Player Matchup

Ratatoskr
Ratatoskr
IdllleR
Ratatoskr
Level 11
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 20L
1,175 Elo+
Solo
Osiris
Osiris
Jexhify
Osiris
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Kali
Kali
KarmaPlayZ
Kali
Level 26
God Stats
12W - 5L
1,474 SR
Queue Stats
20W - 22L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thenit
Ah Muzen Cab
Level 17
God Stats
9W - 6L
1,301 SR
Queue Stats
303W - 249L
1,486 Elo+
Solo
Janus
Janus
occurrence13
Janus
Level 18
God Stats
15W - 29L
1,508 SR
Queue Stats
136W - 127L
1,450 Elo+
Solo
Team Averages
Level 15
1,457 SR
1,417 Elo+

VS

Team Averages
Level 10
1,443 SR
1,255 Elo+
Chaac
Chaac
Ljubic12
Chaac
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
NesicCarry
Neith
Level 10
God Stats
3W - 7L
1,274 SR
Queue Stats
26W - 22L
1,247 Elo+
Party 1
Nemesis
Nemesis
NoleUtaksiu
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,151 Elo+
Party 1
Agni
Agni
disableing
Agni
Level 27
God Stats
3W - 3L
1,637 SR
Queue Stats
50W - 55L
1,253 Elo+
Solo
Bacchus
Bacchus
margarin0809
Bacchus
Level 6
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 13L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
IdllleR
Ratatoskr
13
3 / 2 / 3
8,055
537
2,751
8,019
2,634
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Jexhify
Osiris
18
12 / 3 / 0
11,020
735
11,595
12,088
8,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 3
8,808
587
6,427
9,454
3,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
Thenit
Ah Muzen Cab
13
2 / 0 / 1
7,874
525
2,836
9,823
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 6
7,532
502
5,706
5,331
1,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ljubic12
Chaac
9
0 / 11 / 1
5,939
396
1,955
12,903
11,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
14
5 / 2 / 1
8,563
571
6,061
7,591
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
NoleUtaksiu
Nemesis
8
1 / 6 / 0
6,057
404
3,374
9,171
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 4 / 3
6,956
464
6,813
6,950
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
margarin0809
Bacchus
9
0 / 2 / 2
5,913
394
1,116
6,219
3,685
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
23
Kills
8
8
Deaths
25
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
IdllleR
Ratatoskr
3
2
3
2.25
W
Osiris
Jexhify
Osiris
12
3
0
4
W
4
1
3
5.5
L
Chaac
Ljubic12
Chaac
0
11
1
0.05
L
Neith
5
2
1
2.75
L
Nemesis
NoleUtaksiu
Nemesis
1
6
0
0.17
W
Ah Muzen Cab
Thenit
Ah Muzen Cab
2
0
1
2.5
L
2
4
3
0.88
L
Bacchus
margarin0809
Bacchus
0
2
2
0.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,315
Damage
19,319
44,715
Taken
42,834
19,896
Mitigated
21,522
21,770
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
IdllleR
Ratatoskr
2,751
551
0
2,634
8,019
2,634
479
500
7,492
0
38,844
W
Osiris
Jexhify
Osiris
11,595
6,361
0
6,107
12,088
8,611
2,006
1,993
9,711
0
79,809
W
6,427
3,040
243
5,046
9,454
3,924
2,383
3,971
5,086
0
48,939
L
Chaac
Ljubic12
Chaac
1,955
1,025
0
556
12,903
11,669
162
680
12,223
0
14,246
L
Neith
6,061
1,872
0
3,811
7,591
1,891
224
2,108
5,483
0
47,308
L
Nemesis
NoleUtaksiu
Nemesis
3,374
1,383
0
751
9,171
2,159
106
1,053
8,118
0
15,548
W
Ah Muzen Cab
Thenit
Ah Muzen Cab
2,836
937
0
6,930
9,823
3,229
1,652
62
9,761
0
54,693
L
6,813
1,037
0
508
6,950
2,118
666
81
6,869
26,940
0
L
Bacchus
margarin0809
Bacchus
1,116
289
0
70
6,219
3,685
0
1,784
4,435
5,375
0
W
5,706
685
0
810
5,331
1,498
632
826
4,432
28,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,289
Gold Earned
33,428
467
Minions Killed
229
0
Camps Cleared
0
1,339,375
Distance Traveled
1,215,539
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,055
537
79
5
0
283,528
0
W
Osiris
11,020
735
151
10
0
254,362
4
W
Kali
8,808
587
85
6
0
300,693
0
L
Chaac
5,939
396
25
2
0
232,839
2
L
Neith
8,563
571
106
7
0
253,922
1
L
Nemesis
6,057
404
34
2
0
254,063
4
W
Ah Muzen Cab
7,874
525
84
6
0
233,863
0
L
Agni
6,956
464
51
3
0
213,661
1
L
Bacchus
5,913
394
13
1
0
261,054
4
W
Janus
7,532
502
68
5
0
266,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role