Player Matchup

Xbalanque
Xbalanque
Hrag_Parto
Xbalanque
Level 6
God Stats
2W - 4L
1,314 SR
Queue Stats
2W - 4L
1,491 Elo+
Party 1
Mercury
Mercury
Samura1_Hack
Mercury
Level 28
God Stats
5W - 9L
1,260 SR
Queue Stats
54W - 55L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
poisondamage
Danzaburou
Level 16
God Stats
3W - 6L
1,613 SR
Queue Stats
10W - 13L
1,464 Elo+
Party 1
Arachne
Arachne
sakosixguns434
Arachne
Level 19
God Stats
6W - 2L
1,719 SR
Queue Stats
25W - 16L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
serouj
Guan Yu
Level 27
God Stats
1W - 1L
1,719 SR
Queue Stats
49W - 45L
1,636 Elo+
Party 1
Team Averages
Level 19
1,525 SR
1,546 Elo+

VS

Team Averages
Level 16
1,543 SR
1,636 Elo+
Scylla
Scylla
JeCarryMesAmis
Scylla
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 49L
1,556 Elo+
Solo
Chang'e
Chang'e
Munakrr
Chang'e
Level 8
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 2L
1,502 Elo+
Solo
Nemesis
Nemesis
ThdClick
Nemesis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,754 Elo+
Solo
Heimdallr
Heimdallr
X_X_X_X_15
Heimdallr
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 43L
1,667 Elo+
Solo
Chaac
Chaac
sonrie_sefeliz
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hrag_Parto
Xbalanque
10
1 / 5 / 3
6,007
429
2,768
9,209
2,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Samura1_Hack
Mercury
12
4 / 4 / 2
7,570
541
4,616
12,790
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
poisondamage
Danzaburou
12
0 / 3 / 2
7,077
506
3,547
12,302
5,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 3 / 0
6,662
476
2,794
8,004
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
serouj
Guan Yu
10
1 / 2 / 3
5,865
419
2,628
11,152
4,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,678
548
3,845
3,993
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Munakrr
Chang'e
14
3 / 2 / 4
8,653
618
13,496
8,260
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
ThdClick
Nemesis
14
1 / 0 / 5
8,341
596
4,160
4,930
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
X_X_X_X_15
Heimdallr
16
11 / 0 / 0
10,567
755
15,366
8,408
5,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 11 / 0
5,488
392
709
10,241
7,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
11
Kills
17
17
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Hrag_Parto
Xbalanque
1
5
3
0.5
W
2
0
0
2
W
Chang'e
Munakrr
Chang'e
3
2
4
2.5
L
Mercury
Samura1_Hack
Mercury
4
4
2
1.25
W
Nemesis
ThdClick
Nemesis
1
0
5
3.5
W
Heimdallr
X_X_X_X_15
Heimdallr
11
0
0
11
L
Danzaburou
poisondamage
Danzaburou
0
3
2
0.33
L
5
3
0
1.67
L
Guan Yu
serouj
Guan Yu
1
2
3
1.25
W
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,353
Damage
37,576
53,457
Taken
35,832
20,560
Mitigated
21,674
12,889
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Hrag_Parto
Xbalanque
2,768
1,308
0
0
9,209
2,614
690
4,747
4,429
0
16,648
W
3,845
266
0
1,483
3,993
1,074
387
0
3,993
37,552
0
W
Chang'e
Munakrr
Chang'e
13,496
1,005
736
3,752
8,260
3,969
1,882
0
8,260
52,029
0
L
Mercury
Samura1_Hack
Mercury
4,616
2,002
219
4,112
12,790
4,527
0
2,333
10,388
0
41,660
W
Nemesis
ThdClick
Nemesis
4,160
1,421
0
805
4,930
3,157
642
0
4,930
0
54,600
W
Heimdallr
X_X_X_X_15
Heimdallr
15,366
8,425
0
5,012
8,408
5,572
5,209
0
8,408
0
75,204
L
Danzaburou
poisondamage
Danzaburou
3,547
1,108
0
1,190
12,302
5,022
1,189
2,436
9,697
0
32,887
L
2,794
2,166
0
845
8,004
4,221
0
733
7,189
0
28,903
L
Guan Yu
serouj
Guan Yu
2,628
784
2,120
4,403
11,152
4,176
275
6,839
4,263
0
16,160
W
709
565
0
350
10,241
7,902
551
0
10,241
0
5,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,181
Gold Earned
40,727
253
Minions Killed
409
0
Camps Cleared
0
1,470,235
Distance Traveled
1,265,042
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,007
429
34
2
0
261,640
0
W
Scylla
7,678
548
79
6
0
224,340
5
W
Chang'e
8,653
618
100
7
0
272,817
0
L
Mercury
7,570
541
69
5
0
338,998
0
W
Nemesis
8,341
596
102
7
0
307,322
5
W
Heimdallr
10,567
755
123
9
0
230,903
3
L
Danzaburou
7,077
506
66
5
0
280,673
0
L
Arachne
6,662
476
59
4
0
297,308
0
L
Guan Yu
5,865
419
25
2
0
291,616
0
W
Chaac
5,488
392
5
0
0
229,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role