Player Matchup

Ganesha
Ganesha
A BraggerMaker4
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
AlexOulmi54
Izanami
Level 28
God Stats
6W - 5L
1,506 SR
Queue Stats
60W - 58L
1,314 Elo+
Party 1
Fenrir
Fenrir
Monkey-D-PtaR
Fenrir
Level 15
God Stats
2W - 2L
1,245 SR
Queue Stats
51W - 50L
1,268 Elo+
Party 1
Yemoja
Yemoja
alrae1988
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
illicites974
Cthulhu
Level 21
God Stats
23W - 16L
1,367 SR
Queue Stats
77W - 80L
1,285 Elo+
Party 1
Team Averages
Level 14
1,423 SR
1,374 Elo+

VS

Team Averages
Level 22
1,548 SR
1,459 Elo+
Bellona
Bellona
Not_gabbo2110
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Operator256
Heimdallr
Level 27
God Stats
19W - 19L
1,371 SR
Queue Stats
130W - 139L
1,354 Elo+
Solo
Guan Yu
Guan Yu
Wolverine17778
Guan Yu
Level 22
God Stats
115W - 118L
1,538 SR
Queue Stats
118W - 128L
1,457 Elo+
Solo
Cupid
Cupid
ZShiftymareZ
Cupid
Level 29
God Stats
54W - 52L
1,673 SR
Queue Stats
401W - 412L
1,514 Elo+
Party 2
Nemesis
Nemesis
nbsq
Nemesis
Level 28
God Stats
12W - 16L
1,659 SR
Queue Stats
276W - 290L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 7 / 0
4,129
375
777
7,196
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
AlexOulmi54
Izanami
8
1 / 5 / 1
4,962
451
4,782
6,512
1,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 1 / 1
5,452
496
1,319
6,294
1,749
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
alrae1988
Yemoja
4
0 / 7 / 0
3,905
355
177
5,395
1,248
Cthulhu
illicites974
Cthulhu
6
1 / 1 / 1
4,882
444
1,554
3,991
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
2 / 1 / 4
5,523
502
1,602
4,228
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
Operator256
Heimdallr
9
1 / 1 / 0
5,675
516
3,020
3,951
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 3
6,059
551
1,920
5,326
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
6 / 1 / 2
6,386
581
4,567
3,873
950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
nbsq
Nemesis
8
6 / 1 / 3
5,802
527
5,146
5,725
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
16
21
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Izanami
AlexOulmi54
Izanami
1
5
1
0.3
L
1
1
1
1.5
W
Bellona
2
1
4
4
W
Heimdallr
Operator256
Heimdallr
1
1
0
1
W
1
0
3
2.5
W
6
1
2
7
L
Yemoja
alrae1988
Yemoja
0
7
0
0
L
Cthulhu
illicites974
Cthulhu
1
1
1
1.5
W
Nemesis
nbsq
Nemesis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,609
Damage
16,255
29,388
Taken
23,103
8,316
Mitigated
11,897
1,533
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
777
268
0
228
7,196
2,257
0
0
7,171
8,699
0
L
Izanami
AlexOulmi54
Izanami
4,782
3,462
0
25
6,512
1,445
90
0
6,387
0
21,002
L
1,319
870
0
724
6,294
1,749
0
0
6,269
0
24,451
W
Bellona
1,602
390
0
267
4,228
4,318
870
144
4,084
0
9,142
W
Heimdallr
Operator256
Heimdallr
3,020
2,141
0
2,072
3,951
1,361
1,513
1,200
2,751
0
20,314
W
1,920
170
85
1,270
5,326
3,641
2,163
86
5,240
0
28,945
W
4,567
2,797
0
0
3,873
950
1,541
417
3,456
0
21,384
L
Yemoja
alrae1988
Yemoja
177
177
59
0
5,395
1,248
0
0
5,345
1,945
0
L
Cthulhu
illicites974
Cthulhu
1,554
211
0
497
3,991
1,617
0
0
3,991
9,704
0
W
Nemesis
nbsq
Nemesis
5,146
2,854
0
1,346
5,725
1,627
0
661
5,064
0
16,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,330
Gold Earned
29,445
108
Minions Killed
176
0
Camps Cleared
0
945,486
Distance Traveled
1,066,887
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,129
375
7
1
0
176,077
2
L
Izanami
4,962
451
37
3
0
204,391
1
L
Fenrir
5,452
496
46
4
0
198,799
0
W
Bellona
5,523
502
24
2
0
190,478
2
W
Heimdallr
5,675
516
35
3
0
183,264
0
W
Guan Yu
6,059
551
53
5
0
235,357
2
W
Cupid
6,386
581
35
3
0
212,805
0
L
Yemoja
3,905
355
2
0
0
141,972
3
L
Cthulhu
4,882
444
16
1
0
224,247
2
W
Nemesis
5,802
527
29
3
0
244,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role