Player Matchup

Nemesis
Nemesis
E4L_Leg3ndzzz--
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,272 Elo+
Solo
Jing Wei
Jing Wei
IVI-FEAR-IVI
Jing Wei
Level 18
God Stats
3W - 2L
1,698 SR
Queue Stats
149W - 163L
1,473 Elo+
Solo
Odin
Odin
Lemon3s
Odin
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,446 Elo+
Solo
Jormungandr
Jormungandr
PETIE_QWITCHY
Jormungandr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,610 Elo+
Solo
Aphrodite
Aphrodite
WELL DONE 808
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,365 Elo+
Solo
Team Averages
Level 10
1,540 SR
1,433 Elo+

VS

Team Averages
Level 14
1,458 SR
1,502 Elo+
Medusa
Medusa
BSerotonin
Medusa
Level 24
God Stats
15W - 13L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Solo
Bacchus
Bacchus
EdgarCM9226
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,484 Elo+
Solo
Bellona
Bellona
Lil Kung Flu
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,701 Elo+
Solo
Bastet
Bastet
MattySmokez_
Bastet
Level 6
God Stats
18W - 11L
1,290 SR
Queue Stats
18W - 13L
1,326 Elo+
Solo
Kukulkan
Kukulkan
xXSmknblazexX
Kukulkan
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 13 / 11
16,596
1,106
28,397
35,745
20,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
IVI-FEAR-IVI
Jing Wei
20
1 / 3 / 16
13,369
891
9,584
15,266
6,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

Odin
Lemon3s
Odin
20
6 / 4 / 14
14,167
944
20,329
27,156
34,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
PETIE_QWITCHY
Jormungandr
20
5 / 12 / 15
14,515
968
26,750
32,845
21,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
WELL DONE 808
Aphrodite
20
2 / 5 / 18
13,862
924
15,465
24,602
21,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BSerotonin
Medusa
20
9 / 1 / 15
15,856
1,057
16,227
10,722
9,108
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
EdgarCM9226
Bacchus
20
5 / 12 / 20
15,319
1,021
15,943
31,625
58,156
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Lil Kung Flu
Bellona
20
5 / 6 / 19
14,908
994
27,543
33,024
36,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
20
8 / 8 / 21
15,637
1,042
22,980
22,842
16,458
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
xXSmknblazexX
Kukulkan
20
10 / 1 / 15
15,560
1,037
45,232
11,038
9,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
127
28
Kills
37
37
Deaths
28
74
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Medusa
BSerotonin
Medusa
9
1
15
16.5
L
14
13
11
1.5
W
Bacchus
EdgarCM9226
Bacchus
5
12
20
1.25
L
Jing Wei
IVI-FEAR-IVI
Jing Wei
1
3
16
3
L
Odin
Lemon3s
Odin
6
4
14
3.25
W
Bellona
Lil Kung Flu
Bellona
5
6
19
2.42
W
Bastet
8
8
21
2.31
L
Jormungandr
PETIE_QWITCHY
Jormungandr
5
12
15
1.04
L
Aphrodite
WELL DONE 808
Aphrodite
2
5
18
2.2
W
Kukulkan
xXSmknblazexX
Kukulkan
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,525
Damage
127,925
135,614
Taken
109,251
105,283
Mitigated
129,788
31,880
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BSerotonin
Medusa
16,227
7,960
0
0
10,722
9,108
0
3,265
7,407
106
42,102
L
28,397
14,312
0
6,979
35,745
20,541
0
13,710
21,885
0
44,064
W
Bacchus
EdgarCM9226
Bacchus
15,943
4,587
0
1,170
31,625
58,156
0
13,727
17,519
31,902
0
L
Jing Wei
IVI-FEAR-IVI
Jing Wei
9,584
6,508
0
1,783
15,266
6,924
0
7,607
7,609
0
43,767
L
Odin
Lemon3s
Odin
20,329
5,176
0
696
27,156
34,357
0
11,381
15,525
0
28,850
W
Bellona
Lil Kung Flu
Bellona
27,543
11,704
0
2,800
33,024
36,596
0
10,767
22,006
149
50,254
W
Bastet
22,980
8,551
0
0
22,842
16,458
0
10,290
12,277
0
32,631
L
Jormungandr
PETIE_QWITCHY
Jormungandr
26,750
8,335
0
4,463
32,845
21,762
0
15,126
17,369
65,584
0
L
Aphrodite
WELL DONE 808
Aphrodite
15,465
4,065
6,600
11,359
24,602
21,699
0
13,597
10,855
37,949
0
W
Kukulkan
xXSmknblazexX
Kukulkan
45,232
6,383
1,123
2,070
11,038
9,470
0
4,166
6,772
90,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,509
Gold Earned
77,280
292
Minions Killed
271
0
Camps Cleared
7
1,278,435
Distance Traveled
1,284,066
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,856
1,057
61
4
0
259,926
0
L
Nemesis
16,596
1,106
34
2
0
286,840
1
W
Bacchus
15,319
1,021
30
2
2
193,425
0
L
Jing Wei
13,369
891
83
6
0
249,480
0
L
Odin
14,167
944
28
2
0
300,278
0
W
Bellona
14,908
994
43
3
3
273,771
0
W
Bastet
15,637
1,042
22
1
1
317,369
2
L
Jormungandr
14,515
968
103
7
0
211,034
2
L
Aphrodite
13,862
924
44
3
0
230,803
0
W
Kukulkan
15,560
1,037
115
8
1
239,575
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role