Player Matchup

Khepri
Khepri
BraveBuckle6433
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 4
Hera
Hera
NocturneLion
Hera
Level 120
God Stats
7W - 4L
1,707 SR
Queue Stats
1,228W - 1,298L
1,486 Elo+
Solo
Izanami
Izanami
RollDoinks
Izanami
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 99L
1,535 Elo+
Party 2
Chiron
Chiron
The BigJAS1990
Chiron
Level 103
God Stats
0W - 11L
1,237 SR
Queue Stats
191W - 234L
1,710 Elo+
Party 4
Fenrir
Fenrir
appears
Fenrir
Level 108
God Stats
2W - 4L
1,284 SR
Queue Stats
132W - 128L
1,529 Elo+
Party 2
Team Averages
Level 75
1,446 SR
1,552 Elo+

VS

Team Averages
Level 60
1,518 SR
1,391 Elo+
Thanatos
Thanatos
DuelianT04
Thanatos
Level 40
God Stats
5W - 2L
1,589 SR
Queue Stats
82W - 68L
1,495 Elo+
Party 3
Mercury
Mercury
FopeDiend
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,392 Elo+
Solo
Ah Puch
Ah Puch
GrimmForteLight
Ah Puch
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 113L
1,279 Elo+
Party 1
He Bo
He Bo
LEGU92
He Bo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
beav144
Sobek
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 7
10,539
659
2,777
14,801
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 4 / 10
11,733
733
17,478
13,587
5,903
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
RollDoinks
Izanami
19
5 / 9 / 8
11,664
729
16,664
16,001
6,415
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 7 / 9
10,933
683
12,986
18,844
8,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
appears
Fenrir
20
11 / 9 / 7
13,615
851
21,908
21,080
12,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DuelianT04
Thanatos
19
8 / 5 / 13
12,026
752
12,245
17,701
8,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
FopeDiend
Mercury
19
3 / 7 / 20
11,637
727
12,987
18,348
7,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
16 / 3 / 19
14,511
907
33,195
16,962
8,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
LEGU92
He Bo
20
8 / 6 / 15
13,089
818
14,083
14,278
5,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
beav144
Sobek
18
2 / 5 / 19
11,435
715
4,219
26,235
37,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
123
25
Kills
37
37
Deaths
26
41
Assists
86
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
Thanatos
DuelianT04
Thanatos
8
5
13
2.9
W
Mercury
FopeDiend
Mercury
3
7
20
1.86
W
16
3
19
8.5
W
He Bo
LEGU92
He Bo
8
6
15
2.58
L
4
4
10
2.25
L
Izanami
RollDoinks
Izanami
5
9
8
1
L
4
7
9
1.21
L
Fenrir
appears
Fenrir
11
9
7
1.61
W
Sobek
beav144
Sobek
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,813
Damage
76,729
84,313
Taken
93,524
44,664
Mitigated
67,144
20,169
Healing
34,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,777
0
147
337
14,801
11,637
96
12,179
2,622
5,971
0
W
Thanatos
DuelianT04
Thanatos
12,245
1,884
1,650
8,531
17,701
8,011
0
4,255
12,811
0
25,393
W
Mercury
FopeDiend
Mercury
12,987
6,144
143
2,916
18,348
7,682
2,293
3,566
14,782
0
30,566
W
33,195
521
2,699
7,164
16,962
8,467
1,322
2,892
14,070
61,730
0
W
He Bo
LEGU92
He Bo
14,083
1,051
1,157
2,335
14,278
5,719
478
3,071
11,207
25,404
0
L
17,478
2,649
2,406
2,803
13,587
5,903
731
7,278
6,309
43,063
0
L
Izanami
RollDoinks
Izanami
16,664
9,698
641
682
16,001
6,415
1,147
9,650
6,351
0
38,057
L
12,986
4,732
792
6,229
18,844
8,528
483
11,292
7,552
0
22,362
L
Fenrir
appears
Fenrir
21,908
6,993
1,180
4,952
21,080
12,181
1,610
11,098
9,982
0
29,747
W
Sobek
beav144
Sobek
4,219
858
1,604
5,859
26,235
37,265
911
6,471
19,764
16,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,484
Gold Earned
62,698
149
Minions Killed
157
0
Camps Cleared
0
1,282,883
Distance Traveled
1,392,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,539
659
6
0
0
241,777
0
W
Thanatos
12,026
752
33
2
0
285,482
0
W
Mercury
11,637
727
22
1
0
320,428
0
W
Ah Puch
14,511
907
59
4
0
283,498
0
W
He Bo
13,089
818
28
2
0
238,477
0
L
Hera
11,733
733
44
3
0
284,409
0
L
Izanami
11,664
729
56
4
0
261,696
0
L
Chiron
10,933
683
23
1
0
223,243
0
L
Fenrir
13,615
851
20
1
0
271,758
0
W
Sobek
11,435
715
15
1
0
264,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role