Player Matchup

Mercury
Mercury
RightLaneGayLane
Mercury
Level 123
God Stats
32W - 2L
2,067 SR
Queue Stats
839W - 102L
2,084 Elo+
Party 1
Terra
Terra
SkorchedEarth
Terra
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
936W - 195L
2,051 Elo+
Party 1
Izanami
Izanami
Spzct
Izanami
Level 143
God Stats
4W - 2L
1,653 SR
Queue Stats
438W - 100L
1,772 Elo+
Party 1
Merlin
Merlin
banmeagain56865
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 113
1,680 SR
1,852 Elo+

VS

Team Averages
Level 50
1,573 SR
1,606 Elo+
Ah Puch
Ah Puch
IceVirusX
Ah Puch
Level 69
God Stats
1W - 1L
1,751 SR
Queue Stats
4W - 2L
1,496 Elo+
Party 2
Cerberus
Cerberus
OBiologoo
Cerberus
Level 29
God Stats
0W - 1L
1,340 SR
Queue Stats
3W - 1L
1,715 Elo+
Party 2
Mulan
Mulan
Shenchenrenchen
Mulan
Level 82
God Stats
0W - 1L
1,702 SR
Queue Stats
4W - 2L
1,496 Elo+
Party 2
Ullr
Ullr
TheJordan
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 8
8,708
968
10,926
7,590
3,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 11
7,966
885
6,443
8,769
7,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Spzct
Izanami
14
7 / 2 / 9
9,165
1,018
9,419
9,063
3,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 3 / 10
9,083
1,009
10,990
6,934
2,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IceVirusX
Ah Puch
12
2 / 7 / 1
7,005
778
4,694
8,934
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OBiologoo
Cerberus
12
2 / 5 / 4
7,153
795
3,030
11,451
6,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 6 / 1
7,935
882
3,572
10,014
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
12
1 / 6 / 4
7,348
816
1,968
10,632
3,578
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
24
Kills
8
8
Deaths
24
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
IceVirusX
Ah Puch
2
7
1
0.36
L
Cerberus
OBiologoo
Cerberus
2
5
4
0.8
W
8
2
8
6
L
3
6
1
0.58
W
1
1
11
6.5
W
Izanami
Spzct
Izanami
7
2
9
5.75
L
Ullr
1
6
4
0.5
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,778
Damage
13,264
32,356
Taken
41,031
16,324
Mitigated
18,377
14,689
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
IceVirusX
Ah Puch
4,694
233
0
279
8,934
2,811
0
4,304
4,551
17,774
0
L
Cerberus
OBiologoo
Cerberus
3,030
50
0
1,578
11,451
6,668
0
4,969
6,343
12,225
0
W
10,926
6,551
0
2,112
7,590
3,502
0
1,579
5,477
0
22,431
L
3,572
549
0
578
10,014
5,320
0
3,312
6,652
0
13,177
W
6,443
481
2,650
4,325
8,769
7,050
297
2,997
5,672
14,382
0
W
Izanami
Spzct
Izanami
9,419
4,711
0
3,323
9,063
3,311
5,191
1,279
7,759
0
46,169
L
Ullr
1,968
1,074
0
740
10,632
3,578
0
4,887
5,583
0
12,769
W
10,990
444
108
2,171
6,934
2,461
641
2,263
4,571
30,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,922
Gold Earned
29,441
173
Minions Killed
103
9
Camps Cleared
7
744,296
Distance Traveled
486,446
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,005
778
41
5
1
102,797
0
L
Cerberus
7,153
795
17
2
3
140,604
2
W
Mercury
8,708
968
31
3
3
223,715
0
L
Mulan
7,935
882
26
3
1
107,637
0
W
Terra
7,966
885
14
2
3
191,514
0
W
Izanami
9,165
1,018
77
9
2
162,668
1
L
Ullr
7,348
816
19
2
2
135,408
1
W
Merlin
9,083
1,009
51
6
1
166,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role