Player Matchup

Neith
Neith
AlphaKSS
Neith
Level 103
God Stats
3W - 3L
1,374 SR
Queue Stats
24W - 20L
1,511 Elo+
Party 1
Ao Kuang
Ao Kuang
BeeruusL1L2Gvng
Ao Kuang
Level 38
God Stats
15W - 17L
1,401 SR
Queue Stats
132W - 144L
1,397 Elo+
Party 1
Cabrakan
Cabrakan
DoFlaminGo_OW
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
Lil_hadam91
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,358 Elo+
Party 1
King Arthur
King Arthur
q-Dovaking-p
King Arthur
Level 84
God Stats
0W - 2L
1,194 SR
Queue Stats
112W - 114L
1,463 Elo+
Party 1
Team Averages
Level 48
1,394 SR
1,411 Elo+

VS

Team Averages
Level 26
1,634 SR
1,527 Elo+
Nu Wa
Nu Wa
Akva_Discoteka
Nu Wa
Level 17
God Stats
55W - 37L
1,747 SR
Queue Stats
300W - 312L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Pematt22
Cthulhu
Level 8
God Stats
8W - 3L
1,606 SR
Queue Stats
11W - 5L
1,562 Elo+
Solo
Artio
Artio
aexpert
Artio
Level 29
God Stats
2W - 1L
1,828 SR
Queue Stats
4W - 6L
1,368 Elo+
Solo
Heimdallr
Heimdallr
deejayreesky
Heimdallr
Level 10
God Stats
8W - 0L
1,491 SR
Queue Stats
52W - 41L
1,662 Elo+
Party 2
Arachne
Arachne
jehison_131
Arachne
Level 65
God Stats
8W - 4L
1,500 SR
Queue Stats
106W - 125L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlphaKSS
Neith
15
3 / 1 / 1
8,818
420
11,497
16,047
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
15
5 / 6 / 1
10,027
477
9,962
22,645
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
DoFlaminGo_OW
Cabrakan
13
0 / 4 / 1
7,946
378
3,184
12,311
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Lil_hadam91
Kukulkan
14
0 / 8 / 1
8,370
399
2,252
11,055
3,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
q-Dovaking-p
King Arthur
17
1 / 3 / 3
10,664
508
19,422
19,289
11,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 0
12,467
594
19,049
8,241
3,445
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Pematt22
Cthulhu
15
2 / 1 / 4
9,796
466
7,969
13,186
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
aexpert
Artio
18
3 / 3 / 1
10,804
514
12,423
26,196
23,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
deejayreesky
Heimdallr
17
4 / 1 / 2
10,207
486
13,180
11,969
4,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Arachne
jehison_131
Arachne
17
5 / 3 / 5
10,494
500
9,474
12,544
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
22
22
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
0
8
L
Neith
AlphaKSS
Neith
3
1
1
3.5
L
Ao Kuang
5
6
1
0.92
L
Cabrakan
DoFlaminGo_OW
Cabrakan
0
4
1
0.13
L
Kukulkan
Lil_hadam91
Kukulkan
0
8
1
0.06
W
Cthulhu
Pematt22
Cthulhu
2
1
4
4
W
Artio
aexpert
Artio
3
3
1
1.17
W
Heimdallr
deejayreesky
Heimdallr
4
1
2
5
W
Arachne
jehison_131
Arachne
5
3
5
2.5
L
King Arthur
q-Dovaking-p
King Arthur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,317
Damage
62,095
81,347
Taken
72,136
38,982
Mitigated
47,434
24,915
Healing
29,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,049
4,283
0
1,475
8,241
3,445
2,632
3,232
5,009
111,805
0
L
Neith
AlphaKSS
Neith
11,497
4,184
0
8,079
16,047
5,345
0
5,575
10,337
0
69,777
L
Ao Kuang
9,962
2,001
0
10,005
22,645
7,200
0
8,959
13,483
50,581
0
L
Cabrakan
DoFlaminGo_OW
Cabrakan
3,184
396
0
2,717
12,311
11,940
0
3,846
8,343
18,470
0
L
Kukulkan
Lil_hadam91
Kukulkan
2,252
284
0
0
11,055
3,273
132
6,387
4,365
27,460
0
W
Cthulhu
Pematt22
Cthulhu
7,969
1,006
84
3,122
13,186
10,295
242
4,504
8,682
34,741
0
W
Artio
aexpert
Artio
12,423
1,488
526
13,677
26,196
23,896
678
1,812
24,384
67,279
0
W
Heimdallr
deejayreesky
Heimdallr
13,180
5,934
0
5,850
11,969
4,865
1,959
1,228
10,741
0
77,338
W
Arachne
jehison_131
Arachne
9,474
6,500
0
4,870
12,544
4,933
0
4,622
7,922
0
52,811
L
King Arthur
q-Dovaking-p
King Arthur
19,422
4,157
0
4,114
19,289
11,224
0
13,768
5,378
0
80,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,825
Gold Earned
53,768
446
Minions Killed
545
0
Camps Cleared
0
1,861,572
Distance Traveled
2,046,100
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,467
594
173
8
0
385,807
1
L
Neith
8,818
420
128
6
0
380,264
7
L
Ao Kuang
10,027
477
81
4
0
421,833
3
L
Cabrakan
7,946
378
34
2
0
392,289
1
L
Kukulkan
8,370
399
51
2
0
319,954
3
W
Cthulhu
9,796
466
47
2
0
423,157
6
W
Artio
10,804
514
121
6
0
377,137
2
W
Heimdallr
10,207
486
120
6
0
399,893
4
W
Arachne
10,494
500
84
4
0
460,106
1
L
King Arthur
10,664
508
152
7
0
347,232
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role