Player Matchup

Da Ji
Da Ji
AcezWild206
Da Ji
Level 87
God Stats
27W - 47L
1,365 SR
Queue Stats
584W - 688L
1,356 Elo+
Solo
Cupid
Cupid
Mordred killer
Cupid
Level 129
God Stats
5W - 3L
1,441 SR
Queue Stats
56W - 59L
1,401 Elo+
Solo
Chaac
Chaac
TheOnlyJuan3625
Chaac
Level 46
God Stats
25W - 18L
1,842 SR
Queue Stats
453W - 455L
1,424 Elo+
Solo
Ra
Ra
XdraculaX12
Ra
Level 61
God Stats
17W - 28L
1,619 SR
Queue Stats
295W - 375L
1,362 Elo+
Party 1
King Arthur
King Arthur
elkakorican
King Arthur
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 113L
1,311 Elo+
Party 1
Team Averages
Level 73
1,553 SR
1,371 Elo+

VS

Team Averages
Level 76
1,459 SR
1,407 Elo+
Persephone
Persephone
 
Persephone
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DECADEGANG35
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,354 Elo+
Solo
Olorun
Olorun
ElBrujo63
Olorun
Level 54
God Stats
2W - 5L
1,306 SR
Queue Stats
106W - 135L
1,439 Elo+
Solo
Odin
Odin
runner1248
Odin
Level 68
God Stats
11W - 13L
1,492 SR
Queue Stats
127W - 165L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
5,977
543
1,831
6,620
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 4
6,684
608
3,619
6,443
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 0
5,933
539
4,854
5,203
3,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 1 / 2
5,870
534
2,387
2,057
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
elkakorican
King Arthur
8
1 / 0 / 4
4,914
447
1,375
6,291
2,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 1 / 0
5,392
490
1,238
3,553
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
 
Ullr
7
0 / 5 / 0
4,386
399
1,109
6,206
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
DECADEGANG35
Bacchus
7
1 / 3 / 2
5,198
473
2,600
7,043
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
ElBrujo63
Olorun
6
0 / 4 / 0
4,334
394
1,891
5,266
1,524
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 3 / 0
5,705
519
3,567
5,798
2,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
4
4
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
0
0
L
Ullr
 
Ullr
0
5
0
0
W
2
2
3
1.75
L
Bacchus
DECADEGANG35
Bacchus
1
3
2
0.67
L
Olorun
ElBrujo63
Olorun
0
4
0
0
W
5
0
4
7
W
2
1
0
2
W
5
1
2
6
W
King Arthur
elkakorican
King Arthur
1
0
4
3
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,066
Damage
10,405
26,614
Taken
27,866
9,887
Mitigated
10,979
13,307
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
1,238
0
0
937
3,553
925
254
0
3,552
28,329
0
L
Ullr
 
Ullr
1,109
330
0
1,116
6,206
1,458
341
856
5,350
0
12,478
W
1,831
780
258
2,973
6,620
2,047
0
586
5,984
0
27,799
L
Bacchus
DECADEGANG35
Bacchus
2,600
327
0
1,337
7,043
4,227
0
650
6,255
14,312
0
L
Olorun
ElBrujo63
Olorun
1,891
1,127
0
147
5,266
1,524
985
497
4,719
17,409
0
W
3,619
1,572
25
3,287
6,443
2,040
1,240
2,427
4,016
0
29,985
W
4,854
358
0
2,434
5,203
3,134
0
922
4,147
0
25,082
W
2,387
123
1,138
817
2,057
574
144
700
1,307
27,292
0
W
King Arthur
elkakorican
King Arthur
1,375
128
0
2,375
6,291
2,092
270
1,094
5,197
0
13,467
L
3,567
601
0
194
5,798
2,845
0
384
5,189
0
23,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,378
Gold Earned
25,015
240
Minions Killed
191
0
Camps Cleared
0
1,018,421
Distance Traveled
906,165
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,392
490
46
4
0
198,496
3
L
Ullr
4,386
399
29
3
0
156,850
2
W
Da Ji
5,977
543
53
5
0
197,136
0
L
Bacchus
5,198
473
20
2
0
213,930
1
L
Olorun
4,334
394
34
3
0
148,716
0
W
Cupid
6,684
608
58
5
0
175,147
0
W
Chaac
5,933
539
62
6
0
209,263
1
W
Ra
5,870
534
43
4
0
204,233
0
W
King Arthur
4,914
447
24
2
0
232,642
2
L
Odin
5,705
519
62
6
0
188,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role