Player Matchup

Thanatos
Thanatos
GottaWee
Thanatos
Level 24
God Stats
36W - 32L
1,666 SR
Queue Stats
153W - 145L
1,601 Elo+
Solo
Guan Yu
Guan Yu
Smelyansky
Guan Yu
Level 8
God Stats
13W - 9L
1,515 SR
Queue Stats
34W - 31L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Yinsain
Sylvanus
Level 26
God Stats
5W - 3L
1,696 SR
Queue Stats
87W - 75L
1,558 Elo+
Solo
Anubis
Anubis
failfailfail
Anubis
Level 26
God Stats
7W - 3L
1,504 SR
Queue Stats
39W - 50L
1,486 Elo+
Solo
Cernunnos
Cernunnos
juancito1598
Cernunnos
Level 26
God Stats
3W - 2L
1,709 SR
Queue Stats
150W - 160L
1,597 Elo+
Solo
Team Averages
Level 22
1,618 SR
1,544 Elo+

VS

Team Averages
Level 20
1,559 SR
1,561 Elo+
Thanatos
Thanatos
Froeg21
Thanatos
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 61L
1,306 Elo+
Solo
Anubis
Anubis
Kharrjo
Anubis
Level 9
God Stats
13W - 11L
1,500 SR
Queue Stats
52W - 38L
1,598 Elo+
Solo
Rama
Rama
momopromo
Rama
Level 26
God Stats
7W - 5L
1,592 SR
Queue Stats
16W - 16L
1,518 Elo+
Solo
Hercules
Hercules
onlyDee
Hercules
Level 13
God Stats
0W - 3L
1,311 SR
Queue Stats
59W - 42L
1,671 Elo+
Solo
Yemoja
Yemoja
sagarace
Yemoja
Level 27
God Stats
9W - 3L
1,889 SR
Queue Stats
32W - 25L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GottaWee
Thanatos
18
14 / 4 / 6
12,551
571
13,680
14,469
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Smelyansky
Guan Yu
17
1 / 2 / 11
11,385
518
11,492
19,349
20,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Yinsain
Sylvanus
16
6 / 2 / 11
10,539
479
12,176
17,663
19,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
18
8 / 0 / 13
12,000
545
24,110
17,198
11,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
juancito1598
Cernunnos
19
4 / 2 / 6
12,256
557
16,915
20,076
7,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Froeg21
Thanatos
13
1 / 9 / 3
8,611
391
4,010
18,605
5,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Kharrjo
Anubis
14
1 / 9 / 3
9,181
417
16,472
18,482
8,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
7
0 / 5 / 0
6,499
295
3,056
7,155
1,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
onlyDee
Hercules
16
3 / 4 / 4
10,324
469
18,949
24,771
23,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
sagarace
Yemoja
15
4 / 6 / 2
10,094
459
10,902
26,797
20,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
33
Kills
9
10
Deaths
33
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Froeg21
Thanatos
1
9
3
0.28
W
Thanatos
GottaWee
Thanatos
14
4
6
4.25
L
Anubis
Kharrjo
Anubis
1
9
3
0.28
W
Guan Yu
Smelyansky
Guan Yu
1
2
11
3.25
W
Sylvanus
Yinsain
Sylvanus
6
2
11
5.75
W
Anubis
8
0
13
14.5
W
Cernunnos
juancito1598
Cernunnos
4
2
6
3.5
L
Rama
0
5
0
0
L
Hercules
onlyDee
Hercules
3
4
4
1.25
L
Yemoja
sagarace
Yemoja
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,373
Damage
53,389
88,755
Taken
95,810
65,331
Mitigated
59,469
55,481
Healing
30,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Froeg21
Thanatos
4,010
883
0
9,178
18,605
5,857
0
3,434
15,171
0
39,314
W
Thanatos
GottaWee
Thanatos
13,680
2,502
0
12,018
14,469
5,787
727
2,765
11,704
0
52,773
L
Anubis
Kharrjo
Anubis
16,472
1,027
0
6,192
18,482
8,416
0
11,113
7,369
54,305
0
W
Guan Yu
Smelyansky
Guan Yu
11,492
2,724
1,696
8,325
19,349
20,796
568
2,235
17,114
0
61,012
W
Sylvanus
Yinsain
Sylvanus
12,176
4,326
3,384
7,291
17,663
19,168
466
8,510
9,153
33,994
6,693
W
Anubis
24,110
1,412
0
11,226
17,198
11,739
1,481
6,324
10,874
95,070
0
W
Cernunnos
juancito1598
Cernunnos
16,915
8,748
0
11,541
20,076
7,841
6,579
7,540
12,536
0
114,499
L
Rama
3,056
2,429
0
1,985
7,155
1,397
0
1,895
5,260
0
19,573
L
Hercules
onlyDee
Hercules
18,949
5,170
0
5,660
24,771
23,142
0
8,517
16,254
0
56,757
L
Yemoja
sagarace
Yemoja
10,902
1,853
2,820
4,451
26,797
20,657
0
10,600
16,197
37,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,731
Gold Earned
44,709
543
Minions Killed
365
0
Camps Cleared
0
1,998,760
Distance Traveled
1,618,446
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,611
391
77
4
0
387,680
3
W
Thanatos
12,551
571
81
4
0
447,871
5
L
Anubis
9,181
417
91
4
0
327,937
2
W
Guan Yu
11,385
518
123
6
0
419,752
0
W
Sylvanus
10,539
479
66
3
0
379,466
6
W
Anubis
12,000
545
123
6
0
386,918
3
W
Cernunnos
12,256
557
150
7
0
364,753
0
L
Rama
6,499
295
38
2
0
163,420
0
L
Hercules
10,324
469
102
5
0
368,718
2
L
Yemoja
10,094
459
57
3
0
370,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role