Player Matchup

Discordia
Discordia
Gold II
Arcanine_Enxina
Discordia
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,443 MMR
Solo
Yemoja
Yemoja
Silver I
EliElo2109
Yemoja
Silver I
Level 102
God Stats
8W - 7L
1,681 SR
Queue Stats
63W - 63L
1,271 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Lucifer_mnsr
Sun Wukong
Gold III
Level 128
God Stats
2W - 2L
1,504 SR
Queue Stats
34W - 35L
1,634 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
PureFramez
Tsukuyomi
Gold IV
Level 86
God Stats
20W - 17L
1,392 SR
Queue Stats
111W - 110L
1,491 MMR
Party 2
Neith
Neith
Gold V
cZitrus
Neith
Gold V
Level 61
God Stats
6W - 7L
1,239 SR
Queue Stats
92W - 100L
1,401 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,463 SR
1,448 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 57
1,546 SR
1,448 MMR
Ymir
Ymir
Bronze III
IceShadow65
Ymir
Bronze III
Level 31
God Stats
2W - 1L
1,365 SR
Queue Stats
2W - 2L
1,447 MMR
Party 3
Ra
Ra
Bronze III
KappaKuzenbro
Ra
Bronze III
Level 34
God Stats
1W - 0L
1,411 SR
Queue Stats
48W - 40L
1,445 MMR
Solo
Danzaburou
Danzaburou
Bronze III
LOST_Dairox
Danzaburou
Bronze III
Level 39
God Stats
2W - 1L
1,421 SR
Queue Stats
2W - 2L
1,447 MMR
Party 3
Tyr
Tyr
Bronze III
tofanrobertlucia
Tyr
Bronze III
Level 104
God Stats
4W - 1L
1,810 SR
Queue Stats
56W - 65L
1,458 MMR
Solo
Arachne
Arachne
Gold V
v Krunchies
Arachne
Gold V
Level 75
God Stats
2W - 1L
1,721 SR
Queue Stats
124W - 123L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arcanine_Enxina
Discordia
20
14 / 10 / 21
28,139
521
65,025
38,146
20,104
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
EliElo2109
Yemoja
20
0 / 5 / 35
23,041
427
16,401
47,603
99,089
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
Lucifer_mnsr
Sun Wukong
20
14 / 8 / 23
30,060
557
51,066
54,447
97,152
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tsukuyomi
PureFramez
Tsukuyomi
20
29 / 7 / 15
31,095
576
72,693
53,639
33,048
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
cZitrus
Neith
20
8 / 9 / 22
24,392
452
31,106
38,482
21,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Nu WaNemesisBakasuraPersephoneAphrodite

VS

Bans
HeraIzanamiJanusHe BoScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 16 / 13
22,215
411
13,927
65,556
100,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
12 / 15 / 6
28,884
535
53,664
53,155
27,153
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
LOST_Dairox
Danzaburou
20
11 / 13 / 8
31,465
583
42,136
53,438
26,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 10 / 13
26,531
491
40,542
71,108
116,617
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
v Krunchies
Arachne
20
7 / 11 / 8
30,875
572
19,504
54,228
26,624
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
87
65
Kills
39
39
Deaths
65
116
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arcanine_Enxina
Discordia
14
10
21
2.45
L
Yemoja
EliElo2109
Yemoja
0
5
35
3.5
W
2
16
13
0.53
W
12
15
6
1
W
Danzaburou
LOST_Dairox
Danzaburou
11
13
8
1.15
L
Sun Wukong
Lucifer_mnsr
Sun Wukong
14
8
23
3.19
L
Tsukuyomi
PureFramez
Tsukuyomi
29
7
15
5.21
L
Neith
cZitrus
Neith
8
9
22
2.11
W
7
10
13
1.35
W
Arachne
v Krunchies
Arachne
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,291
Damage
169,773
232,317
Taken
297,485
270,604
Mitigated
297,101
56,628
Healing
89,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arcanine_Enxina
Discordia
65,025
3,330
0
5,579
38,146
20,104
4,311
12,351
25,795
255,062
0
L
Yemoja
EliElo2109
Yemoja
16,401
2,325
7,252
4,424
47,603
99,089
631
18,691
28,912
102,439
0
W
13,927
787
0
5,323
65,556
100,506
638
23,896
39,642
57,949
0
W
53,664
3,137
11,533
19,712
53,155
27,153
971
20,596
31,839
243,783
0
W
Danzaburou
LOST_Dairox
Danzaburou
42,136
26,563
0
18,279
53,438
26,201
3,510
16,487
36,538
0
336,703
L
Sun Wukong
Lucifer_mnsr
Sun Wukong
51,066
10,807
0
7,276
54,447
97,152
1,788
16,618
37,829
0
267,298
L
Tsukuyomi
PureFramez
Tsukuyomi
72,693
19,436
0
16,611
53,639
33,048
559
15,632
38,007
0
275,604
L
Neith
cZitrus
Neith
31,106
15,114
0
15,486
38,482
21,211
3,704
7,427
31,055
0
148,112
W
40,542
4,645
0
15,837
71,108
116,617
2,986
14,264
54,443
0
150,547
W
Arachne
v Krunchies
Arachne
19,504
11,806
0
18,554
54,228
26,624
18,112
6,070
47,914
0
265,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

136,727
Gold Earned
139,970
1,270
Minions Killed
1,210
0
Camps Cleared
0
4,794,571
Distance Traveled
4,859,533
72
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
28,139
521
275
5
0
919,729
9
L
Yemoja
23,041
427
120
2
0
965,285
10
W
Ymir
22,215
411
70
1
0
839,384
3
W
Ra
28,884
535
285
5
0
939,883
8
W
Danzaburou
31,465
583
331
6
0
899,989
6
L
Sun Wukong
30,060
557
401
7
0
992,843
11
L
Tsukuyomi
31,095
576
288
5
0
1,100,439
26
L
Neith
24,392
452
186
3
0
816,275
16
W
Tyr
26,531
491
191
4
0
1,058,723
0
W
Arachne
30,875
572
333
6
0
1,121,554
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role