Player Matchup

Jormungandr
Jormungandr
ConnTrace
Jormungandr
Level 17
God Stats
2W - 3L
1,593 SR
Queue Stats
5W - 6L
1,402 Elo+
Party 2
Achilles
Achilles
FreedomGunz
Achilles
Level 27
God Stats
21W - 25L
1,758 SR
Queue Stats
393W - 459L
1,490 Elo+
Solo
Neith
Neith
JulesTrace
Neith
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Anhur
Anhur
TacosDeAsada545
Anhur
Level 23
God Stats
6W - 4L
1,584 SR
Queue Stats
60W - 56L
1,414 Elo+
Solo
Thor
Thor
mere-cashmere5
Thor
Level 5
God Stats
2W - 4L
1,683 SR
Queue Stats
16W - 17L
1,194 Elo+
Solo
Team Averages
Level 15
1,624 SR
1,400 Elo+

VS

Team Averages
Level 12
1,534 SR
1,291 Elo+
Apollo
Apollo
Angelboy147369
Apollo
Level 21
God Stats
1W - 1L
1,541 SR
Queue Stats
2W - 3L
1,186 Elo+
Solo
Anubis
Anubis
Arcadia4227
Anubis
Level 22
God Stats
30W - 12L
1,616 SR
Queue Stats
144W - 104L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
Rad y0
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,284 Elo+
Solo
Amaterasu
Amaterasu
Skunkbeard1991
Amaterasu
Level 4
God Stats
3W - 2L
1,515 SR
Queue Stats
4W - 6L
1,296 Elo+
Party 1
Chang'e
Chang'e
Twisted_Echo9
Chang'e
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
40W - 44L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ConnTrace
Jormungandr
16
3 / 7 / 5
10,372
943
15,123
19,180
16,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
FreedomGunz
Achilles
15
2 / 2 / 3
9,482
862
10,005
11,165
11,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
0 / 10 / 4
9,047
822
6,969
15,187
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
3 / 7 / 5
10,230
930
13,946
21,296
6,086
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 12 / 2
8,798
800
6,276
18,749
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 21
11,000
1,000
13,941
14,468
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
19
18 / 0 / 17
13,744
1,249
26,438
6,623
5,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Rad y0
Guan Yu
18
4 / 0 / 25
11,143
1,013
12,804
12,156
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Skunkbeard1991
Amaterasu
17
4 / 4 / 22
11,009
1,001
7,555
14,924
9,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
18
7 / 1 / 22
11,586
1,053
19,640
11,786
4,521
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
145
8
Kills
38
38
Deaths
8
19
Assists
107
Player
Kills
Deaths
Assists
KDA
W
5
3
21
5.17
W
Anubis
18
0
17
26.5
L
Jormungandr
ConnTrace
Jormungandr
3
7
5
0.79
L
Achilles
FreedomGunz
Achilles
2
2
3
1.75
L
Neith
0
10
4
0.2
W
Guan Yu
Rad y0
Guan Yu
4
0
25
16.5
W
Amaterasu
Skunkbeard1991
Amaterasu
4
4
22
3.75
L
3
7
5
0.79
W
Chang'e
7
1
22
18
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,319
Damage
80,378
85,577
Taken
59,957
43,394
Mitigated
36,552
4,833
Healing
27,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,941
10,005
0
3,022
14,468
5,073
0
2,952
11,235
0
37,572
W
Anubis
26,438
3,122
0
2,206
6,623
5,348
0
2,768
3,580
48,507
0
L
Jormungandr
ConnTrace
Jormungandr
15,123
4,942
0
1,320
19,180
16,725
0
8,180
10,642
32,785
0
L
Achilles
FreedomGunz
Achilles
10,005
2,498
0
750
11,165
11,285
0
5,310
5,705
0
15,523
L
Neith
6,969
3,523
0
1,243
15,187
4,532
0
10,446
4,616
0
12,997
W
Guan Yu
Rad y0
Guan Yu
12,804
2,609
3,824
4,165
12,156
11,619
0
2,883
8,873
0
18,904
W
Amaterasu
Skunkbeard1991
Amaterasu
7,555
5,400
0
2,834
14,924
9,991
0
3,440
11,184
0
10,650
L
13,946
6,997
0
979
21,296
6,086
0
12,705
8,234
0
23,361
W
Chang'e
19,640
1,290
5,763
5,792
11,786
4,521
0
2,327
9,384
40,351
0
L
6,276
1,448
0
541
18,749
4,766
0
9,437
9,007
0
15,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,929
Gold Earned
58,482
119
Minions Killed
185
1
Camps Cleared
8
758,088
Distance Traveled
1,025,949
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,000
1,000
53
5
4
192,120
2
W
Anubis
13,744
1,249
47
4
2
176,694
1
L
Jormungandr
10,372
943
44
4
1
153,790
2
L
Achilles
9,482
862
14
1
0
169,001
0
L
Neith
9,047
822
15
1
0
125,910
0
W
Guan Yu
11,143
1,013
12
1
1
239,315
0
W
Amaterasu
11,009
1,001
10
1
0
210,564
0
L
Anhur
10,230
930
27
2
0
172,059
0
W
Chang'e
11,586
1,053
63
6
1
207,256
0
L
Thor
8,798
800
19
2
0
137,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role