Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Anerami
Anubis
Level 15
God Stats
1W - 1L
1,698 SR
Queue Stats
7W - 9L
1,666 Elo+
Solo
Sun Wukong
Sun Wukong
FarmyYT-f21
Sun Wukong
Level 29
God Stats
8W - 11L
1,291 SR
Queue Stats
118W - 103L
1,573 Elo+
Solo
Thor
Thor
TheFrozenMerc
Thor
Level 28
God Stats
2W - 0L
1,801 SR
Queue Stats
50W - 43L
1,538 Elo+
Solo
Nemesis
Nemesis
Thicaro
Nemesis
Level 25
God Stats
11W - 6L
1,941 SR
Queue Stats
156W - 165L
1,647 Elo+
Party 1
Team Averages
Level 25
1,646 SR
1,585 Elo+

VS

Team Averages
Level 18
1,488 SR
1,437 Elo+
Ra
Ra
Dona1
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,132 Elo+
Solo
Cabrakan
Cabrakan
Duplex Mayhem
Cabrakan
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
120W - 103L
1,472 Elo+
Solo
Bacchus
Bacchus
ItAiNtLucK_
Bacchus
Level 28
God Stats
0W - 2L
1,612 SR
Queue Stats
46W - 39L
1,683 Elo+
Solo
Arachne
Arachne
K3NT4
Arachne
Level 24
God Stats
1W - 7L
1,327 SR
Queue Stats
36W - 31L
1,592 Elo+
Solo
Izanami
Izanami
jabarimars
Izanami
Level 13
God Stats
7W - 8L
1,500 SR
Queue Stats
90W - 102L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
5 / 1 / 1
7,145
550
5,976
8,961
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Anerami
Anubis
10
2 / 3 / 2
6,561
505
2,711
4,206
1,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
FarmyYT-f21
Sun Wukong
13
3 / 1 / 1
7,364
566
5,053
9,109
4,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 2 / 3
5,895
453
3,206
8,276
2,346
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Thicaro
Nemesis
12
2 / 0 / 0
7,107
547
2,887
7,784
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
2
0 / 4 / 0
3,932
302
116
1,900
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Duplex Mayhem
Cabrakan
9
0 / 4 / 1
5,661
435
4,883
8,784
6,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bacchus
ItAiNtLucK_
Bacchus
9
2 / 2 / 3
6,036
464
5,668
8,227
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
K3NT4
Arachne
11
3 / 1 / 0
6,628
510
2,511
6,217
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
jabarimars
Izanami
9
1 / 3 / 3
5,630
433
5,126
7,500
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
13
Kills
6
7
Deaths
14
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
1
1
5.5
W
Anubis
Anerami
Anubis
2
3
2
1
L
Ra
0
4
0
0
L
Cabrakan
Duplex Mayhem
Cabrakan
0
4
1
0.13
W
Sun Wukong
FarmyYT-f21
Sun Wukong
3
1
1
3.5
L
Bacchus
ItAiNtLucK_
Bacchus
2
2
3
1.75
L
Arachne
K3NT4
Arachne
3
1
0
3
W
1
2
3
1.25
W
Nemesis
Thicaro
Nemesis
2
0
0
2
L
Izanami
jabarimars
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,833
Damage
18,304
38,336
Taken
32,628
17,016
Mitigated
14,923
10,189
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,976
1,105
0
2,265
8,961
6,252
78
1,443
7,518
0
25,926
W
Anubis
Anerami
Anubis
2,711
48
0
608
4,206
1,670
1,081
1,182
3,024
26,402
0
L
Ra
116
116
0
0
1,900
281
0
1,060
790
481
0
L
Cabrakan
Duplex Mayhem
Cabrakan
4,883
1,018
0
793
8,784
6,246
438
0
8,784
23,147
0
W
Sun Wukong
FarmyYT-f21
Sun Wukong
5,053
1,667
207
4,356
9,109
4,513
644
4,672
4,112
0
37,571
L
Bacchus
ItAiNtLucK_
Bacchus
5,668
1,125
222
2,443
8,227
4,474
0
1,008
7,055
19,594
0
L
Arachne
K3NT4
Arachne
2,511
1,541
0
3,637
6,217
2,170
0
397
5,795
0
34,247
W
3,206
753
0
2,018
8,276
2,346
898
2,835
5,441
0
23,386
W
Nemesis
Thicaro
Nemesis
2,887
1,380
0
735
7,784
2,235
0
210
7,574
0
50,859
L
Izanami
jabarimars
Izanami
5,126
4,106
0
3,114
7,500
1,752
0
246
7,029
0
24,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,072
Gold Earned
27,887
318
Minions Killed
206
0
Camps Cleared
0
1,168,227
Distance Traveled
1,004,395
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,145
550
49
4
0
271,083
2
W
Anubis
6,561
505
59
5
0
169,761
2
L
Ra
3,932
302
0
0
0
111,238
1
L
Cabrakan
5,661
435
50
4
0
222,437
0
W
Sun Wukong
7,364
566
83
6
0
272,435
2
L
Bacchus
6,036
464
26
2
0
211,130
0
L
Arachne
6,628
510
84
6
0
256,512
0
W
Thor
5,895
453
35
3
0
202,259
1
W
Nemesis
7,107
547
92
7
0
252,689
5
L
Izanami
5,630
433
46
4
0
203,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role