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,560 SR
1,709 MMR
He Bo
He Bo
Gold I
Hxise
He Bo
Gold I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 119L
1,718 MMR
Solo
Ullr
Ullr
Gold III
SchmacDemarco
Ullr
Gold III
Level 57
God Stats
1W - 2L
1,559 SR
Queue Stats
60W - 40L
1,725 MMR
Solo
Sobek
Sobek
Platinum V
TriggaTreyYung
Sobek
Platinum V
Level 148
God Stats
11W - 13L
1,560 SR
Queue Stats
53W - 52L
1,679 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
XxMoNsTeRxxX
Sun Wukong
Gold I
Level 119
God Stats
0W - 2L
1,318 SR
Queue Stats
99W - 96L
1,587 MMR
Party 1
Anhur
Anhur
Gold I
Z3R0CHANC3
Anhur
Gold I
Level 153
God Stats
14W - 8L
1,860 SR
Queue Stats
69W - 62L
1,835 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
11,724
586
10,808
9,044
5,396
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Dento9
Thanatos
18
5 / 1 / 7
11,990
600
9,837
12,686
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
18
2 / 1 / 4
11,784
589
10,123
12,298
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Scärlet
Kuzenbo
14
0 / 1 / 8
10,236
512
3,550
16,128
17,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Workdad
Arachne
20
7 / 1 / 4
13,589
679
12,701
15,205
11,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
SetNemesisTsukuyomiDanzaburouCu Chulainn

VS

Bans
ApolloPersephoneCthulhuBellonaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hxise
He Bo
14
1 / 6 / 2
9,121
456
5,582
10,095
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 2
10,257
513
8,788
10,375
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 4
8,544
427
5,756
18,826
18,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
XxMoNsTeRxxX
Sun Wukong
18
0 / 0 / 1
10,245
512
5,901
14,864
9,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
16
1 / 2 / 2
10,049
502
9,716
12,125
4,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
4
4
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Thanatos
Dento9
Thanatos
5
1
7
8.5
L
He Bo
Hxise
He Bo
1
6
2
0.33
W
Rama
2
1
4
4
L
2
5
2
0.6
W
Kuzenbo
Scärlet
Kuzenbo
0
1
8
4
L
0
5
4
0.4
W
Arachne
Workdad
Arachne
7
1
4
9
L
Sun Wukong
XxMoNsTeRxxX
Sun Wukong
0
0
1
0.5
L
Anhur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,019
Damage
35,743
65,361
Taken
66,285
44,162
Mitigated
39,847
48,246
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,808
996
7,228
7,656
9,044
5,396
1,599
2,034
6,852
89,218
0
W
Thanatos
Dento9
Thanatos
9,837
2,621
0
11,365
12,686
5,393
152
2,479
10,075
0
93,429
L
He Bo
Hxise
He Bo
5,582
72
0
2,023
10,095
3,061
0
1,723
8,372
53,278
0
W
Rama
10,123
8,636
0
8,681
12,298
4,987
5,309
1,727
10,551
0
95,096
L
8,788
2,285
0
250
10,375
4,160
0
2,000
8,375
0
78,596
W
Kuzenbo
Scärlet
Kuzenbo
3,550
1,633
0
5,445
16,128
17,224
348
2,459
12,882
20,912
0
L
5,756
470
0
4,585
18,826
18,977
0
6,087
12,739
21,958
0
W
Arachne
Workdad
Arachne
12,701
7,930
0
7,871
15,205
11,162
5,224
2,494
12,659
0
102,882
L
Sun Wukong
XxMoNsTeRxxX
Sun Wukong
5,901
204
0
5,578
14,864
9,647
1,006
2,542
12,322
0
69,943
L
Anhur
9,716
3,094
0
2,331
12,125
4,002
195
2,006
10,119
0
73,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,323
Gold Earned
48,216
639
Minions Killed
623
0
Camps Cleared
0
2,094,523
Distance Traveled
1,926,049
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,724
586
144
7
0
432,411
6
W
Thanatos
11,990
600
148
7
0
442,436
2
L
He Bo
9,121
456
83
4
0
395,684
5
W
Rama
11,784
589
153
8
0
345,810
5
L
Ullr
10,257
513
184
9
0
365,207
3
W
Kuzenbo
10,236
512
24
1
0
418,411
11
L
Sobek
8,544
427
34
2
0
373,338
5
W
Arachne
13,589
679
170
9
0
455,455
4
L
Sun Wukong
10,245
512
168
8
0
416,807
4
L
Anhur
10,049
502
154
8
0
375,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role