Player Matchup

Ymir
Ymir
CmonSmile
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Nemesis
Nemesis
Crah98
Nemesis
Level 25
God Stats
5W - 8L
1,500 SR
Queue Stats
91W - 95L
1,345 Elo+
Solo
Agni
Agni
JoaoSilva96
Agni
Level 7
God Stats
2W - 2L
1,359 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 1
Rama
Rama
SaltyBadDog
Rama
Level 27
God Stats
8W - 9L
1,452 SR
Queue Stats
84W - 88L
1,359 Elo+
Solo
Odin
Odin
pretaxSIDAO
Odin
Level 7
God Stats
5W - 3L
1,552 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Team Averages
Level 14
1,472 SR
1,441 Elo+

VS

Team Averages
Level 12
1,413 SR
1,352 Elo+
Medusa
Medusa
Anubis5300
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
E951
Ra
Level 7
God Stats
0W - 4L
1,222 SR
Queue Stats
7W - 17L
1,175 Elo+
Solo
Pele
Pele
Pro100Chertik
Pele
Level 16
God Stats
4W - 4L
1,342 SR
Queue Stats
8W - 15L
1,299 Elo+
Party 2
Olorun
Olorun
sDrinkers
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,288 Elo+
Party 2
Guan Yu
Guan Yu
wixerixx
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 1 / 7
6,199
564
4,085
6,934
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Crah98
Nemesis
9
1 / 2 / 7
5,797
527
2,810
7,346
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 2 / 4
6,636
603
6,981
4,377
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 1 / 4
6,037
549
6,456
7,436
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 0 / 1
6,746
613
3,019
4,384
2,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anubis5300
Medusa
6
0 / 4 / 1
4,366
397
862
5,742
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ra
E951
Ra
7
0 / 5 / 1
4,810
437
2,312
5,082
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 0
6,221
566
4,067
9,010
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
sDrinkers
Olorun
8
3 / 5 / 0
5,592
508
2,893
8,076
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
wixerixx
Guan Yu
4
0 / 4 / 0
4,104
373
1,100
3,644
1,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
20
Kills
6
6
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Anubis5300
Medusa
0
4
1
0.13
W
Ymir
3
1
7
6.5
W
Nemesis
Crah98
Nemesis
1
2
7
2.25
L
Ra
E951
Ra
0
5
1
0.1
W
6
2
4
4
L
3
2
0
1.5
W
4
1
4
6
W
6
0
1
6.5
L
Olorun
sDrinkers
Olorun
3
5
0
0.6
L
Guan Yu
wixerixx
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
11,234
30,477
Taken
31,554
11,662
Mitigated
10,063
8,759
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Anubis5300
Medusa
862
139
0
583
5,742
1,711
425
2,163
3,579
0
9,390
W
Ymir
4,085
467
0
1,136
6,934
3,882
416
1,601
5,333
15,077
0
W
Nemesis
Crah98
Nemesis
2,810
1,065
0
2,093
7,346
2,278
155
1,074
6,272
0
25,081
L
Ra
E951
Ra
2,312
342
202
977
5,082
1,523
0
2,734
2,348
19,714
0
W
6,981
820
0
467
4,377
1,396
64
1,110
3,267
26,276
0
L
4,067
797
0
3,110
9,010
2,915
0
2,461
6,499
0
35,570
W
6,456
3,835
0
4,181
7,436
2,074
935
1,047
6,389
0
40,162
W
3,019
1,152
0
882
4,384
2,032
1,160
373
3,936
0
15,852
L
Olorun
sDrinkers
Olorun
2,893
1,020
161
2,025
8,076
2,446
670
3,708
4,343
16,413
0
L
Guan Yu
wixerixx
Guan Yu
1,100
702
0
270
3,644
1,468
0
0
3,519
0
6,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
25,093
233
Minions Killed
173
0
Camps Cleared
0
998,867
Distance Traveled
878,714
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,366
397
14
1
0
182,943
0
W
Ymir
6,199
564
33
3
0
182,413
1
W
Nemesis
5,797
527
54
5
0
193,542
3
L
Ra
4,810
437
38
3
0
184,250
4
W
Agni
6,636
603
58
5
0
217,547
4
L
Pele
6,221
566
72
7
0
233,440
1
W
Rama
6,037
549
56
5
0
168,337
0
W
Odin
6,746
613
32
3
0
237,028
1
L
Olorun
5,592
508
37
3
0
177,836
1
L
Guan Yu
4,104
373
12
1
0
100,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role