Player Matchup

Sol
Sol
AnnSI
Sol
Level 93
God Stats
5W - 5L
1,500 SR
Queue Stats
145W - 143L
1,673 Elo+
Party 2
Merlin
Merlin
Kailck
Merlin
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 76L
1,612 Elo+
Party 2
Kuzenbo
Kuzenbo
MathyThunder
Kuzenbo
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 32L
1,293 Elo+
Solo
Ganesha
Ganesha
Nitria
Ganesha
Level 49
God Stats
9W - 1L
1,500 SR
Queue Stats
203W - 221L
1,298 Elo+
Solo
Ah Puch
Ah Puch
dane1905
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,347 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,445 Elo+

VS

Team Averages
Level 66
1,497 SR
1,373 Elo+
Ganesha
Ganesha
NekoUchihaxXx
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,258 Elo+
Party 1
Thanatos
Thanatos
StingR4y1
Thanatos
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 91L
1,508 Elo+
Solo
Merlin
Merlin
b3l3koksrdv
Merlin
Level 42
God Stats
2W - 1L
1,702 SR
Queue Stats
36W - 49L
1,537 Elo+
Solo
Janus
Janus
deadrice
Janus
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 8L
1,305 Elo+
Solo
Zhong Kui
Zhong Kui
parner13
Zhong Kui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AnnSI
Sol
17
10 / 2 / 11
11,209
862
16,875
13,125
5,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Kailck
Merlin
19
11 / 4 / 11
11,621
894
17,318
10,611
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
MathyThunder
Kuzenbo
17
3 / 1 / 24
10,851
835
9,219
17,267
26,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Nitria
Ganesha
16
0 / 4 / 21
9,246
711
5,526
16,812
15,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
dane1905
Ah Puch
16
5 / 5 / 10
10,103
777
10,498
13,299
5,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 2 / 12
9,086
699
5,795
11,070
15,405
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
StingR4y1
Thanatos
14
4 / 7 / 4
8,664
666
5,722
13,429
5,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
16
4 / 6 / 6
9,195
707
16,107
12,497
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
deadrice
Janus
17
5 / 7 / 6
10,162
782
20,151
13,062
6,474
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
parner13
Zhong Kui
14
3 / 7 / 6
8,703
669
10,207
16,787
12,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
50
29
Kills
16
16
Deaths
29
77
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
AnnSI
Sol
10
2
11
7.75
W
Merlin
Kailck
Merlin
11
4
11
4.13
W
Kuzenbo
MathyThunder
Kuzenbo
3
1
24
15
L
Ganesha
0
2
12
3
W
Ganesha
Nitria
Ganesha
0
4
21
2.63
L
Thanatos
StingR4y1
Thanatos
4
7
4
0.86
L
Merlin
4
6
6
1.17
W
Ah Puch
dane1905
Ah Puch
5
5
10
2
L
Janus
deadrice
Janus
5
7
6
1.14
L
Zhong Kui
parner13
Zhong Kui
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,436
Damage
57,982
71,114
Taken
66,845
58,215
Mitigated
44,903
24,097
Healing
22,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AnnSI
Sol
16,875
3,334
2,831
5,106
13,125
5,755
3,763
9,973
3,075
36,484
0
W
Merlin
Kailck
Merlin
17,318
1,755
1,567
1,092
10,611
4,547
218
7,559
3,002
38,735
0
W
Kuzenbo
MathyThunder
Kuzenbo
9,219
3,120
2,989
5,138
17,267
26,542
135
11,536
5,557
13,604
0
L
Ganesha
5,795
228
2,002
2,797
11,070
15,405
299
10,270
800
13,914
0
W
Ganesha
Nitria
Ganesha
5,526
87
1,916
1,314
16,812
15,817
656
12,221
4,439
13,358
0
L
Thanatos
StingR4y1
Thanatos
5,722
571
911
3,339
13,429
5,272
434
10,924
2,505
0
11,126
L
Merlin
16,107
868
1,595
2,690
12,497
5,002
0
11,782
715
35,209
0
W
Ah Puch
dane1905
Ah Puch
10,498
236
65
2,079
13,299
5,554
290
10,443
2,781
20,357
0
L
Janus
deadrice
Janus
20,151
2,021
1,446
2,272
13,062
6,474
264
11,958
1,104
34,346
0
L
Zhong Kui
parner13
Zhong Kui
10,207
1,127
1,667
3,512
16,787
12,750
0
14,502
2,285
14,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
45,810
120
Minions Killed
138
0
Camps Cleared
0
1,176,596
Distance Traveled
1,101,731
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,209
862
32
2
0
226,711
0
W
Merlin
11,621
894
58
4
0
231,508
0
W
Kuzenbo
10,851
835
10
1
0
260,808
0
L
Ganesha
9,086
699
8
1
0
254,870
0
W
Ganesha
9,246
711
1
0
0
247,306
0
L
Thanatos
8,664
666
10
1
0
250,013
0
L
Merlin
9,195
707
51
4
0
202,252
1
W
Ah Puch
10,103
777
19
1
0
210,263
0
L
Janus
10,162
782
57
4
0
207,607
0
L
Zhong Kui
8,703
669
12
1
0
186,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role