Player Matchup

Yemoja
Yemoja
Orlikor
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,574 Elo+
Solo
Rama
Rama
intrepide2000
Rama
Level 109
God Stats
6W - 8L
1,662 SR
Queue Stats
87W - 88L
1,547 Elo+
Party 2
Discordia
Discordia
trystanw
Discordia
Level 86
God Stats
13W - 11L
1,471 SR
Queue Stats
57W - 70L
1,521 Elo+
Party 2
Team Averages
Level 67
1,545 SR
1,547 Elo+

VS

Team Averages
Level 27
1,540 SR
1,500 Elo+
Hel
Hel
iiswhôiis
Hel
Level 29
God Stats
0W - 2L
1,619 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Sol
Sol
jomigi
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
krokeni9
Danzaburou
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Orlikor
Yemoja
15
3 / 3 / 11
13,737
723
4,075
15,444
16,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
9 / 4 / 8
14,151
745
23,652
20,176
9,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
trystanw
Discordia
18
6 / 2 / 9
13,563
714
24,912
12,224
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
10,578
557
7,760
14,970
8,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
jomigi
Sol
16
4 / 8 / 5
13,098
689
16,554
24,671
7,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
krokeni9
Danzaburou
16
5 / 4 / 4
13,041
686
12,164
21,476
8,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
18
Kills
9
9
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Orlikor
Yemoja
3
3
11
2.83
L
0
6
5
0.42
W
9
4
8
3.25
L
Sol
jomigi
Sol
4
8
5
0.81
L
Danzaburou
krokeni9
Danzaburou
5
4
4
1.75
W
Discordia
trystanw
Discordia
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,639
Damage
36,478
47,844
Taken
61,117
30,598
Mitigated
24,999
16,612
Healing
25,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Orlikor
Yemoja
4,075
704
2,352
5,191
15,444
16,330
543
8,279
7,165
27,568
0
L
7,760
223
7,290
6,756
14,970
8,845
0
7,932
6,554
31,410
0
W
23,652
18,924
0
6,896
20,176
9,196
2,779
9,945
10,231
0
86,489
L
Sol
jomigi
Sol
16,554
3,998
0
6,975
24,671
7,935
0
9,283
14,858
62,556
0
L
Danzaburou
krokeni9
Danzaburou
12,164
5,192
0
4,057
21,476
8,219
0
10,208
10,582
0
61,278
W
Discordia
trystanw
Discordia
24,912
260
0
2,173
12,224
5,072
41
6,128
6,096
74,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,451
Gold Earned
36,717
224
Minions Killed
198
0
Camps Cleared
0
1,036,857
Distance Traveled
1,003,406
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,737
723
37
2
0
309,860
0
L
Hel
10,578
557
34
2
0
360,610
3
W
Rama
14,151
745
86
5
0
317,522
6
L
Sol
13,098
689
85
4
0
313,200
2
L
Danzaburou
13,041
686
79
4
0
329,596
1
W
Discordia
13,563
714
101
5
0
409,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role