Player Matchup

Heimdallr
Heimdallr
CruzinHigh41
Heimdallr
Level 66
God Stats
20W - 41L
1,381 SR
Queue Stats
343W - 456L
1,346 Elo+
Solo
Athena
Athena
EmbalminPresha
Athena
Level 66
God Stats
3W - 0L
1,618 SR
Queue Stats
25W - 28L
1,387 Elo+
Solo
Zeus
Zeus
Sebz_700
Zeus
Level 88
God Stats
4W - 2L
1,670 SR
Queue Stats
220W - 210L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
acrownand3nails
Kuzenbo
Level 83
God Stats
20W - 11L
1,829 SR
Queue Stats
462W - 495L
1,348 Elo+
Solo
Tsukuyomi
Tsukuyomi
meno destroyer
Tsukuyomi
Level 63
God Stats
30W - 34L
1,506 SR
Queue Stats
705W - 796L
1,356 Elo+
Solo
Team Averages
Level 73
1,601 SR
1,376 Elo+

VS

Team Averages
Level 92
1,582 SR
1,404 Elo+
Scylla
Scylla
LNT-_GaguinhoL2
Scylla
Level 63
God Stats
5W - 3L
1,559 SR
Queue Stats
70W - 76L
1,477 Elo+
Solo
Da Ji
Da Ji
Lalolanda
Da Ji
Level 101
God Stats
1W - 3L
1,462 SR
Queue Stats
53W - 64L
1,285 Elo+
Solo
Cu Chulainn
Cu Chulainn
immature shadow
Cu Chulainn
Level 86
God Stats
3W - 2L
1,690 SR
Queue Stats
10W - 12L
1,418 Elo+
Solo
Nox
Nox
pwick1
Nox
Level 102
God Stats
8W - 8L
1,697 SR
Queue Stats
791W - 996L
1,387 Elo+
Solo
Danzaburou
Danzaburou
st st studder
Danzaburou
Level 106
God Stats
8W - 12L
1,500 SR
Queue Stats
554W - 611L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CruzinHigh41
Heimdallr
17
1 / 8 / 7
11,087
462
10,072
18,694
7,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 11 / 8
12,020
501
9,891
30,671
30,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
20
9 / 2 / 2
15,056
627
18,733
9,277
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 4 / 10
13,105
546
14,738
16,896
18,786
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
meno destroyer
Tsukuyomi
20
5 / 5 / 1
13,346
556
8,727
19,366
9,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 8
12,104
504
16,825
17,932
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Lalolanda
Da Ji
18
4 / 9 / 8
11,457
477
11,197
18,198
9,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
immature shadow
Cu Chulainn
6
1 / 3 / 0
7,227
301
1,220
3,785
1,060
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nox
pwick1
Nox
18
8 / 5 / 15
11,721
488
16,508
16,277
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
st st studder
Danzaburou
20
13 / 6 / 12
13,967
582
21,838
24,842
9,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
73
28
Kills
30
30
Deaths
28
28
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CruzinHigh41
Heimdallr
1
8
7
0.56
W
5
11
8
0.82
L
4
5
8
1.6
L
Da Ji
Lalolanda
Da Ji
4
9
8
0.89
W
Zeus
9
2
2
5
W
8
4
10
3.25
L
Cu Chulainn
immature shadow
Cu Chulainn
1
3
0
0.33
W
Tsukuyomi
meno destroyer
Tsukuyomi
5
5
1
1.1
L
Nox
pwick1
Nox
8
5
15
3.1
L
Danzaburou
st st studder
Danzaburou
13
6
12
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,161
Damage
67,588
94,904
Taken
81,034
70,425
Mitigated
32,738
17,776
Healing
25,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CruzinHigh41
Heimdallr
10,072
4,334
0
5,857
18,694
7,940
2,576
7,650
10,932
0
60,191
W
9,891
3,748
548
2,402
30,671
30,642
1,049
12,367
18,054
37,332
0
L
16,825
1,286
176
5,749
17,932
6,849
0
9,283
8,649
91,647
0
L
Da Ji
Lalolanda
Da Ji
11,197
2,813
462
2,661
18,198
9,587
0
9,067
8,933
0
40,054
W
Zeus
18,733
208
0
1,527
9,277
4,056
2,250
5,261
3,852
103,434
0
W
14,738
4,483
582
3,528
16,896
18,786
2,133
3,387
13,388
60,591
0
L
Cu Chulainn
immature shadow
Cu Chulainn
1,220
233
0
34
3,785
1,060
26
1,579
2,056
0
12,633
W
Tsukuyomi
meno destroyer
Tsukuyomi
8,727
2,435
0
3,332
19,366
9,001
0
4,059
15,247
0
115,728
L
Nox
pwick1
Nox
16,508
3,655
354
4,927
16,277
6,213
352
8,099
8,128
51,291
0
L
Danzaburou
st st studder
Danzaburou
21,838
14,599
0
11,524
24,842
9,029
3,220
14,936
9,906
98
66,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,614
Gold Earned
56,476
624
Minions Killed
441
0
Camps Cleared
0
2,054,390
Distance Traveled
1,845,728
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,087
462
95
4
0
326,572
0
W
Athena
12,020
501
68
3
0
466,329
0
L
Scylla
12,104
504
172
7
0
400,117
6
L
Da Ji
11,457
477
72
3
0
420,995
3
W
Zeus
15,056
627
216
9
0
419,868
4
W
Kuzenbo
13,105
546
88
4
0
367,329
7
L
Cu Chulainn
7,227
301
27
1
0
102,579
0
W
Tsukuyomi
13,346
556
157
7
0
474,292
4
L
Nox
11,721
488
62
3
0
518,741
0
L
Danzaburou
13,967
582
108
5
0
403,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role