Player Matchup

Kukulkan
Kukulkan
PuchitooDeFlotee
Kukulkan
Level 16
God Stats
33W - 35L
1,429 SR
Queue Stats
49W - 59L
1,410 Elo+
Party 1
Cerberus
Cerberus
Rafa1328siete
Cerberus
Level 7
God Stats
2W - 3L
1,534 SR
Queue Stats
5W - 13L
1,389 Elo+
Party 1
Fenrir
Fenrir
Xrxk_Crxss7
Fenrir
Level 67
God Stats
5W - 7L
1,601 SR
Queue Stats
199W - 193L
1,547 Elo+
Party 2
Set
Set
akadanielsan
Set
Level 23
God Stats
17W - 28L
1,373 SR
Queue Stats
95W - 104L
1,351 Elo+
Party 1
Jing Wei
Jing Wei
botin_golpeado2
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,493 Elo+
Party 2
Team Averages
Level 23
1,487 SR
1,438 Elo+

VS

Team Averages
Level 23
1,685 SR
1,572 Elo+
Neith
Neith
Bstaaard-SPTZCNS
Neith
Level 27
God Stats
1W - 1L
1,680 SR
Queue Stats
44W - 61L
1,615 Elo+
Party 3
Jormungandr
Jormungandr
GIUS___93
Jormungandr
Level 5
God Stats
0W - 2L
1,700 SR
Queue Stats
84W - 149L
1,543 Elo+
Party 3
Janus
Janus
Jacopo1608
Janus
Level 36
God Stats
11W - 10L
1,560 SR
Queue Stats
88W - 127L
1,586 Elo+
Party 3
Thanatos
Thanatos
LorenzBIG05
Thanatos
Level 22
God Stats
4W - 10L
1,674 SR
Queue Stats
55W - 83L
1,539 Elo+
Party 3
Amaterasu
Amaterasu
SickPierlukex2
Amaterasu
Level 27
God Stats
11W - 10L
1,813 SR
Queue Stats
78W - 113L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 1
12,345
537
6,407
10,065
4,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Rafa1328siete
Cerberus
16
0 / 8 / 4
10,523
458
4,412
17,040
14,039
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
17
5 / 4 / 3
11,959
520
10,579
17,665
10,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 5 / 1
11,515
501
5,135
13,986
6,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
20
6 / 0 / 2
14,675
638
14,233
19,840
9,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,316
405
7,418
6,449
2,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
GIUS___93
Jormungandr
14
0 / 4 / 0
8,279
360
1,988
10,653
7,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
19
5 / 3 / 0
12,056
524
9,541
14,022
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
LorenzBIG05
Thanatos
5
2 / 0 / 0
7,143
311
851
1,633
312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
SickPierlukex2
Amaterasu
20
14 / 3 / 2
14,289
621
21,804
19,924
19,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
13
Kills
21
21
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Jormungandr
GIUS___93
Jormungandr
0
4
0
0
L
Janus
5
3
0
1.67
L
Thanatos
LorenzBIG05
Thanatos
2
0
0
2
W
0
4
1
0.13
W
Cerberus
Rafa1328siete
Cerberus
0
8
4
0.25
L
Amaterasu
SickPierlukex2
Amaterasu
14
3
2
5
W
Fenrir
5
4
3
1.63
W
2
5
1
0.5
W
Jing Wei
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,766
Damage
41,602
78,596
Taken
52,681
44,987
Mitigated
35,528
24,154
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,418
2,165
0
867
6,449
2,920
0
0
6,449
0
48,480
L
Jormungandr
GIUS___93
Jormungandr
1,988
154
0
257
10,653
7,640
255
0
10,653
29,292
0
L
Janus
9,541
36
291
3,810
14,022
5,160
840
5,997
8,025
80,937
0
L
Thanatos
LorenzBIG05
Thanatos
851
376
0
859
1,633
312
0
0
1,633
0
6,085
W
6,407
141
0
1,287
10,065
4,033
2,950
5,815
3,808
77,130
0
W
Cerberus
Rafa1328siete
Cerberus
4,412
1,018
0
1,873
17,040
14,039
493
1,308
15,650
38,222
0
L
Amaterasu
SickPierlukex2
Amaterasu
21,804
13,367
0
7,398
19,924
19,496
4,379
4,856
15,068
2,987
82,672
W
Fenrir
10,579
3,197
0
3,621
17,665
10,924
1,085
1,630
15,864
34
72,624
W
5,135
1,838
0
1,051
13,986
6,981
138
1,051
12,911
0
95,607
W
Jing Wei
14,233
12,440
0
16,322
19,840
9,010
1,528
2,037
17,586
0
131,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,017
Gold Earned
51,083
694
Minions Killed
458
0
Camps Cleared
0
1,879,181
Distance Traveled
1,653,591
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,316
405
109
5
0
382,545
0
L
Jormungandr
8,279
360
46
2
0
313,400
1
L
Janus
12,056
524
161
7
0
391,415
3
L
Thanatos
7,143
311
8
0
0
87,378
0
W
Kukulkan
12,345
537
168
7
0
343,853
1
W
Cerberus
10,523
458
82
4
0
319,905
2
L
Amaterasu
14,289
621
134
6
0
478,853
0
W
Fenrir
11,959
520
85
4
0
401,440
3
W
Set
11,515
501
138
6
0
427,077
3
W
Jing Wei
14,675
638
221
10
0
386,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role